Fix the broken Ragdoll physics


AshleyHudson

 

Posted

Ok, it was funny at first, but now it's getting kind of stupid to defeat an enemy and have them fold completely inwards on themselves.

That, however, is not a problem. If it was just that? Well, I'd be keeping quiet about it, because sometimes it's quite useful for keeping enemies down.

It does NOT just effect enemies; it effects Pets too. Which makes it rather annoying to have 2 out of your 3 active pets ground face-first into the ground twitching because their ragdoll is broken and they can't get up. KB is annoying enough for MMs as it is. This is a whole different scale of 'Not Cool'.

This needs fixing. Stat.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

When did it change? I seem to recall that when it first went live it worked really well. But I have come and gone a few times since then and can't remember when it changed for the worse.


- Ashley
[Rocker Girl (Earth/Earth Dom); Sweet Venom (Plant/Time Ctrl)]

 

Posted

As far as I know, there was a point earlier in the year where Knockback suddenly stopped working right, or something. I don't know, I missed it. Either way, *that* got fixed...and, in the process, caused the self-folding ragdoll break we have today, which can lead to stupid self-breaking of the models.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Around Issue 20, the development team "fixed" the game's physics to make ragdolls get stuck less, causing them to get stuck considerably more. In the process, they also completely destroyed the physics of particles, causing leaves, shell casings, fireball cinders and such to either hover in the air where they spawned, sink slowly down and through the ground with no interaction, or even float slowly up and into the sky, straight through the ceiling.

It's true that the system used to work, and then the development team broke it. We're probably coming on a year since this happened, and it's still broken. I'm with the Techbot - fix this, please. Physics did more to make the game look pretty than all of Ultra Mode combined.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

It's a simple typo, and I already fixed it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I'm with the Techbot - fix this, please. Physics did more to make the game look pretty than all of Ultra Mode combined.
I couldn't have said it better myself. I used to love playing my Sonic Blaster and watching shell casings and all other kinds of debris flying about. It felt epic and powerful. Without them, it's a lot less fun.

It's a small thing but it really does add to the epic feeling of a battle.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Quote:
Originally Posted by Dante View Post
I couldn't have said it better myself. I used to love playing my Sonic Blaster and watching shell casings and all other kinds of debris flying about. It felt epic and powerful. Without them, it's a lot less fun.

It's a small thing but it really does add to the epic feeling of a battle.
Have I been missing something awesome by not playing sonic blast this whole time >.<


 

Posted

Quote:
Originally Posted by Lucky666 View Post
Have I been missing something awesome by not playing sonic blast this whole time >.<
I should have mentioned that this tends to be when facing Council and teaming with gun wielding characters! Sorry, Sonic is still awesome though.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk