New to blaster (just new in general)


Arcanaville

 

Posted

Hi all~ I only ever made one character, and the water power has got me really interested in expanding, so I made my first alt today. I usually play a melee brute, so blasters is a big learning curve to me (learning not to rush into mobs to hit them, but also trying to learn how to gauge when my distance will actually hit)
so I poked around some builds and suchs to see if I could learn some things (knowing there isn't anything for water yet) but most of what I see are debates since blasters from what I gather are getting an overhaul.

Could some of you nice knowledgable folk please tell me some sets I should look into or kinds of things I should slot? especially if you got a good grasp of the water blast power already? I am trying water/ice with flying capablities (seems blasting and hover/flying go together) what are some sets I should look at for bonuses? any tips on how I should slot powers?


 

Posted

For lower level slotting, use Accuracy first, then I like to add damage. You could also choose to slot some end reduction in your attacks, but I prefer Acc first, Dam second, and then maybe End Red, but at low levels I don't often have enough slots to get to End Red.

Once you get to the mid-levels, Thunderstrike IOs are a great set for range blasters. 6 each in your single target range attacks. I'd recommend taking Chilling Embrace, since it will (likely) have the absorb shield in it eventually. I really like Shiver, lowers the enemy attack rate nicely.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by StratoNexus View Post
For lower level slotting, use Accuracy first, then I like to add damage. You could also choose to slot some end reduction in your attacks, but I prefer Acc first, Dam second, and then maybe End Red, but at low levels I don't often have enough slots to get to End Red.

Once you get to the mid-levels, Thunderstrike IOs are a great set for range blasters. 6 each in your single target range attacks. I'd recommend taking Chilling Embrace, since it will (likely) have the absorb shield in it eventually. I really like Shiver, lowers the enemy attack rate nicely.
thanks ^_^ thats the kind of feed back I was looking for~ so more so than damage, accuracy is a priority with blasters....come to think of that I prob should have used that philosophy on my melee character if my hit rate is any indication Q_Q thank you!


 

Posted

I usually go 1 accuracy, 3 damage with both dual origin enhancemnets (starting at 12) and single origin (starting at 22) as the basics, and add more on top.
As a Blaster, you'll be getting some help from Aim and Build Up with hitting difficult targets, eg taking out a Sky Raiders Force Field Generator.

I also highly recommend Thunderstrike - I plan ahead so I have 6 slots in 3 blast powers by level 27 when you can first slot them.
A set of these at level 30 is like 3 damage, plus 1.5 acc, end redux and recharge (ie 7.5 enhancements in total) and give great set bonuses.

Do you know you can sort of monitor your hit rate?
Powers (above your enhancement tray) ->Combat Atributes, and then choose "Last Hit Chance" in the "Base" section that pops up. Its handy to check if you've got enough accuracy.


 

Posted

Some people arent going to like this but Im going to lay it straight out.

Reroll now.

Blasters are probelmatic, they look great till about 30 then you start collecting debt badges, quickly.

You start spending all your time stunned if solo and in teams you look at corruptors and think.... huh they are doing my damage and they buff too.

Blasters are a AT for the very experienced with Billions of influence to fix the problems.

Try a corruptor or a dominator instead.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Shubbie View Post
Some people arent going to like this but Im going to lay it straight out.

Reroll now.

Blasters are probelmatic, they look great till about 30 then you start collecting debt badges, quickly.

You start spending all your time stunned if solo and in teams you look at corruptors and think.... huh they are doing my damage and they buff too.

Blasters are a AT for the very experienced with Billions of influence to fix the problems.

Try a corruptor or a dominator instead.
I would have to disagree with you there,as we all know blasters do have a low survival threshold but one of the fun things about them is learning how to take out the mobs without aggro to many.Also what is wrong with debt badges and as to that point I have a lvl 50 blaster that only has the first 2 which I do not think is that bad.If the OP wants to try blasters why try and discourage them.I do know a lot of player do not like them as they face plant a lot if the aggro piles up which is why I tend to take a melee power to go with the range ,I like energy normally for this but do try other things when the mood takes me.Ok thats enough from me


Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s

 

Posted

Quote:
Originally Posted by Shubbie View Post
Some people arent going to like this but Im going to lay it straight out.

