Change Fire to Heat Damage


Aggelakis

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
Actually, if I remember my high school physics correctly, boiling water actually freezes faster because it's in a state to give off it's energy more readily than if it was at room temperature.
Interesting, but it's still transferring all that heat into the target. If it made any difference at all (and I'm not sure the game really needs to model this particular quirk of physics, but just for the sake of discussion), more readily transferring energy would mean more damage, not less.


 

Posted

Quote:
Originally Posted by Arcanaville View Post
Its called the mpemba effect, and its not a high school physics effect: at the present time the physics behind the effect is still actually unknown.
I remembered reading something about that in New Scientist a couple of years ago, and I found a link to a nice paper someone wrote about their investigations into the effect.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Quote:
Originally Posted by VoodooGirl View Post
Saying water does fire damage is sort of like saying you stabbed someone with a ball.
Like the guy from Phantasm?


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Arcanaville View Post
Its called the mpemba effect, and its not a high school physics effect: at the present time the physics behind the effect is still actually unknown.
That doesn't change the fact my class covered it in high school physics.



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Posted

Quote:
Originally Posted by Hopeling View Post
I don't think having an obviously-heat-based power like Steam Spray deal the obviously-heat-based damage type is a situation that actually needs to be corrected, certainly not by changing every fire power in existence.
This sums up my position pretty well.

I mean, I don't really care one way or the other, but Developer time could definitely be better spent on something other than tracking down a bajillion bits of random code and changing four letters (f-i-r-e) into four different letters (h-e-a-t) for what amounts to not a damned bit of difference.


@Oathbound & @Oathbound Too

 

Posted

Quote:
Originally Posted by Oathbound View Post
I mean, I don't really care one way or the other, but Developer time could definitely be better spent on something other than tracking down a bajillion bits of random code and changing four letters (f-i-r-e) into four different letters (h-e-a-t) for what amounts to not a damned bit of difference.
I would echo this.



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