Quality of life issues


Blackleviathan

 

Posted

Don't get me wrong love all the changes even if some my old sets are now more playable and fun , my main beef is with couple of powers/powersets

1 Combat Jumping , since kismet , knockback protection and other defensive 1 slot special .
Can combat jumping be fixed so it doesn't detoggle with ninja run.
And if possible Rooted Granite ETC , no the jumping isn't needed , if the 1.88 def is. problem supress it .
It is more for IO special slotting , when certain sets or old builds , don't have defense in there main/secondary to slot the IO .

2 Electrical melee
any possibility of alternate animation for havoc punch ?
Take them from electrical blast , so doesn't require much new work but smooth out the combat animation a bit .
Jacob Ladder can the animation time be a bit faster ?
personally I would rather have the range increased a bit , but that is pushing OP .

3 Kinetic Melee , Power Siphon , 20 second is simply too short compared to build up 10 second , 25-30 second would be lovely to reach the 5 stacks at low level 100% damage increase , more often then not reaching max 3 only 60% damage increase .

Well the combat jumping detoggling with ninja run Irritate me the most .


 

Posted

Agree that having Ninja Run turn off Combat Jumping is annoying and something I'd like to get fixed.

In the meantime try a special binding so when you turn off Ninja Run it automatically turns on Combat Jumping:

bind r "powexec_name Combat Jumping$$powexec_name Ninja Run"

Now when you hit the "r" key it will turn on Combat Jumping if Ninja Run is on, and turn on Ninja Run if Combat Jumping is on.

The "r" above is the key I use but you can change it to whatever key you want.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

1.To ninja run and combat jumping, no, they don't want the purchase travel powers to totally replace actual power pools, so incredibly unlikely to happen.

3. wat, you can easily get 5 stacks in 20 seconds. What is this I don't even...

And most of all, why is this in the beta forums? This has nothing to do with beta. This should go in the requests section.


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

Posted

1 travel powers are already replaced ! jetpack ?
Slotted travel powers are not , combat jumping only has jumping 1 now !
So the jumping isn't even a big deal anymore .

Free to play means incentive for people to buy temp powers !
Since basically that is how the income is made !
A beter incentive to buy ninja run isn't a bad deal .

Quality of life means , it is a annoyance to toggle on combat jumping .
Yes a keybind etc can solve it , but a lot of issue can be solved by just pretending it isn't a problem .

2 I post here since it is beta and developers read it ,
the Q&A makes life more enjoyable , not Over powered .
Heck hell a lot of things are OP at this moment , and a lot of powers are underpowered .
But this is not the place for me to rant about it .

So miss strict and orderly think before you start to rant , if a post really isn't in your mood.
Then feel free to skip it .


 

Posted

This really doesn't belong in the beta forums, what with being totally unrelated to the beta. If you want to make a suggestion, that is what the suggestion forum is for. If you want to bring it directly to a dev's attention, you can PM them.

And yes, Power Siphon quite easily reaches 5 stacks during its duration already. Moreover, since your stacks don't immediately expire at the end of the 20 seconds, you're really getting more than 20 seconds out of it. This ends up roughly equivalent to just getting a full 5 stacks for 20 seconds. (Also, "make Power Siphon even more awesome, but not qualitatively different" isn't a QoL change by most definitions...)


 

Posted

Quote:
Originally Posted by Hopeling View Post
This really doesn't belong in the beta forums, what with being totally unrelated to the beta. If you want to make a suggestion, that is what the suggestion forum is for. If you want to bring it directly to a dev's attention, you can PM them.

And yes, Power Siphon quite easily reaches 5 stacks during its duration already. Moreover, since your stacks don't immediately expire at the end of the 20 seconds, you're really getting more than 20 seconds out of it. This ends up roughly equivalent to just getting a full 5 stacks for 20 seconds. (Also, "make Power Siphon even more awesome, but not qualitatively different" isn't a QoL change by most definitions...)
so if you skip the first power in the pool , you can manage 5 stacks ?
and one stack last 20 second next stack last 20 second , not next stack refreshes the previous stacking ..

