Unlock power pools for Kheldians


Angelxman81

 

Posted

Because there's no reason for a Peacebringer not to be able to have Recall Friend, or a human-form Warshade to fly. If someone wants to have redundant powers, that's their choice to make, or gray out the specific redundant powers themselves, rather than the entire pool.

That is all.


 

Posted

/Signed. This has been a no-brainer for a while now.


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Posted

I've suggested this before. Was ignored so far as we all know, lol
The point is that those are not redundant powers, a human Warshade can not fly. A Peacebringer cant teleport.
Double leadership pools would be redundant, and SoA can have them, so...

/signed.


 

Posted

I'd go for this. I probably wouldn't pick up any of the powers, but I could still go for it, as it's never made sense to me.


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
I've suggested this before. Was ignored so far as we all know, lol
The point is that those are not redundant powers, a human Warshade can not fly. A Peacebringer cant teleport.
Double leadership pools would be redundant, and SoA can have them, so...

/signed.
I like have two Leadership powers... I do on my crab and night widow :P It is awesome.

You can't pick the flight or teleport Pool Powers with them, sad.


 

Posted

What I wanna see is special ancillaries for Squids that go into other past hosts the Kheldian/Nictus may have had.

Felids: Strange, catlike beings who give defense buffs and claw-themed attacks.

Mytsians: Magically imbued avian beings, offer improved flight speeds and ranged energy attacks.

Pyrones: Magma beings with a strong resistance to energy, Fire and Colds, and fiery melee attacks.

Etc.


Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.

 

Posted

I still want to see Kheld Kin / Nictus EATs, like Quantums, Galaxies and Voids. . .

I like Kirsten's idea of ancillary Kheld forms, it would be pretty cool to choose something different than the flying Squid or bipedal Rhino.

But I also support the OP.

I have a level 50 Warshade and a Mid 30s Peacebringer but I seldom play either of them unless I feel like getting beat up for a while. I would really like to be able to use some of the toons other powers while in alternate form. . .


 

Posted

Quote:
Originally Posted by Remaugen View Post
I like Kirsten's idea of ancillary Kheld forms, it would be pretty cool to choose something different than the flying Squid or bipedal Rhino.
Thanks. I got the idea from Von Krieger's Hellfire Elementalist, namely the various "Mantle Pools".


Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.

 

Posted

I think the original restriction was because they didn't want people taking two of the same travel power and that was back in the day of no mutually-exclusive powers.

All I'd want is the flight pool for a WS and the teleport pool for my PBs.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
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Posted

Would be perfectly happy with moving the Kheldian inherent travel powers back to the pools where they belong and instead have the Nova and Dwarf forms become inherent, with players having access to Nova at either lvl 1 or 6, and Dwarf at either lvl 8 or 20. The net result would be the same, and this whole issue about grounded warshades would be solved.

Dark Astoria's last mission has the warshade Shadowstar *hovering*, for Penny's sake! Why can't we do the same?

Btw, I also want a minimal FX option for those shapeshifting forms - allowing us to keep showing off our awesome costumes ;p