Reroll now.
No matter the archetype in question, no matter the powersets in question, I consider it rude to tell someone to reroll that isn't even expressing a problem. You have no idea if the OP will like or be good at playing blasters.

Water has decent mitigation and a heal. Slows plus Ice Patch would make a really good ranged option. There's no reason to believe that with a little guidance the OP wouldn't do just fine, and the I24 changes coming will only make it better.

Also: there are no Water Dominators, at least not yet.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

I just dont think a blaster will be a good experience for a newer player.

If he is only 20, of course he isnt having a problem, the blaster problems dont show up till late 30's early 40's.

maybe saying reroll now is too strong, but Blasters arent in a good place right now for the most part.

The only changes we know about are the snipe changes and they dont even effect water blast.

Also waters low single target damage leaves it VERY VERY vulnerable to EB's and AV's.

I just had a 20 minute slog vs Sylvia in the summer event because everyone had water blast and we couldnt overcome her regen.

I said some people werent going to like it, but if he chooses to go forward anyway more power too him, but he DESERVES a warning before stepping into it.


Boycott Ncsoft if they close down Coh.

 

Posted

Quote:
Originally Posted by Shubbie View Post
I just dont think a blaster will be a good experience for a newer player.

If he is only 20, of course he isnt having a problem, the blaster problems dont show up till late 30's early 40's.

maybe saying reroll now is too strong, but Blasters arent in a good place right now for the most part.

The only changes we know about are the snipe changes and they dont even effect water blast.

Also waters low single target damage leaves it VERY VERY vulnerable to EB's and AV's.

I just had a 20 minute slog vs Sylvia in the summer event because everyone had water blast and we couldnt overcome her regen.

I said some people werent going to like it, but if he chooses to go forward anyway more power too him, but he DESERVES a warning before stepping into it.
1. The notion that blaster problems only materialize in the 30s or 40s is a myth. If a player is going to run into problems it could be at any time.

2. We know that Blasters are getting a major survivability boost in I24: Ice Manipulation in particular is getting an Absorb effect in Chilling Embrace (and a significantly expanded Chilling Embrace in general). Ice Patch + slow + even more slow in Water + knockdown in Water + Absorb toggle is actually a ton of damage mitigation.

3. Beginners aren't going to be soloing EBs and AVs anyway.

4. There must be more to that situation than just Water's single target damage, because AVs don't have enough regen to overcome four anything shooting anything at them. Four blasters with well-slotted brawl could come close to taking out an even con AV in 20 minutes.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

I started out, as a new player, playing a Blaster.
I loved it and still prefer playing a Blaster over any other AT.

Saying "some people won't like this" does nothing to make what you said any less wrong.

I don't have to be a psychic to know that some people won't like me blasting them with a fire-hose. So, stating it beforehand does nothing (other than possibly show that I am close-minded and overly arrogant in my own interests and opinions).


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Thank you for the tips and sets I should look into, I like the sound of that~
To be honest, I won't roll a corruptor because support is something I know I will fail at. Getting debt doesn't really phase me, after all, there is a limit to how much you can get and I am not exactly in a rush, the point is to enjoy what you do~ and I really wanted to play with water since I started playing, but there was no water power at the time. Also it sounds a bit arrogant, but I only play one character up to this point, and I already saved 1.8 billion influence to give this character a jumps start and have some recepies I saved (but not sure if they are useful for blasters, I saved them cus I thought I would play more melee, but I think I can fit LOTG and performance shifters in there some how...) I don't expect it to be fantastic or anything, just something I can enjoy. I just know next to nothing about what could/should be slotted enhancement wise given that I limited myself to only one other character.