Since when is 5-10 second equel a huge awesomeness ?
I do not know how hardcore people are lately , especially the same people who whine about a bit of lag .

Awesomeness is RAGE , Siphon Power does not equel awesomeness .
It equals a different buildup ,20% more consistant damage output for 5-10 second is beter for all.
Then saying 5-10 second matters , man go buy some inspirations that I throw away from the packs , those are SUPER GODMODE to you .

pftt people with there idea of balance , versus fun !


 

Posted

Quote:
Originally Posted by Lonelyshade View Post
so if you skip the first power in the pool , you can manage 5 stacks ?
Yes. If you can't, perhaps you should consider not skipping Quick Strike? And if you can't reach 5 stacks of a buff that lasts 10 seconds during a 20-second duration, a longer duration isn't going to let you get full stacks, either.
Quote:
Then saying 5-10 second matters , man go buy some inspirations that I throw away from the packs , those are SUPER GODMODE to you .




Man, if only I knew how cool red inspirations are. If only I had thought to take advantage of that. You sure showed me.

No, seriously, Power Siphon is effectively 20 seconds of +150% damage, or if you prefer, ~30s with somewhat less buff at the beginning and end. It can be made to recharge in 40s or less before even counting the instant refresh Scrappers can get, as in "up more than half the time". This makes it approximately awesome times as good as Build Up. Rage being even better doesn't make Power Siphon not awesome.

So: extending the duration of Power Siphon isn't a QoL change. It's just a buff. If you think the buff is justified, talk about that, rather than just attacking people who don't completely agree with all your ideas.


 

Posted

EGO problems hopeling to show off FREE inspirations That I can get every 30 min. ?
What part of packs you do not understand ?

BUYING PACKS , DUAL and TEAM Inspi that just clutter up my character mail !
Not some cheap free 60 second inspi , that a bit of farming can get ..

That really shows you how old fashion you are lmao .
Love the game throw some money at it ... showing such hardcore cheapo dedication says enough doesn't it .

Game suppose to be fun , not some hardcore person who made his whole life about 20% more damage is the bomb for 5-10 second .
Please show that dedication with cash ok , that is the bomb nowadays .


 

Posted

Quote:
Originally Posted by Lonelyshade View Post
Please show that dedication with cash ok , that is the bomb nowadays .
*shrug* OK.


Now, seriously, do you have something to say, or are you going to continue attacking people for discussing your suggestions?


 

Posted

i wouldnt mind having combat jump work with ninja run. not sure why it cant.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
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Posted

Hi everyone,

I've moved this thread to Suggestions & Ideas, as that's a more appropriate venue for this discussion. Additionally, please avoid flaming, mocking, or otherwise being disrespectful of other posters. Such attitudes do not contribute to a constructive conversation, and thus are not in anyone's best interests.

Thank you,
~Mod13


 

Posted

totally random but they should have the [instant snowstorm] on paragon market during winter and have a perma version of it like snowball n stuff.



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Posted

Quote:
Originally Posted by Blackleviathan View Post
totally random but they should have the [instant snowstorm] on paragon market during winter and have a perma version of it like snowball n stuff.
what did the instant snowstorm do? Was it an attack power or just for visual affect?


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Quote:
Originally Posted by Evil_Legacy View Post
what did the instant snowstorm do? Was it an attack power or just for visual affect?
just a visual effect.... but a neat one that looks like a lot of snow flakes falling around you n stuff....



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Posted

Quote:
Originally Posted by Blackleviathan View Post
just a visual effect.... but a neat one that looks like a lot of snow flakes falling around you n stuff....
oh right.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Theres that and Id LOVE LOVE LOVE LOVE to have more Global friend slots would be an awesome QoL thing too



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