Invulnerability/Electric Build Help


Black_Assassin

 

Posted

From what I've heard, 170% endurance recovery is not enough. But, I am absolutely terrible at lose some get some (is that what min/maxing is? Seems like it but I don't know what min/max means, please tell that too if you can :P), so, naturally, I am going to ask you guys on the forums. I have great resistances, so-so defenses, but not enough recharge OR end recov. Please help fix this! Oh, also, I need more health I think...but then again, this will be my first 50 tanker, so I don't know a lot about them. If I was a tad vague on my goals, please do tell me so I can respond an help you help me :P.

http://www.cohplanner.com/mids/downl...70EA2F02F5F263


 

Posted

Wow thats messy O.o

What sort of budget are we working towards here?


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Whenever I see someone asking about an Invulnerable/ build, I always recommend that they go take a look at Call Me Awesome's two guides to Invulnerable tanks. That would be the first place I recommend you take a look at. I think you'll find some good advice there.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

I'll build up to whatever budget possible, but I would like to keep it as low as possible, around 500 mil


 

Posted

Certainly better in some ways, and not quite there in others. That being said, I tweaked your build a bit. Right now, with one in range this would be soft capped to s/l, and just shy of it on e/n. It has fairly reasonable f/c defense as well. Don't think Unstoppable will be all that needed on this build, but you never can tell. I'm not sure why you skipped adding in slots to Stamina, as it's your primary source of end recovery and gives you a higher percentage return then PP.

Take a look and see what you think. If nothing else, I hope you find some ideas in here that can help you.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Dessente: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(5), S'fstPrt-ResDam/Def+(5)
Level 1: Charged Brawl -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(7), S'ngH'mkr-Dmg/Rchg(7), S'ngH'mkr-Dmg/EndRdx/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9)
Level 2: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(13), Mako-Dam%(15)
Level 4: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17)
Level 6: Super Speed -- EndRdx-I(A)
Level 8: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(23)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(25), Dct'dW-Heal/Rchg(25), Dct'dW-Rchg(27), Dct'dW-EndRdx/Rchg(27)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(29)
Level 14: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt(29), Mocking-Taunt/Rchg/Rng(31), Mocking-Rchg(31), Mocking-Taunt/Rng(31)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 18: Thunder Strike -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg(34), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(34)
Level 20: Invincibility -- HO:Cyto(A), HO:Cyto(36), HO:Cyto(36), LkGmblr-Rchg+(36)
Level 22: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37), Rec'dRet-Pcptn(37), RechRdx-I(37)
Level 24: Boxing -- S'ngH'mkr-Acc/Dmg(A)
Level 26: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39)
Level 28: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Dam%(42)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 32: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(45)
Level 35: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(46)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(48)
Level 41: Conserve Power -- EndRdx(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(50)
Level 47: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), Aegis-ResDam/Rchg(50)
Level 49: Unstoppable -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I(A), P'Shift-EndMod(19), P'Shift-End%(21)
Level 50: Nerve Core Paragon
Level 50: Ageless Core Epiphany
------------



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Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Yes, it's an improvement, but I'd still recommend a number of changes.

First of all, your power order leaves a lot to be desired. Tough Hide, Invinc and Unyielding should be taken *much* earlier than you have here. You do NOT want to exemplar down to a level where you no longer have mez protection, KB protection or your single biggest source of defense. Take UY by level 10, Invinc at 18 and TH by 30. RPD can wait until the 20s and ResEl until the 30s or even 40s.

I would also recommend taking Jacob's Ladder, replacing Havoc Punch if you don't want another attack. (I have both JL and HP on my Shield/Electric) JL is a nice cone that can double as a ST attack, and will help you boost your E/NE def since you can slot another set of Erads there. If you don't want to drop HP, consider dropping ResEl or Unstop for it.

Other issues:

Too much S/L defense! Remember, this is with one in range of Invinc, in most situations your defense will be higher. The Smashing Haymaker set in Boxing is a waste of slots, IMO. Use the three slots elsewhere.

You're above the "rule of 5" for Reactive Armor sets, and RPD doesn't need to be slotted so heavily. Either use the Steadfast +Def plus another resist common in RPD, or three slot it with Aegis for the F/C defense.

All the attacks that are 4-slotted with SH or Kin Combat are underslotted for accuracy and damage. Pull the slots from Boxing and add a 5th slot to each. I like the Mako's Acc/Dam/End/Rchg, but any IO with acc and damage will do.

BotZs aren't really worth slotting for positional defense, the bonus values are too low. Drop SS down to one slot and use a Winter's Gift Slow resist instead.

Drop the DW Heal/End/Rchg in Dull Pain for the DW Recharge. You'll be close to the end cap for both Heal and Recharge that way.

The F/C bonus for the 5th RA slot in UY is pitiful. Use that slot elsewhere.

Invinc and Weave are underslotted for end reduction, which is a big problem for Weave. I'd add an LotG Def/End/Rchg to each.

Eradication is a good choice for E/NE def, but a whole set of them is a bad idea--they are very low in end reduction. I'd use 3 or 4 Erad plus a couple other IOs for end reduction. Scirocco's Dervish or Multistrike work well.

Instead of the BotZ, put a defense common or another defense IO in CJ. I'd also recommend putting a Kismet +Acc in either CJ or TH.