That all said, I appreciate everyone's advices, I will keep poking around old posts and mids to see if I can learn some more, but just learning how to keep track of my accuracy and how many slots I need to plan for my attacks is good. (btw, when you said 6 slots for thunder, is that for single focused attacks or are those for AOE? water doesn't have too many single strike attacks, so just curious) also I was looking ahead at the ATO set for blasters, and it looks great, for my brute I hands down decided to split it up for bonuses. but with Global accuracy as well as damage, I was wondering what to do with Blaster ATOs. Should I break them into 3/3 for acc/range bonuses or perhaps keep the full set for the damage? I was thinking if I really went nuts with accuracy I could do 2/2/2 in mules and I wouldn't have worry about accuracy at all....


 

Posted

Thunderstrike is a single target ranged set.

Positron's Blast or the Blaster ATO will work for your Targeted AoEs.

If you have PBAoEs, I like Eradication for those.

As for my advice?

Any time someone tells you to reroll before you've even had a chance to experience the character in question: Ignore them.

They cannot possibly know if you will enjoy that character, and if you listen to them, you might miss out on the best playing experience you could have had by rerolling what would have been your main.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Water Blast is a very good set. Strongly suggest you taking Mental Manipulation as a secondary, though.


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Thunderstrike is a single target ranged set.

Positron's Blast or the Blaster ATO will work for your Targeted AoEs.

If you have PBAoEs, I like Eradication for those.

As for my advice?

Any time someone tells you to reroll before you've even had a chance to experience the character in question: Ignore them.

They cannot possibly know if you will enjoy that character, and if you listen to them, you might miss out on the best playing experience you could have had by rerolling what would have been your main.
Good to see you claws ^_^ I will take your advice, you are a huge reason my first and only character was so successful~ (shes doing amazing, shes still +2 atm, but her survivability and damage output is fantastic for a brute, I truly love what she became) I am hoping I will have a similar experiance with this one, while I know I will die an aweful lot, my goal isn't survivability with this one, I'd like to work my way to top tier someday as I get more knowledgable with it, but so far, I am just enjoying the character itself, not lofty goals like soloing AVs or GMs~

Quote:
Originally Posted by Rakeeb View Post
Water Blast is a very good set. Strongly suggest you taking Mental Manipulation as a secondary, though.
yes, I am begining to not like ice too much...its not thats its bad, I just don't really have many powers I have use for. build up and shiver and cold embrace are the only ones I am eyeing from that set....


 

Posted

Quote:
Originally Posted by Ravenleaf View Post
(btw, when you said 6 slots for thunder, is that for single focused attacks or are those for AOE? water doesn't have too many single strike attacks, so just curious) also I was looking ahead at the ATO set for blasters, and it looks great, for my brute I hands down decided to split it up for bonuses. but with Global accuracy as well as damage, I was wondering what to do with Blaster ATOs. Should I break them into 3/3 for acc/range bonuses or perhaps keep the full set for the damage? I was thinking if I really went nuts with accuracy I could do 2/2/2 in mules and I wouldn't have worry about accuracy at all....
6 slots of Thunderstrike in your 3 single target blasts, Aqua, Hydro, and Jet (I'd frankenslot Dehydrate, mixing damage sets with Accurate Heal sets).

Normally, I'd use Posi Blast sets for the AoEs to get the recharge bonus, but I have occasionally used Detonation for the AoE defense (I recommend Posi).

I'd six slot the ATO set, since that gives 5% ranged defense (and the 5th slots recharge buff is great too). You could put this into one of the AoEs, replace a Thunderstrike in one of the single target blasts, or add it to one of the secondary attacks, although as a ranger, you may choose to avoid the melee attacks, I'd strongly consider taking Freezing Touch for the Hold.

Keep in mind, my Accuracy first priority was targeted at low level slotting. If you slot IO sets in the mid to high levels, then Accuracy usually takes care of itself (although I monitor it to make sure I am comfortable with the level I have, you usually do not need to focus on it for high level builds).

Adding Tough and Weave is nice, giving you another place to slot LotG and the +3% Def Steadfast IO in Tough. I'd slot Hover with a LotG +recharge and at least one Fly Speed (and use Fly Speed in Swift instead of Run Speed). You could go a lot of ways in the APPs, I like both defense shields and resist shields and generally choose for flavor and then max out that flavor as I can.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Updated with the new mids:
Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/

Click this DataLink to open the build!

