Rumor control?


Aett_Thorn

 

Posted

I've seen a couple of mentions that Stalker KM's Concentrated Strike might undergo changes; any verification on what that might be (if any)?

Thanks.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Oh god, if they'd only reduce the arm rotation animation down to 1 instead of two...So much more fitting for an attack that buffs up another.


 

Posted

Quote:
Originally Posted by Synesence View Post
Oh god, if they'd only reduce the arm rotation animation down to 1 instead of two...So much more fitting for an attack that buffs up another.
Really the only thing keeping me from making a KM toon is the stupid CS animation. I'd love an alternative animation that is more like Energy Transfer than the current "I wave my arms back and forth" one.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Really the only thing keeping me from making a KM toon is the stupid CS animation. I'd love an alternative animation that is more like Energy Transfer than the current "I wave my arms back and forth" one.
True dat, though I do like seeing all that energy gather around my character...But yeah, the animation needs a change, I've stopped playing my KM/Nin Stalker cause the set doesn't do it for me anymore...


 

Posted

Mindless Speculation -- remove the 100% recharge of build up on a crit to a % chance to recharge build up. Bearing in mind the upcoming stalker ATO proc that recharges build up as well, and the fact that they may not want KM stalkers to utilize insta-snipe much more than other sets..... discuss!!!