Powerset: Thrown Weapons


Graeve_Digger

 

Posted

Yes, Yes, I am sure this has been suggested plenty, but since I have seen Martial Assault for dominators I decided this should be brought up (Possibly again.)

See, the reason for this is a blast set for Blasters, Defenders and corruptors that is a more natural... And arguably cooler than using guns... At least I would say it's cooler, despite animations.

In any case, this set has quite a few things already done for it minus tweaks and three (Or four, depending what you thing) powers.

1: Throw Weapon: A Single Target Minor attack that is a basic Shuriken/Knife throw, either the overhead throw of the knife for naturals or the side throw of the shuriken power.

2: Twin Throw: A Single Target Moderate damage attack that is throwing two weapons at one, similar to the Shuriken Throw animation, if not a direct rip, from the new Martial Assault power.

3: Trick Shot: A Moderate Damage Chain Attack just like the attack in the Martial Assault Set that bounces to Multiple enemies, probably capping between 5 and 10 nearby.

4: Multi-Hit: A Single Target High Damage attack where the character throws multiple (Three?) Weapons at one with one hand. Probably an animation similar to the beginning of the /e cardtrick where they look to thier hand and spread the weapons before throwing.

5:Envenom Blades: A Rip from the Martial Assault Set that adds bonus tonix damage and adds some minor to-hit and damage buffs.

6: Masterful Throw: The snipe of the set, just like the one from the Martial Assault.

7: Wild Throw: A Directional Cone (Like Judgement: Vorpol) Where the character takes both hands and, similar to the masterful throw animation, throws weapons in a 60 degree cone infront of them.

8: Exploding Weapon: Like the exploding Shuriken from the Martial Assault Set.

9: Cloud of Blades: I had considered Several different types of things to do for the Nuke, and considered the crashing one, at first... But if Crashless nukes are the thing I had considered two. Either a similar animation style to the Dual Pistol's, but in a wide area cone. OR a Targetted teleport that ends in then appearing out of (Basically) No where and doing massive damage with an animation of your thrown weapons flying out centered on you.

Either way, I REALLY want a Thrown Weapon Blast set and Martial Assault gave me an excuse to make one up... Since it was already practically done anyways.

With Love,
Me! <3


My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)

 

Posted

Quote:
Originally Posted by Quinch View Post
I'll only support thrown weapons if I get to do this.

Preferably with axes.
Totally would be Multi-Hit.


My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)

 

Posted

Quote:
Originally Posted by Quinz View Post
Yes, Yes, I am sure this has been suggested plenty
I'd say, yes indeed.


 

Posted

Quote:
Originally Posted by Leo_G View Post
One time doesn't seem plenty... But my impulse was upon seeing the Martial Assault Set as well, which had most things already done if we just snatch them for use of a Blast Set.

Either way, got any input as to this design?

To be honest, I'd like to have weapon customization for it, but not sure if they have gotten past that limitation (Thinking of Archery having the same kind of arrows no matter which bow.)


My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)

 

Posted

Quote:
Originally Posted by Quinz View Post
One time doesn't seem plenty...
Oh, I've suggested it in the past several times, one of which is probably in that big powerset suggestion thread dated several years back.

But the reason I pointed out that thread is because I had already made a post in it about relating it to the newest Martial Assault set and even made a template with blanks for new powers to be discussed. Since the thread isn't that old, one can continue discussion in it without it being a necro-post.

As for the customization, that'd only be a problem if there were weapons attached. That is, weapon customization. Why Archery probably won't have customizable projectiles is because it's already got customizable weapons, same as Assault rifle/Beam Rifle.

It *might* be possible to customize the projectiles in a Thrown Weapon set but maybe only as Shuriken and maybe a Boomerang look since the attacks seem to arc.


 

Posted

Noted, I will move to that thread for discussion.


My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)

 

Posted

I just watched Dare Devil last week and thought that Bulleye`s talents were blaster like. You could use alternate items to represent the different animations, throwing knives, glass, shruikens, playing cards etc.


The Hero Simulator, Chapter 1, The Beta Tester
The Hero Simulator, Chapter 2, The Robot Mystery
More Info at....
https://boards.cityofheroes.com/show...0#Post13494207