This is a witty title for these comparison shots.


Arcanaville

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Hmm... I guess that depends on what you expect out of the game. I've run a 7900GS, and this only works if I'm OK playing at 10-15 FPS in most places, around 8 in Grandville and around 1 in Atlas Park. It really wasn't until I got a GeForce 285 that I finally started seeing framerates in the 50s and 60s and I never looked back. I'd sooner have an uglier game that runs smoothly than a very pretty PowerPoint presentation masquerading as a game.
I agree Sam. Running smoothly is more important to me than having all the whistles and bells in a higher resolution. I can get about 25-30 fps with the 7900GS if I've turned nearly every option to its lowest setting and play in a reasonable resolution. Newer zones and large team content send me spiraling down into the teens though, but legacy content and small teams are okay if not a bit rough looking.

I do wish the devs would turn an eye to some hardware optimization. The game looks nice at its highest settings, but I can't help to compare it to other games with lesser requirements. I understand some of these limitations are due to how little support OpenGL receives in comparison to DirectX, but I wish there was a little tightening of the belt.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
They can't let old computers hold them back fom developing better graphics
Oh, looks like the real Golden Girl is back. She was sounding far too reasonable lately.


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Posted

Quote:
Originally Posted by FlashToo View Post
Oh, looks like the real Golden Girl is back. She was sounding far too reasonable lately.
It's unreasonable to think that a game in 2012 should still be based around computers from 2004
If they'd followed that idea, then we'd never have gotten ultra mode, or water blast, or any of the other more graphically sophisticated stuff.


@Golden Girl

City of Heroes comics and artwork