What's with the lag in Galaxy City?
Turn off Geometry Buffers and marvel at the difference.
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
Would turning off geometry buffers also help with the massive lag I get in any map with see-through surfaces (Pocket D, Arachnos base maps, etc)?
---Dave
Oh, yes. Yes. Very much yes. At least, it helped immensely for me, when I was on my older machine.
Quote of the moment: This, too, shall pass.
Justice superteamers: We have a website now, in case the forums get closed early. If you've ever run with us, come visit us again before the curtain falls. We're running bucket list characters--anything you've always wanted to play but never got around to.
!@#$% I thought I turned that off a long time ago.
Turned it off, rolled a new character, and ... GC still laggy as all get out. My workaround is simple, though - I just angle the camera so that I'm looking straight down (or as close as possible) on my character. That keeps most of the NPC models off my screen. And it's only really an issue in the first part of the tutorial. Once I move on to the second part, with the Giant Shivan, everything is fine.
My only real reason for bringing this issue up is that I feel like the graphics lag in the tutorial makes a really bad first impression on a new player with a Mac. I like to see more Mac users in the game (because, theoretically, more Mac users = more attention paid to the Mac client), but I worry that some Mac users might see this lag, decide that their Mac can't handle the game, and never get past the tutorial to discover the actual game, which runs just fine (for the most part).
Out of curiosity, what is going on with the graphics in the Galaxy City tutorial, that isn't going on in the rest of the game? I have a mostly lag-free experience in the game, but my Mac (a 2008 iMac) just chokes on Galaxy City. This seems to be Mac-specific, as I also have a cheap Windows 7 laptop that handles the tutorial smoothly.
Is it the Shivan models? They seem to be sort of see-through, something that I've noticed causing problems on my Mac before, like in Arachnos bases with all the see-through "mesh" walls and floors. Or is it simply that, unlike the rest of the city, Galaxy has a ton of detailed models all on the screen at the same time? The lag in GC is quite similar to the lag around Ms. Liberty when there are a lot of players hanging around her.