Ora: Level 50 Magic Blaster
Primary Power Set: Water Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Aqua Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Ring of Fire
  • (A) Range IO
Level 2: Hydro Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Damage/Endurance/Recharge
Level 4: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 6: Water Burst
  • (A) Positron's Blast - Accuracy/Damage
  • (17) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Damage/Range
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 8: Whirlpool
  • (A) Positron's Blast - Accuracy/Damage
  • (34) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Damage/Range
  • (36) Positron's Blast - Accuracy/Damage/Endurance
Level 10: Tidal Forces
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Dehydrate
  • (A) Overwhelming Force - Accuracy/Damage
  • (39) Overwhelming Force - Endurance/Recharge
  • (39) Overwhelming Force - Accuracy/Damage/Endurance
  • (40) Theft of Essence - Healing
  • (40) Theft of Essence - Healing/Recharge
  • (40) Theft of Essence - Chance for +Endurance
Level 14: Kick
  • (A) Accuracy IO
Level 16: Hasten
  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
Level 18: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (19) Reactive Armor - Resistance/Recharge
  • (19) Reactive Armor - Resistance/Endurance/Recharge
  • (21) Reactive Armor - Resistance
  • (21) Steadfast Protection - Resistance/+Def 3%
Level 20: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Recharge Speed
Level 22: Water Jet
  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (23) Superior Blaster's Wrath - Damage/Recharge
  • (23) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 24: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 26: Steam Spray
  • (A) Positron's Blast - Accuracy/Damage
  • (43) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Damage/Recharge
  • (45) Positron's Blast - Damage/Range
  • (45) Positron's Blast - Accuracy/Damage/Endurance
Level 28: Consume
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (29) Efficacy Adaptor - EndMod
  • (31) Efficacy Adaptor - EndMod/Recharge
  • (31) Efficacy Adaptor - Accuracy/Recharge
  • (31) Efficacy Adaptor - EndMod/Accuracy
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (33) Kismet - Accuracy +6%
Level 32: Assault
  • (A) Endurance Reduction IO
Level 35: Snow Storm
  • (A) Endurance Reduction IO
Level 38: Geyser
  • (A) Ragnarok - Damage
  • (42) Ragnarok - Damage/Recharge
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (42) Ragnarok - Accuracy/Recharge
  • (43) Ragnarok - Damage/Endurance
  • (48) Ragnarok - Chance for Knockdown
Level 41: Frozen Armor
  • (A) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Recharge Speed
Level 44: Hibernate
  • (A) Numina's Convalescence - Heal/Endurance
  • (45) Numina's Convalescence - Endurance/Recharge
  • (46) Numina's Convalescence - Heal/Recharge
Level 47: Tactics
  • (A) Endurance Reduction IO
Level 49: Flash Freeze
  • (A) Sleep Duration IO
Level 1: Brawl
  • (A) Empty
Level 1: Defiance
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (46) Miracle - +Recovery
  • (46) Numina's Convalescence - Heal/Endurance
  • (50) Numina's Convalescence - Endurance/Recharge
  • (50) Numina's Convalescence - Heal/Recharge
  • (50) Numina's Convalescence - Heal
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (13) Performance Shifter - EndMod/Accuracy
  • (13) Performance Shifter - Chance for +End
  • (15) Performance Shifter - EndMod/Recharge
Level 50: Agility Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Barrier Radial Epiphany
Level 50: Control Radial Embodiment
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1561;711;1422;HEX;|
|78DA6594CB4F135114C6EFB453A0A5853EA040A1C0B4F2B0D02915D4A5890808D28|
|834EA924CE8A41DD3B493B6184DDCB8D76834D14405C468D48D0B9FFF864B13DDAB|
|0B1F7B63EAE99CAF8FD849DADF99EFF67CF7BBA79DA6AE9C72BF5AB97E42489EC5B|
|C562E6F9DA4F78A5E72A4B4ACB12DE8B29F2D699DC41056B636B54256CFA817B5DA|
|8D252AF5A5F48E69164B1575D928E95B29AD60983B79AD62140BBED5424E2FE9858|
|A5A2F5C1BC5625E4D9BBA9EF158E5B291CD558C42B6D7BA5BD7B58C5E2AE70CD35D|
|BF3769D1B7641ADBEA62319F21FBDA965707295A9C5E4B5181ABEA10BB84A42C6C7|
|BE03E537E0C1E303B9E302F8B46AF1031D696C94F829F04BF0EF875C1AF0B7E2EF8|
|B9E017A579D9ADE6AA64FF62B3B49ECFCC15F275C0D7F1863FEF7DCB1C7FC754DE8|
|31F98898F768BA7A9B7937BE54EF42AE88DA2378ADE287A57A9C7891EE753CE70E8|
|19F81C7CC19C7CC95CA39E6ECEEFE8C6DE93FF71CA430C137B403FD346013D98A52|
|7C41922A4F5B226F5CED434A7F082765AF3F15EB26F948A2959F8C74085D9170107|
|8861A790A927C03DB68057B2F608F531C7FB9967E80CFD9873FF03CE1C7C083E620|
|EEE827BCCD03ED347FE03EC2F06E0B74E7E4398E310661FC3EC6398FD2C663F8BD9|
|5F230C4B92956118E71DA9F306CF7AF426780BBCCD0C5286307E43616418FF2BAC1|
|9FB696D0CF9C614DE2B4BD123987B045A8A324F60061347D8F7F03CB8001E65C68E|
|3113C79906F94D63FF69CC36811C97686D867D6D33E7589BDD64C6D3CC006554915|
|155F8CC39EA9B43C63995338EC82DCF5E952EA1D414EEACC6DA56E7DA94649B32DF|
|A62CB429EB6DCA86DC78E28564294E2F3DC7AC547FB86815E791E27C9E5F4DCD215|
|DC0F9D7F8B71AC75C92984B1273499E67FE6CF59B66BFDF4DCD2EDDE1EFC17D0FBC|
|8FFF91BBCC3F4102A614EA6BD69F02CDFAA05623FFEB48B3FE1A6C9CBDFAADA5FED|
|E52FF0371F5FA00|
|-------------------------------------------------------------------|


