Xxxxxxxx

Legend
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  1. Mojo Nixon sings about Rick ....

    Might want to wait till you are home to watch this one. Might not want to have to explain about Debbie Gibson's Two Headed Bigfoot Lovechild to the supervisor. Note- couldn't get the link to work, just go to Youtube and search on Mojo Nixon and Debbie Gibson.
  2. Ugh , now i have that Mojo Nixon song in my head with the verse about Rick .
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    Sorry but that is unacceptable to just tell people to suck it up.

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    Well, "suck it up" is rather harsh-sounding, but the thought is valid.

    Long-term customers are rewarded for their patronage. Common COMMON practice. Widely accepted and generally very popular with the customers. Does it make everyone happy? No, of course not. Nothing makes everyone happy.

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    This vet claims are rubbish Anyone who plays a lot knows that players get upset about things like small doors and 9 MM pets stuck in them, no one ever says Waaa I can't have boxing gloves so I am gonna quit. Its that magical time before an issue when people start making up problems where them getting their way is the only answer.
  4. There are two simple fixes for people creating small teams because missions without boss level NPCs are faster.

    Make every mission except the last one spawn derivative mobs so the 8 person mob is exactly 8 times the 1 person spawn. This would allow an organized team to finish faster than the people who solo because a good team > a good soloist . So if the one man spawn is Lt and 2 minions then an 8 man team gets 8 LTs and 16 minions. So if the farmers want to solo TFs they can spend an hour or two more than team players.

    Make spawns progressive . So if a mission would have 16 bosses for an eight man team then somone soloing the same mission would get two bosses. and a 3 man team would have to defeat 6 bosses. If the TF Farmers of the world had to fight Ruin Mages in Postron you would be amazed how fast they would become team players . So for a solo player every 8th mob may be just a Boss NPC which is a much tougher fight than the typical solo mob.

    Either change levels out the risk/reward playing field.
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    But the argument, and it's a valid one, can be made, "Why should I have to turn off broadcast, and potentially miss out on information I want/need to hear, because some people choose to be jerks?"

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    Because in every known online software obscenity filters and the like are known to degrade the performance of the person suffering abuse while the jerk gets no penalty.

    One of the more interesting things I have seen in PvP games recently is a vote option where a certain number of votes boots problem players from servers. Usually a hot key controls voting to make it simple. It works just like a time out that parents use for small children but placed on a game account .

    Lets say there are 20 people in Bloody Bay running an event and I happily log in as Dronemeister and start teleporting people into debt. One person puts up a motion to boot me and its 20 yes and 1 no. I get a time based boot from Bloody Bay on Test Server based on my login.

    You would be amazed how well people learn after several time outs. Someone shows up abusing the latest known game issues and *boot*. First obscene tirade about someone's mom and *boot* . This allows a group of players to remove troublemakers without the GMs and frees up the development staff from having to put in special code to deal with idiots.

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    So, you log in Dronemeister and are generally regarded as a very good PVP-er. You take a few minutes to get on a good team and get started. You gank me (as fair as can be and as pure as driven snow). I say to my SG (or in general villain chat) "Hey, everyone vote to boot Dronemeister". Everyone clicks "Boot". You get ejected from the zone for no good reason.

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    I was in a recent PvP game where someone tried that and myself and others blocked the vote. You seem to be suggesting that the PvP community in COX is incapable of behaving like adults or policing themselves if given a chance but yet somehow the PvE community is mature enough to use the boot mechanism without systemic abuse.

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    You overestimate people's morality and sense of fair play.

    I was a co-leader of a leading edge guild in EQ. I've seen people do absolutely wretched things to each other just because they can. I'm not talking about 2 or 3. I'm talking about a concerted effort of 50-70 people to force non-guildmates to fail, even though it didn't gain them anything. And that was in just PVE.

    I've seen PVPers go to great lengths and trouble to cause others grief. Again, not one or two people, but 30-40 at a time.

    PVE-ers are no better or worse than PVPers. But, the example you gave was a PVP-boot system. I simply followed your precedent, and following the rules you laid out.

    In short, if a system can be exploited, it will be exploited. Now, every little in MMO systems can't be exploited in one fashion or another, and sometimes it's not worth the effort to stop it.

