New Nukes
Yep.
Thanks!
/e snark
I LOVE the upcoming Blaster improvements, they are going to make my Fenders and Cruppers so much more fun to play!
/e snarkoff
"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy
Every once in a while, I'm curious as to why I have a particular poster on ignore and hit the "View Post" option that shows up on the top right part of their hidden post.
Four words, a mere four words and you manage to reestablish yourself as a waste of space. Bravo, Xzero45. A truly well done job.
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That's cool, bro.
Every once in a while, I'm curious as to why I have a particular poster on ignore and hit the "View Post" option that shows up on the top right part of their hidden post.
Four words, a mere four words and you manage to reestablish yourself as a waste of space. Bravo, Xzero45. A truly well done job. |
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The only Blaster improvement is the Sustain feature in the secondaries.
/e snark
I LOVE the upcoming Blaster improvements, they are going to make my Fenders and Cruppers so much more fun to play! /e snarkoff |
The Ranged set changes weren't just for Blasters.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
^^^This. I may disagree with Devs on the implementation of some of the changes but they are intended to benefit all Blast sets users (and to a lesser extent Dominators) not just Blasters.
Speaking of carryover, the nuke changes also are being applied to Fortunatas (who already had a crashless nuke but are getting normalized damage and shorter recharge) and both flavors of Kheldians.
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it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Exactly. As was clearly stated for anyone who actually read any of the threads announcing it or watched any of the videos that did the same. The changes to the blast sets are intended to improve the blast sets. While i like most of the changes i was slightly disappointed, but not surprised, that the pseudopet-based blasts for Defenders and Corruptors are also having their damage corrected as well.
The only Blaster improvement is the Sustain feature in the secondaries.
The Ranged set changes weren't just for Blasters. |
While any VIP can go read the detailed threads and patch notes in the i24 forums, the actual reveals of the upcoming changes are several weeks old at this point. Several were in the General Discussion section, but at this point they've fallen off the first page due to being old news. Still, it's not hard to find the info if you're so inclined.
i welcome the changes since i normally skipped the crashing nukes and snipes and now i will probably use some of them.
The Blaster-specific changes of adding Sustain powers to the secondaries, and the other Blaster-specific tweaks are very nice as well.
Dr. Todt's theme.
i make stuff...
Do they carryover to Corrupters and Defenders? Thanks!