Weapon Customization
you're not, but for some reason the devs are stubborn about releasing new staff weapons. We have at least four models unique to NPCs.
The Tsoo "Naginata", Dream Doctor's Lamplighter, most recently the Black Knights' "double mace", and the Animus Arcana/Shadow Hunter's "Barbed Spear".
All in all, it's becoming increasingly annoying that staff launched with very few customizations to begin with and NPCs are continually given new models.
Click here to find all the All Things Art Threads!
So I recently made a Staff Fighter with the Magic Origin and I noticed none of the skins really fit that particular origin. There are plenty of Staffs for Natural, Mutant, even Technology. Science could use a number of them as well but none of them quite fit magic quite as well. I know a number of weapons have a variety of customization; even beam rifle could fit the magic origin. I'm sure people have their own weapon types that they would want put into the game, so go ahead and feel free to give your own suggestions while this thread is here!
Some ideas I had for arcane staves would be a wood staff with some sort of jewel on the end or possibly something similar to the Carnival of Light/War Maces to give a few examples. I hope I'm not the only one with this idea or else this will be -really- awkward |
I guess after they made the broom and the pool cue, they just didn't have enough time for silly things like wizard staffs or spears.
Larry: Owen, what the hell did you do to my wife?
Owen: Well I don't want to say on the phone - all I can tell you is that I killed her last night.
I don't disagree with adding more customization options to Staph Fighting (still waiting for that Weapon Pack), but I think this is best put in the new All Things Art thread.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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What I´d really like to see is the Snake Staff the CoT is using as a wand.
btw, has there been any info on Staff Blast yet?
@Redcap
ANARCHY = A Society that does not need government
114. Ahrouns do not appreciate my particular brand of humour, so I should stop bleaching bulls-eyes in their fur.
You may be looking for this thread.
You're welcome. :P
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
Click here to find all the All Things Art Threads!
I'm hoping they add elemental Staves like they did for TW/BS/Katana. Being able to swing around an ice or fire staff would be neat.
So I recently made a Staff Fighter with the Magic Origin and I noticed none of the skins really fit that particular origin. There are plenty of Staffs for Natural, Mutant, even Technology. Science could use a number of them as well but none of them quite fit magic quite as well. I know a number of weapons have a variety of customization; even beam rifle could fit the magic origin. I'm sure people have their own weapon types that they would want put into the game, so go ahead and feel free to give your own suggestions while this thread is here!
Some ideas I had for arcane staves would be a wood staff with some sort of jewel on the end or possibly something similar to the Carnival of Light/War Maces to give a few examples.
I hope I'm not the only one with this idea or else this will be -really- awkward