Coffee Talk Aug 8: There will be SPOILERS


Acroyear2

 

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Originally Posted by Zamuel View Post
As far as sword and gun abilities on one character, the Syndicate have that. When they were added in I18 I figured they would help pave the way for that. There is a possibility that there's some AI concerns due to having two weapons (since that's why it's blocked in AE) but I figure the devs could design them a little bit differently.
What I REALLY don't get is what makes Rosestar so difficult? I mean in the Asian launch trailer she seems like she's at least just a Street Justice and/or MA fighter, at her most "super powered" she might be an SS And/or Energy Melee.
Her powers are ultimately described rather vaguely, and what little has been shown does not suggest she would be impossible to make outside the existing power selections. Costume's a bit of another matter.

Now as far as Sparkblade is concerned, possibly a simple way around it might be to use him ONLY for a contact or trainer, if he has to be used as an ally, perhaps they could give some handwave to it like "villains stole mah sword, that's why I need heroes to help meh!"

Though some other people have proposed that the idea of using Sparkblade as the basis of giving players a "Sword and Pistol"/"Swashbuckling" assault (with special NPC hax that adds energy damage and end drain/recovery debuff) certainly holds appeal, where it not for the sad fact that in such a case, it would be a set truly only Doms would have access to. (This, in of itself could be mitigated by introducing an assault/armor AT. Hinthint, nudgenudge, winkwink?)


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Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Originally Posted by AzureSkyCiel View Post
Though some other people have proposed that the idea of using Sparkblade as the basis of giving players a "Sword and Pistol"/"Swashbuckling" assault (with special NPC hax that adds energy damage and end drain/recovery debuff) certainly holds appeal, where it not for the sad fact that in such a case, it would be a set truly only Doms would have access to. (This, in of itself could be mitigated by introducing an assault/armor AT. Hinthint, nudgenudge, winkwink?)
You could probably give it to Blasters as well. They have the tech for primary and secondary sets using different weapons, such as a Bots/TA MM. If you allow the pistol to be some kind of gunblade or pistol with a bayonette, it could also serve as a secondary for DP without forcing redraw as well (might be tricky to code though).

I would say a tankmage AT would be overpowered, but that's basically what the Crab SoA and Fortunata Widow VEATs are (as well as Warshades with Eclipse). It would be tricky to balance, but it could work.


 

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Originally Posted by AzureSkyCiel View Post
Though some other people have proposed that the idea of using Sparkblade as the basis of giving players a "Sword and Pistol"/"Swashbuckling" assault (with special NPC hax that adds energy damage and end drain/recovery debuff) certainly holds appeal, where it not for the sad fact that in such a case, it would be a set truly only Doms would have access to. (This, in of itself could be mitigated by introducing an assault/armor AT. Hinthint, nudgenudge, winkwink?)
Well, it could also be the "point-blank range pistols" Scrappers used to clamor for.


 

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A certain other mmo made by the friendly NCSoft company coming out soon features the ability to use pistol/dagger, dagger/pistol, and sword/pistol, in addition to the "normal" dagger/dagger, sword/sword, and pistol/pistol things we've seen before. Perhaps it works because there's only 5 skills to balance around, but the possibility exists of something like a pokey object and shooty thingy powerset, complete with all sorts of various objects for pokey and shooty things, like guns, knives, bayonets, bubble blowers, broken bottles, etc.

Nevertheless, it's worth pointing out that someone else HAS done it and it IS cool, and works really well.


you could have it all
My empire of dirt
I will let you down
I will make you <3

 

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Originally Posted by Party_Kake View Post
A certain other mmo made by the friendly NCSoft company coming out soon features the ability to use pistol/dagger, dagger/pistol, and sword/pistol, in addition to the "normal" dagger/dagger, sword/sword, and pistol/pistol things we've seen before. Perhaps it works because there's only 5 skills to balance around, but the possibility exists of something like a pokey object and shooty thingy powerset, complete with all sorts of various objects for pokey and shooty things, like guns, knives, bayonets, bubble blowers, broken bottles, etc.

Nevertheless, it's worth pointing out that someone else HAS done it and it IS cool, and works really well.
Hint: IT'S GUILD WARS 2.
Also, some of those sets actually DO have quite a few skills in them due to "chain/combo" skills.

Also: THIEF IS BEST PROFESSION.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Originally Posted by Grendar View Post
You could probably give it to Blasters as well. They have the tech for primary and secondary sets using different weapons, such as a Bots/TA MM. If you allow the pistol to be some kind of gunblade or pistol with a bayonette, it could also serve as a secondary for DP without forcing redraw as well (might be tricky to code though)
Or you could just live with the redraw.


 

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Q: Why do so many villain tip missions happen in port Oakes?
A: bug! (not one i've encountered >>)
Lol'd. If this was actually a bug... all this time... hahaha. *shakes head*


 

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Anyone got a link? I cant find it on twitch or youtube.