Will PVP ever come back?


Ad Astra

 

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Originally Posted by macskull View Post
You will find few, if any, decent PvPers that will disagree with this statement. Pre-I13 PvP had its share of bugs and imbalances, but as a whole the experience was faster, more dynamic, and more friendly to someone who had no idea what was going on.
i agree. While never an avid PvPer i did enjoy the occasional foray into PvP zones far more prior to the i13 changes despite the fact that the powerset combinations i played were nowhere near the top sets in PvP. CoH PvP can never be truly balanced or fair, but i think if PvP was adjusted to play more like it used to/more like the PvE game it would be more accessible and enjoyable. Despite the imbalances and my fondness for sets frequently considered sub-par in PvP i did enjoy it more before it was New Coked.

It's not that i want a return to pre-i13 PvP so much as i would like to see many of the changes dialed back about 50% or so. i used to joke that if the players suggested three methods of balancing an overpowered set or mechanic that would each address the issue by themselves the original Dev team would then proceed to implement all three at once. Admittedly that was partially hyperbole, but it was also because the head honchos had less of a grasp of how the combat system actually worked back then, so throwing changes at the wall/game and seeing what stuck was actually almost reasonable.


Dr. Todt's theme.
i make stuff...

 

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Even I, who avoid pvp like it's a plague now, actually PVPed back before issue 12 and even enjoyed it some as I wasn't completely horrible at it(unlike now).
I still mostly avoided it though.

It wouldn't "come back" as far as popularity even if the developers wanted to bring it back and actually could bring it back.


Maybe, "when pigs fly"?


 

Posted

I pvp'd for quite some time before and after Issue 13. Altogether I would say I actively pvp'd for about 3.5-4 years. I enjoyed the mechanics before i13 and after.

Some of my best pvp memories were actually doing base raids, 8v8 arena events, and super teams of various "not popular" ATs (storm defenders).

Not going to get into a "discussion" about why I left, but it had nothing to do with the mechanics more so the "community." I do not view i13 as cutting the nose off to spite the face unlike some (most) pvpers. The players I pvpd with on Freedom learned to adapt...and use the changes of i13.


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Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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Originally Posted by Gaia View Post
Or join a team and you can get those (and all other content not in Orob) as well.
But who runs Praetoria to be able to join them these days?
Who actually runs Praetoria and doesn't solo to get every story arc they want rather than just speed through?

Finding somebody who is after the arcs that starts there is easier because finding somebody that starts there, period, is hard, but it's still not a busy place.

I'm actually one of the people who runs characters through there rather often, but I don't go for every arc and solo. I also am "trying to cut back" as my altitis is out of control.


 

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Originally Posted by macskull View Post
(pointing out Mac's avatar)
I haven't seen the "bad" penguin in quite a while. I missed that slap-happy penguin.

Edit:
Aww, the avatar changes.


 

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Originally Posted by T_Immortalus View Post
I also am "trying to cut back" as my altitis is out of control.
Quick this man needs more character concepts STAT!


 

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Originally Posted by Forbin_Project View Post
Quick this man needs more character concepts STAT!
Wouldn't that make altitis worse?
Also, I'm picky about my concepts. Mainly I just am changing names and power set combinations too much.


 

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Originally Posted by T_Immortalus View Post
Wouldn't that make altitis worse?
Oh sure there are some risks to you, but we are willing to watch you take those risks.


 

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Originally Posted by I Burnt The Toast View Post
The players I pvpd with on Freedom learned to adapt...and use the changes of i13.
Once again, any decent PvPer before I13 was perfectly capable of adapting and using the I13 changes to their benefit. The people who were the best at PvP before I13 dropped were, and still are, the best at PvP under the new ruleset. Just because someone is capable of adapting and adjusting doesn't mean they like doing it - if I'm used to driving a Ferrari and all of a sudden I'm given a Ford Focus, of course I can still drive it, it's just nowhere near as fun. People left after I13 not because they were incapable of adapting, but because they'd rather not continue playing a game that no longer provided the speed and variety they were looking for.

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Originally Posted by XxBudweiser8xX View Post
Try not to let the negativity of those such as @PsychoJass ruin your opinion of the game. He is a prime example of everything wrong with PvP in CoX. TRUE STORY
This is cute coming from you, Bud.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Originally Posted by macskull View Post
Once again, any decent PvPer before I13 was perfectly capable of adapting and using the I13 changes to their benefit. The people who were the best at PvP before I13 dropped were, and still are, the best at PvP under the new ruleset. Just because someone is capable of adapting and adjusting doesn't mean they like doing it - if I'm used to driving a Ferrari and all of a sudden I'm given a Ford Focus, of course I can still drive it, it's just nowhere near as fun. People left after I13 not because they were incapable of adapting, but because they'd rather not continue playing a game that no longer provided the speed and variety they were looking for.


This is cute coming from you, Bud.
I find most discussions about pvp to be pointless as nothing big will happen to pvp. The last major thing to happen to pvp was over 3 years ago...and people still complain about it like it was last week. I like pre Issue 13 pvp..and post Issue 13 pvp. They both have/had severe flaws, but I learned to work around those flaws to do what I enjoyed with pvp. That is what I meant about adapting... Comparing the old pvp to a Ferrari is laughable btw I would say you had a Ford Focus and now you have a Focus Hybrid....both still Fords and both still have major issues..one is just more expensive than the other


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Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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Well, I get to reset the clock. Went in to BB tonight with a little level 19 tank and just messed around (mission/shivan/stealth.) Noticed two other people - one kept changing, so I thought it was a farm.

Nope. Family that hops in and fights each others characters... no build worries, no nothing but goofing around and having fun.

I've missed that.


 

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Originally Posted by I Burnt The Toast View Post
I find most discussions about pvp to be pointless as nothing big will happen to pvp. The last major thing to happen to pvp was over 3 years ago...and people still complain about it like it was last week. I like pre Issue 13 pvp..and post Issue 13 pvp. They both have/had severe flaws, but I learned to work around those flaws to do what I enjoyed with pvp. That is what I meant about adapting... Comparing the old pvp to a Ferrari is laughable btw I would say you had a Ford Focus and now you have a Focus Hybrid....both still Fords and both still have major issues..one is just more expensive than the other
Your analogy makes no sense, at least mine had a point.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

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Originally Posted by macskull View Post
Your analogy makes no sense, at least mine had a point.
Ford Focus: A Meh car at best
Ford Focus Hybrid: A Meh car...that simply costs more.

Pre Issue 13 Pvp: Meh pvp at best
Post Issue 13 Pvp: Meh pvp that costs more

Pretty simple analogy imo.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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Simple, yes. Relevant, not even a little. Pre-I13 CoH PvP was some of the best the MMO industry had to offer simply based on pace and variety. Neither of those selling points is true anymore. That's what I was getting at - I have no clue what point you're trying to make.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."