Updated 5/31/2012 - Official City of Heroes Forum Rules and Guidelines
Indeed, the strict meaning of the words is as you say. It connotes a less firm stance as I said. You can have the semantic trophy and I agree it is likely fine for a game message board rule set.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Just french-toastingly avoid it, because its granite-countertoppingly prohibited.
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In one little corner of the universe, there's nothing more irritating than a misfile...
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*Ahem*
Arcanaville,
*points fuzzy brown finger and elongates vocal cords for a much deeper voice*
Only you can prevent prohibited conduct...
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9. Avoid using profanity. Profanity in any form is prohibited. Using any means to bypass the profanity filter (for example: partial masking, such as asterisks or punctuation marks) is prohibited. This rule also includes any images displayed on the forums, or any pages directly linked to from the forums. |
*points fuzzy brown finger and elongates vocal cords for a much deeper voice*
Only you can prevent prohibited conduct...
Oh fine then.
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In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
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It has never had that connotation for me. Avoid always meant "don't do it, stay away from it, shun it, etc" to me.
Indeed, the strict meaning of the words is as you say. It connotes a less firm stance as I said. You can have the semantic trophy and I agree it is likely fine for a game message board rule set.
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To have the connotation you seem to be giving it would seem to require wording similar to what I said earlier.
/shrug
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
(tl;dr version: can we please have at least an informal exception to thread necromancy rules for Player Guides?)
I have a question about "thread necromancy. I've quoted the relevant rules below (I've snipped out unrelated rules).
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In particular, I'm thinking of times when I've posted feedback to a player-written guide. Usually it's something along the lines of "I found this guide for Primary/Secondary powerset ATs to helpful because of X and Y. If you do an update, would it be possible to include Z or am I misunderstanding Z? My experience with G is different than the guide and previous player feedback in this thread--am I doing something wrong?"
Message Forum Rules and Regulations
5. Non-Constructive posts are prohibited. Below is a non-exhaustive list of examples of non-constructive posts.
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There are times when I would like to post such feedback to a player guide more than 30 days after the last post. But posting the feedback and questions in the guide thread seems to be more reader-friendly, less confusing, and more efficient than the alternative. I could break the feedback and questions into 3 parts: Cut off the feedback and suggestion about Z and send a PM to the author (hiding the feedback from other, potentially guide-seeking or guide-writing players), ask about Z in a new thread with a link to the guide, and ask about G in a second new thread with a link to the guide.
I'd like to see some kind of leeway on the thread necromancy rules for Player Guides. I suspect that both writers and readers of guides use those guide threads differently than a typical question post. There is value in having feedback and ongoing discussion contained in the guide thread itself, rather than spinning out into multiple hard to find threads across the forums.
Thanks for reading all this.
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... I hope Sentinel and HeroStats and VidiotMaps are okay...
14. Posting Content Viewed from Modified Game Files
Posting or directly/indirectly linking content viewed from modified game files, or posting instructions on how to view content determined to be extracted from modified game files, including, but not limited to, screenshots, sounds, videos, and text, is a direct violation of the City of Heroes Freedom End User License Agreement. Any posted content determined to be extracted from modified game files will be removed, and the users forum account may be suspended or banned. In addition, action may be taken on a users City of Heroes Freedom game account as .pigg viewer programs and / or game file modifications are expressly prohibited by the End User License Agreement. |
Not to mention Mids.
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Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich
Got a Mids suggestion? Want to report a Mids bug?
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this is so ridiculous.
Avoid it or is it prohibited? The main line makes it sound like, "well, sometimes we understand you may have to cuss, but try not to do it too often." Then you get a bit more firm. I'd think you could remove the
"Avoid using profanity," line and just make the first sentence the heading. 9. Profanity in any form is prohibited. |
not the prohibition, the way they go about it.
so if I type in curse words and the filter turns them into whatever it turns them into, like this:
****
****
that's fine.
But if I use a longstanding comic book convention to self-edit, as Arcana did (like turning **** into 'ampersand/exclamation point/hashtag/percentage sign') that's just OVER THE LINE and not acceptable.
But what if I 'say' _______, or XXXXXXX?
If the profanity of the statement is clear from context, then whatever convention you use to mask the words should be irrelevant as readers inclined to notice it will notice it whether it's been replaced by typographic fiat or by WAFFLES or DOGBITE or whatever.
If **** isn't actionable, then neither should any other masking technique be actionable.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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There usually is an exception made for guides in the Guides forum. When people pull up a guide, they don't expect it to be fresh, topical information, but something written long ago. Thus, when it's necro'd, no one is confused about it being a new thread; nor is it a stealth form of bumping or lobbying.
(tl;dr version: can we please have at least an informal exception to thread necromancy rules for Player Guides?)
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Threads get necro'd not because the mods are sifting the forums looking for necro'd thread, but because they get reported as necro threads, at which point, a mod steps in to lock it. People very rarely would ever report a 'necro'd' guide as being a necro-post, thus, they are left alone. And if a new mod who doesn't know the score ever does become overzealous about locking a Guide thread, I wind up have a private chat with some folks to get it unlocked.
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