Dark/Earth questions...
While I can't speak for end-game, itrial stuff, I can tell you that /Earth is a beast, particularly in melee. I've got a level 43 Earth/Earth dom...and the assault set definitely makes up for lack of primary damage...and you can't get much lighter on damage than the earth control set.
The AoE isn't anything spectacular, but it's workable. Tremor is OK, I guess. Jumping double hammerfist animation a la total focus and thunderstrike and damage isn't bad, though not the greatest, but a high chance to KD whatever it hits...so pretty good mitigation there. Fissure is also pretty decent damage on a dommy...a bit more than Tremor, with a quicker animation, a bit less endurance, and slightly faster recharge. It also has a fairly decent chance to kd and stun (latter of which is affected by domination).
ST damage is where /earth shines, specifically in melee range. The 2 mallet attacks and seismic smash put out some serious numbers...for a dom. Seismic in particular is a massive heavy hitter. I've nearly one-shotted even conning minions with this bad boy...and it's only got 2 common damage IO's in it.
It's a bit lacking in the range dept. though, with only Stone Spears and Hurl Boulder as your options. Stone spears, while not the highest damage attack you have, puts out some decent numbers, but is a great tool for mitigation with it's 80% chance to KU it's target. Most people seem to hate Hurl Boulder because of the long animation. Personally...DPA/DPS be damned...there's just something i like about a dommy ripping up a biggass rock and tossing it at some poor slob's face (tho i did respec out of this with my brute). Epic. But...I'm not one of those min/max if it doesn't do over 9000 DPA then it's not worth my time kinda peoplez. YMMV.
I ended up with the Cold Mastery APP so that i could pick up Sleet for the -res debuff. Combined with /earth's already high damage, things just fall down even faster. Always a plus.
RaikenX is currently seeking new quotes to add to his signature.
Someone say something funny.
That'll do, pig. That'll do.
I too have a Dark/Stone Dom and went with sand(ish) coloring for the dark. One thing about the stone, it likes your blue bar. I lvl'd an Elec/stone Dom and got spoiled with electric's end return. Damage (st particularly) makes stone a beast for doms. I went soul mastery for extra damage.
I can't comment on iTrial stuff, haven't started that with either Dom, sorry. Have fun brutalizing things with stone.
"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber
*yeah, I quoted myself.
I am extremely happy with Earth Assault damage. It's primarily single-target and requires me to be in melee, but it makes me far more confident than I have any right to be. I *hurt* people when I hit them.
You will, too.
- Ashley
[Rocker Girl (Earth/Earth Dom); Sweet Venom (Plant/Time Ctrl)]
So, I'm here, playing the Dark/Earth dominator. And Smash is definitely the word of the day. But I'm curious, do they normally level rather slow. Or is there a way to speed this up. The nice cone fear is great. But if I up the difficulty to x2 or higher, by the time I kill 2 mobs the rest are out of the fear and proceed to have at me minus the lube. Granted I'm only level 13 right now. This may get better with time, I hope. But at the moment it's rather frustrating having to cruise around at basic starter difficulty. Tips are welcome, well, more like needed instead of welcome. Cant' wait until umbral beast so I can send him in to die for me while I can atleast smash some more.
Thematically, I'm enjoying the set. I colored the dark to make it look like sand and I actually like it. Was originally going to be Dark/Dark but the damage seemed really low, so I went with /Earth. My big question is that will Earth Assault make up for the lack of damage of the Dark control set, and how will this end up performing in end game, Incarnate Trials, TF's, being a cocky Dom and trying to solo crap that I have no business soloing. Thoughts and Input very much needed.