    But when it comes to one group of people being able to directly and adversely effect someone else's enjoyment of the game through an exploit, that should be curbed, I don't care if you're talking about PVP or PVE.

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    Thank you for giving the viewpoint from someone who along with their guild would be the first people kicked. I am also interested in hearing opinions from people who would not be one of the people being removed.
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    But the argument, and it's a valid one, can be made, "Why should I have to turn off broadcast, and potentially miss out on information I want/need to hear, because some people choose to be jerks?"

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    Because in every known online software obscenity filters and the like are known to degrade the performance of the person suffering abuse while the jerk gets no penalty.

    One of the more interesting things I have seen in PvP games recently is a vote option where a certain number of votes boots problem players from servers. Usually a hot key controls voting to make it simple. It works just like a time out that parents use for small children but placed on a game account .

    Lets say there are 20 people in Bloody Bay running an event and I happily log in as Dronemeister and start teleporting people into debt. One person puts up a motion to boot me and its 20 yes and 1 no. I get a time based boot from Bloody Bay on Test Server based on my login.

    You would be amazed how well people learn after several time outs. Someone shows up abusing the latest known game issues and *boot*. First obscene tirade about someone's mom and *boot* . This allows a group of players to remove troublemakers without the GMs and frees up the development staff from having to put in special code to deal with idiots.

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    So, you log in Dronemeister and are generally regarded as a very good PVP-er. You take a few minutes to get on a good team and get started. You gank me (as fair as can be and as pure as driven snow). I say to my SG (or in general villain chat) "Hey, everyone vote to boot Dronemeister". Everyone clicks "Boot". You get ejected from the zone for no good reason.

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    I was in a recent PvP game where someone tried that and myself and others blocked the vote. You seem to be suggesting that the PvP community in COX is incapable of behaving like adults or policing themselves if given a chance but yet somehow the PvE community is mature enough to use the boot mechanism without systemic abuse.
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    But the argument, and it's a valid one, can be made, "Why should I have to turn off broadcast, and potentially miss out on information I want/need to hear, because some people choose to be jerks?"

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    Because in every known online software obscenity filters and the like are known to degrade the performance of the person suffering abuse while the jerk gets no penalty.

    One of the more interesting things I have seen in PvP games recently is a vote option where a certain number of votes boots problem players from servers. Usually a hot key controls voting to make it simple. It works just like a time out that parents use for small children but placed on a game account .

    Lets say there are 20 people in Bloody Bay running an event and I happily log in as Dronemeister and start teleporting people into debt. One person puts up a motion to boot me and its 20 yes and 1 no. I get a time based boot from Bloody Bay on Test Server based on my login.

    You would be amazed how well people learn after several time outs. Someone shows up abusing the latest known game issues and *boot*. First obscene tirade about someone's mom and *boot* . This allows a group of players to remove troublemakers without the GMs and frees up the development staff from having to put in special code to deal with idiots.
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    This mental segregation is foolish.

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    No, it's not. And I'd thank you not to so offhandedly dismiss my opinion with insults. It's not foolish. In fact, it's one of the major philosophies in this game when it comes to PvP. PvEers who don't like PvP at all should not ever even have to see it. They should be able to go about their business and not have to confront more than the most basic indications that it even exists in this game.

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    I think the point is, that for the health of PvP in the game, and possibly even to insure it's continued existence, that it is foolish to reject out of hand that PvP and PvE must be so strictly seggregated.

    The Devs want to improve PvP and it has to be done in a way that actually retains the people that play it.

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    That is a pipe dream. In any PvP game half the people lose. That makes half your players unhappy. These people eventually leave because losing is not fun . I have never seen a single game company make losing fun except for two odd games . Eventually as people leave games PvP zones become empty and people who were winning start losing and they become unhappy. This is why if you go into a PvP zone and someone sees you have a certain build they go and change characters 30 seconds later and get a build where the game mechanics give them a better chance of winning. If Cryptic were to make any radical change to PvP all they do is shuffle around who is winning and who is losing. So unless Cryptic starts coding banana bombs then there is no reason to expect PvP to get out of the eternal cycle of misery which takes place in every PvP game and drives people who lose way from PvP . I am sure someone will happily come into the thread and lie about how PvP is not about winning but if you go read the Pvp forums in various online games PvPers obsess over winning and being a winner. Gracious losers are very few and far between.
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    Why are the hazard zones being remade? I hate to point this out, but I really want to know this.