 

Posted

Thought you were Water/Ice?

If you are going to re-roll, have high recharge, and skip most of the secondary, I'd consider using /Nrg for Build Up and Energize. And I wouldn't skip Build Up.

Steam Spray is a cone, so it won't take Decimations.

I'd put the Kismet into Combat Jumping (and likely would only put the +recharge LotG into CJ, so CJ would just have two slots). I wouldn't invest so much into Hibernate. Miracle Recovery into health first, then if you have room the Numina (and I'd likely slide a slot out of Stamina into health to get the Numina).

I might drop Whirilwind and Flash Freeze to pick up Tactics and Vengeance, use some of the slots from Hibernate to slot up Tactics.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by StratoNexus View Post
Thought you were Water/Ice?

If you are going to re-roll, have high recharge, and skip most of the secondary, I'd consider using /Nrg for Build Up and Energize. And I wouldn't skip Build Up.

Steam Spray is a cone, so it won't take Decimations.

I'd put the Kismet into Combat Jumping (and likely would only put the +recharge LotG into CJ, so CJ would just have two slots). I wouldn't invest so much into Hibernate. Miracle Recovery into health first, then if you have room the Numina (and I'd likely slide a slot out of Stamina into health to get the Numina).

I might drop Whirilwind and Flash Freeze to pick up Tactics and Vengeance, use some of the slots from Hibernate to slot up Tactics.
I like almost all those suggestions...except I don't know if I will remove from stamina if I am going to switch to energy, I am looking at the toggles and seeing my endruance taking a huge plunge (I see it happening anyway, I am not sure how this turned out so toggle heavy for a blaster....


 

Posted

Quote:
Originally Posted by Rakeeb View Post
Water Blast is a very good set. Strongly suggest you taking Mental Manipulation as a secondary, though.
I second this. My Water/MM blaster is currently at lvl22 and is performing very well. Its extremely survivable and extremely damaging. A plus side to Water/MM is its versatility in build type(you can build it ALL range, ALL melee, or mix both and it will play effectively).

I STRONGLY recommend this, especially if this is your first blaster.