Fix the broken Ragdoll physics
When did it change? I seem to recall that when it first went live it worked really well. But I have come and gone a few times since then and can't remember when it changed for the worse.
- Ashley
[Rocker Girl (Earth/Earth Dom); Sweet Venom (Plant/Time Ctrl)]
As far as I know, there was a point earlier in the year where Knockback suddenly stopped working right, or something. I don't know, I missed it. Either way, *that* got fixed...and, in the process, caused the self-folding ragdoll break we have today, which can lead to stupid self-breaking of the models.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Around Issue 20, the development team "fixed" the game's physics to make ragdolls get stuck less, causing them to get stuck considerably more. In the process, they also completely destroyed the physics of particles, causing leaves, shell casings, fireball cinders and such to either hover in the air where they spawned, sink slowly down and through the ground with no interaction, or even float slowly up and into the sky, straight through the ceiling.
It's true that the system used to work, and then the development team broke it. We're probably coming on a year since this happened, and it's still broken. I'm with the Techbot - fix this, please. Physics did more to make the game look pretty than all of Ultra Mode combined.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I'm with the Techbot - fix this, please. Physics did more to make the game look pretty than all of Ultra Mode combined.
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It's a small thing but it really does add to the epic feeling of a battle.
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
I couldn't have said it better myself. I used to love playing my Sonic Blaster and watching shell casings and all other kinds of debris flying about. It felt epic and powerful. Without them, it's a lot less fun.
It's a small thing but it really does add to the epic feeling of a battle. |
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
Ok, it was funny at first, but now it's getting kind of stupid to defeat an enemy and have them fold completely inwards on themselves.
That, however, is not a problem. If it was just that? Well, I'd be keeping quiet about it, because sometimes it's quite useful for keeping enemies down.
It does NOT just effect enemies; it effects Pets too. Which makes it rather annoying to have 2 out of your 3 active pets ground face-first into the ground twitching because their ragdoll is broken and they can't get up. KB is annoying enough for MMs as it is. This is a whole different scale of 'Not Cool'.
This needs fixing. Stat.