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    Hazard zones are being remade because there is no point to visiting them any more. Once upon a time streethunting was by far the most lucrative way to level up. That has since moved on to missions for reasons of convenience and experience, so a zone the sole purpose of which is to facilitate streethunting is pointless. Changes are made to add missions to the zone in an effort to bring a reason for people to visit it, thereby turning what is wasted space into useful content.

    Once upon a time, City of Heroes broke many MMO clichés half by accident. The game was designed with the idea that, among other things, people will want to streethunt in big teams and level up this way. To facilitate that, large zones virtually devoid of other content were designed. However, the developers failed to realise that streethunting would not end up as popular as they expected. Maybe it's because they simply saw other MMOs completely made out of hunting and felt it was a natural activity to focus on, or perhaps because they underestimated how much people would flock to the "best" way to level.

    For whatever reason, we ended up with gigantic, beautiful, memorable zones that are almost completely unused. Adding content to them, as opposed to creating brand new zones, is a good way to recycle some of the better parts of the game into something that will be used.

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    One of the things they did in beta which I wished they had kept was they had feedback on missions after completion where you rated mission and said why you liked or hated them. I think they should have kept that feature and we might have seen more missions like the Hockey Goalie mission in Croatoa or Planet Warwolf . It could be set up as a player option. I would be very interested to see which missions would get the best player rating. I also think that the player input helped a lot with the design of later missions and helped make them more fun.
  10. Unfortunately you also have to think of how the idea can be abused. Someone will set up content solely aimed at power leveling or getting invention drops now that this is in place.
  11. Xxxxxxxx

    3 Years.

    Where is my three year and 1 day reward. I need it so I can complain about it.
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    Well, I could see how some could consider this griefing, but I certainly don't consider it to be such.

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    Let's see. "Harassing another player so badly that he leaves the game entirely isn't a bad thing". Check. "Blame the victim". Check.

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    My problem with your logic is that activities that some might consider "harassment" are considered by others to be "PvP". If the same group keeps killing me, or you, or anyone over and over again, that's simply not harassment. If someone is using profane language to insult you and your family, that's harassment and is a reportable offense. That does happen. However, I don't think that verbal harassment = griefing.

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    It has to do with letting other people have fun and sportsmanship which apparently you never learned in your botched childhood.
  13. PvP is like poker night at a buddy's house. If you show up and have fun you will come again. There is a small yet active portion of the PvP community who are jackoffs and ruin everyone's fun. Right now PvE has to tools available to deal with these people. All you can really do in PvP is keep teleporting them into NPC mobs for debt.
  14. Actually the answer would be accessible GMs to kick tards and not players with extra game powers. I was already in two games where people were given extra game powers and those powers were abused and used to play favorites instead of being used to benefit the general public.
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    Or we could reduce the effectiveness of a suite of Temp Powers. Shivans and the Nuke's are pretty dang good.

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    Sure Castle, lets give the community even more of a reason not to go to pvp zones.......

    /em shakes head

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    Or maybe the fact that certain salvage/recipes will only drop in PVP zones.

    Cat out of the bag or an elaborate imagination?

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    Gee like certain badges are only in PvP zones. Certain missions are only in PvP zones. Here is a thought how about coming up with something original to call your own between you and the cartel clown.
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    And he wasn't bragging about soloing it at ALL. He was pointing out the huge amount of experience he gained. There's a difference.

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    He admitted to hacking the website as well. He says he only changed stars but who knows what other programs he is running. With Cryptic using player feedback to determine future game changes who knows what else he's hacked to or what other personal or financial data he's trying to get access from through Cryptic's site. If he is still around I will be warning my bank about Cryptic's billing site being possibly compromised. What he is doing is not a joke or even remotely funny.
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    By the way, whoever keeps going around one-starring every thread I create I developed a program as you can see to fix that

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    Enjoy the upcoming ban

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    Yeah they will ban me because I starred my own thread. They might as well ban the people that go around 1 or 5 starring every topic in a forum on a given day.

