Originally Posted by Arcanaville
![]() Hypothetically speaking, if I was trapped in a VR MMO and someone berated me for looking for alternate ways out, I'd probably kill them and then go back to looking for alternate ways out.
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Originally Posted by Arcanaville
![]() Hypothetically speaking, if I was trapped in a VR MMO and someone berated me for looking for alternate ways out, I'd probably kill them and then go back to looking for alternate ways out.
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I'd tear the helmet off and fry my brain immediately, giving a middle finger as I do it.
Seriously, the problem with most sadistic scenarios like this is that there is no leverage, no repercussions for the villain, no guarantees of anything, and no morality of the villain to stop them from doing anything more insane than what has already transpired. You're stuck in a world with a malignant god with no way to fight back. They want you to play the game, so you don't play the game.
I'd tear the helmet off and fry my brain immediately, giving a middle finger as I do it.
Seriously, the problem with most sadistic scenarios like this is that there is no leverage, no repercussions for the villain, no guarantees of anything, and no morality of the villain to stop them from doing anything more insane than what has already transpired. You're stuck in a world with a malignant god with no way to fight back. They want you to play the game, so you don't play the game. |
I've got anime logic on my side. Idiots can defeat geniuses with pure determination so using genre savvyness, i'll intentionally let you underestimate me and kill you instead.
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I'd tear the helmet off and fry my brain immediately, giving a middle finger as I do it.
Seriously, the problem with most sadistic scenarios like this is that there is no leverage, no repercussions for the villain, no guarantees of anything, and no morality of the villain to stop them from doing anything more insane than what has already transpired. You're stuck in a world with a malignant god with no way to fight back. They want you to play the game, so you don't play the game. |
Just because it might not be possible to win, doesn't mean you shouldn't recognize who the real enemy is. The real enemy is the game dev, and the real game is against him. The MMO itself is a meta game. Win or lose, my sole goal would be to beat the dev. Everything else is a distraction, even if a very dangerous one.
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On the one hand, we should always be looking for a chance to wrest power from him when he least expects it and escape that way. But on the other, if a criminal has a gun drawn on you and says "dance like a chicken and I'll let you go," would you really choose to instead let him pull the trigger, just to make a philosophical point about free will?
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Take out all the sci-fi stuff about VR and neural connections and an MMO, and what we basically have is a hostage situation. The criminal has a gun, a bomb, something that gives him life and death leverage over everyone at no risk to himself, and he's telling them that if they want to be released, they have to jump through his hoops.
On the one hand, we should always be looking for a chance to wrest power from him when he least expects it and escape that way. But on the other, if a criminal has a gun drawn on you and says "dance like a chicken and I'll let you go," would you really choose to instead let him pull the trigger, just to make a philosophical point about free will? |
Um, okay.
Following an apology, a written admission by the U.S. that Pueblo had been spying, and an assurance that the U.S. would not spy in the future, the North Korean government decided to release the 82 remaining crew members, although the written apology was preceded by a verbal statement that it was done only to secure the release. On 23 December 1968, the crew was taken by buses to the DMZ border with South Korea and ordered to walk south one by one across the "Bridge of No Return". Exactly eleven months after being taken prisoner, the Captain led the long line of crewmen, followed at the end by the Executive Officer, Lieutenant Ed Murphy, the last man across the bridge. The U.S. then verbally retracted the ransom admission, apology, and assurance. |
Well, except that they gave the finger to the camera so that the propaganda photos ("see? look how well these Americans are doing in our lovely country") would be ruined, even though they were beaten for it once their captors figured out what the gesture means, and that Commander Bucher's forced confession says "we paean" (pronounced "pee on") North Korea, its people, and its leader.
They played along when it couldn't be avoided, but they also found ways to fight back.