Nature Affinity First Look
Very visually busy set. It still looks mighty pretty. If I'm still stalled on my Dark/Emp troller by the time this rolls around, he'll definitely be getting rerolled into this. Then I can pair super busy animations with an annoying pup and get kicked from every team evar :P
|
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

To be clear, I like how over the top busy it is. I just know I'm in the minority with that opinion. I kind of hope they just tell everyone to suck it up so they can move onto arting MOAR powersets. I never get tired of new toys to play with :P
I think they meant visually busy, not mechanically.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

I like the visuals on ice control because I can identify what's happening without it obscuring everything else. I hate earth control, specifically the AE immobilize teammates seem to love, because I can't see!
Most powers seem to fall into one of two categories. There's "I can't tell what is happening because there's no effective visual que" and "I can't tell what is happening because the power effects are obscuring everything."
From the brief look at your 2nd vid, I have to say the set looks like it could be one of those that has visual that are informative rather than [censored] annoying. That's not the impression I got from the character creater, so it's a big relief.
Too bad I think the set looks silly.
Different strokes, they say.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

I love the function of the set but man those visuals are a bit too much. It would be nice if we could get a darker alternative with spiky vines and skull cap mushrooms to go along better with Plant Control. Which btw needs a flowerly alternative.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

I love the function of the set but man those visuals are a bit too much. It would be nice if we could get a darker alternative with spiky vines and skull cap mushrooms to go along better with Plant Control. Which btw needs a flowerly alternative.
|
I do agree though that some darker, kinda of decayed "spooky forest" alternates could be nice.

Almost all of the current Nature Affinity animations have flowers. The Default color settings just color the flowers very similarly to the foliage, so they're not particularly noticeable. When using custom colors the flowers are tied to the Primary color, where the foliage is the secondary color, so you can make them very distinctive.
I do agree though that some darker, kinda of decayed "spooky forest" alternates could be nice. |
They are the only two plant sets in the game, and don't match. Plant Control has always been more sinister looking since it started as a villain set.
Turbo_Ski meant that Plant Control needed a flower-y version to match the default Nature Affinity powers.
They are the only two plant sets in the game, and don't match. Plant Control has always been more sinister looking since it started as a villain set. |
This exactly, I think it would look jarring as a plant/nature troller.
|
Apologies.


Very visually busy set. It still looks mighty pretty. If I'm still stalled on my Dark/Emp troller by the time this rolls around, he'll definitely be getting rerolled into this. Then I can pair super busy animations with an annoying pup and get kicked from every team evar :P