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    We will see how the webmaster feels about you using programs to manipulate the message forums. Say Hello to Friggin Taser when you aren't busy hugging the mirror.
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    By the way, whoever keeps going around one-starring every thread I create I developed a program as you can see to fix that

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    Enjoy the upcoming ban
  19. Xxxxxxxx

    FAULTLINE!

    Boomtown has two excellent mob groups who level you faster than doing missions. The Council Mobs and Lost Mobs allow people with decent defence and AOE attacks to get XP faster than the missions in Steel and Skyway. Faultline has 2 killer mobs and the COT scatter mob that flies off in every direction before you can kill anything.
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    The only thing that can make the reaction worse is when you say something like "a little nerf" and then you make a major reduction.

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    Or like when you say there's gonna be no more nerfs to powers ...

    Then cut all enhancement effectiveness by half ???



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    Key words highlighted. They were technically right.

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    Yes, because of all those non-power uses for enhancements. I mean, it's not as if affecting how enhancements work has any bearing on powers...

    Anyone who can argue with a straight face that ED was not a sweeping nerf to all powersets is not someone I'd ever choose to believe on any matter.

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    Actually there were some powersets you didn't six slot for character design reasons. But there is no point trying to have an intelligent discussion with someone who can show such a lack of game knowledge with a straight face.
  21. If I wasn't in the hospital for tests that weekend I would have been there. Austin. Copper Kettle. Crab Pot. The awesome steak house in the middle of nowhere 8 miles west just past the giant gold Buddhist Temple dome. Fun place.
  22. [ QUOTE ]
    Right! This is like a warm-up match before the season starts.

    Everybody make sure to streach properly - we don't want any unintentional injuries, right? Drink plenty of fluids as you play too, gotta keep hydrated, (yes Pinnacle players, beer and/or spirits is acceptable fluids).

    LET'S GET READY TO FUUMMMBLEEEEE!!

    EEk! Rumble, I meant rumble. Drat.

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    There isnt going to be any sort of mass hysterics. When this game was built on hero PvE. No PvP No Villains. These people pave the way for Cryptic success and they are like Charlie Brown getting handed the rock for Halloween. These aren't the people who were crying because they couldn't get 10 levels in an hour with their uber fire tanker. Those clowns are all in PvP with that awful Stalker no risk high reward trash design . Cryptic is ticking off the people who complain once and then do something about it without hysterics. Some people will choose to play the same and do more soloing while others will find another outlet for their good guy PvE enjoyment.
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    *mumbles about CoH barely getting anything, again*



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    Yup already looking at single player games to do while waiting for COH to get new content. Another PvP Slum, yay. I am so looking forward to another 3 months of doing Frostfire until I puke. I got Fable and looking at a few other solo games.
  24. Xxxxxxxx

    Ten Tracks

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    My battery ran out on my IPOD
  25. Retrieve a device from an abandoned villains lair through traps

    Martial Arts Tournament with Heros and NPCs involved

    2 Patriotic Heros slug it out over whose view of America is the right one (Captain Conservative vs Masked Libertarian or something)

    Hero/Villain seeks Asylum in Paragon, pursued by unknown forces

    UFOs reported seen at night in zones (imagine seeing a Rikti Ship fly over KR and the commotion)

    Villains try to recruit youths by showing how cool they are and heros have to out-impress villains

    Identical Ninja Gang

    Personailty starts super hero dating service with the idea of breeding a new generation of improved superheros and monitoring them

    Hero dies and shard holds a wake for the hero

    Heros try for a poker night and keep getting interrupted with villain calls

    Two Superheros file for divorce and start slugging it out in the streets of Paragon

    Aliens arrive hunting Alien war criminal who says he is innocent(who do you believe)

    TF - 5 powerful villains try to prove who is better

    Hero gets invite to party, turns out its a villain party and gets hit on by female freakshow

    Heros crash villains lair in the middle of villain's bachelor party, have to deal with groom and then enraged bride

    Dr Vahilzok gets a boost in power from an unknown benefactor

    you decide to start a superhero hotline and get calls for missions

    Go undercover in Ziggurat - better put more slots in shower defence

    Random Heros with a specific power group (like all Magical Defenders with Psionics) start hearing strange voices no one else hears(kinda like a scary movie)