I probably wouldn't use three slots of Rectified Reticle. Go with the +percep, ToHit/Rchg and a Recharge common.

Physical Perfection is overslotted and Health/Stamina very underslotted. Health and Stamina have twice the base value of PP, and should be slotted accordingly.

The full set of Steadfast Protection in Unstop is a waste, IMO. For one thing, Invul does not need KB protection other than UY! Just use the Steadfast +Def plus maybe a recharge there.

Here's the sort of thing I'd do with your build. It's not quite soft-capped for E/NE, but it's close. I think you'll find the recovery and regen to be better, too.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Dessente: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(7)
Level 1: Charged Brawl -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx/Rchg(5), S'ngH'mkr-Dmg/EndRdx(15), S'ngH'mkr-Dmg/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17)
Level 2: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(5), Dct'dW-Heal/Rchg(7), Dct'dW-Rchg(33), Dct'dW-EndRdx/Rchg(33)
Level 4: Jacobs Ladder -- Erad-Dmg(A), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(11), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg/EndRdx(15)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 8: Super Speed -- Winter-ResSlow(A)
Level 10: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(27)
Level 12: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rng(27), Zinger-Taunt(29), Zinger-Taunt/Rchg(29), Zinger-Taunt/Rchg/Rng(31), Zinger-Acc/Rchg(31)
Level 14: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(39), Aegis-ResDam(48)
Level 16: Thunder Strike -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(21), Erad-Dmg(23), Erad-Acc/Dmg/Rchg(23), M'Strk-Dmg/EndRdx(39), M'Strk-Acc/Dmg/EndRdx(50)
Level 18: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/Rchg(19), LkGmblr-Def/EndRdx/Rchg(21)
Level 20: Boxing -- Empty(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(42)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(37), LkGmblr-Def/Rchg(37)
Level 28: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/Rchg(40)
Level 30: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(33), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 32: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(34), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(36)
Level 35: Build Up -- RechRdx-I(A), Rec'dRet-ToHit/Rchg(39), Rec'dRet-Pcptn(40)
Level 38: Lightning Rod -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(43), M'Strk-Acc/Dmg(45), M'Strk-Dmg/EndRdx(45), M'Strk-Dmg/Rchg(45), M'Strk-Acc/EndRdx(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Mrcl-Rcvry+(A), RgnTis-Regen+(46), P'Shift-End%(46)
Level 47: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(48), RctvArm-ResDam/Rchg(48)
Level 49: Unstoppable -- RechRdx-I(A), S'fstPrt-ResDam/Def+(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Numna-Heal/EndRdx(A), Numna-Heal(9), Numna-Regen/Rcvry+(50)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I(A), P'Shift-EndMod(34), P'Shift-End%(42)
Level 50: Nerve Core Paragon
Level 50: Ageless Core Epiphany
------------
------------
Set Bonus Totals:

  • 2.5% DamageBuff(Smashing)
  • 2.5% DamageBuff(Lethal)
  • 2.5% DamageBuff(Fire)
  • 2.5% DamageBuff(Cold)
  • 2.5% DamageBuff(Energy)
  • 2.5% DamageBuff(Negative)
  • 2.5% DamageBuff(Toxic)
  • 2.5% DamageBuff(Psionic)
  • 19.56% Defense(Smashing)
  • 19.56% Defense(Lethal)
  • 7.06% Defense(Fire)
  • 7.06% Defense(Cold)
  • 15.5% Defense(Energy)
  • 15.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 12.69% Defense(Melee)
  • 9.25% Defense(Ranged)
  • 6.44% Defense(AoE)
  • 3.6% Max End
  • 4% Enhancement(Heal)
  • 17.5% Enhancement(RechargeTime)
  • 18% Enhancement(Accuracy)
  • 5% SpeedFlying
  • 189.7 HP (10.13%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • MezResist(Immobilized) 10.45%
  • MezResist(Sleep) 3.3%
  • MezResist(Stunned) 1.65%
  • MezResist(Terrorized) 4.95%
  • 20% PerceptionRadius
  • 62% (4.84 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 2.21% Resistance(Fire)
  • 2.21% Resistance(Cold)
  • 10% SpeedRunning

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My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Hm... taking a few notes from Finduilas' build...

Soft capped to s/l/e/n with One in range of Invinc.

If I was starting from scratch I'd probably push RPD back in the build as well.

Anywhosit. Here you go.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Dessente: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(3), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(5)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9)
Level 2: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 4: Jacobs Ladder -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(13), Erad-Acc/Dmg/Rchg(13), C'ngBlow-Acc/Dmg(15), C'ngBlow-Dmg/EndRdx(15), C'ngBlow-Dmg/Rchg(17)
Level 6: Super Speed -- EndRdx-I(A)
Level 8: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(23)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-Heal/Rchg(25), Dct'dW-Rchg(25), Dct'dW-EndRdx/Rchg(27)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27)
Level 14: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rng(29), Mocking-Taunt(29), Mocking-Taunt/Rchg/Rng(31), Mocking-Rchg(31)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 18: Thunder Strike -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 20: Invincibility -- HO:Cyto(A), HO:Cyto(36), HO:Cyto(36), LkGmblr-Rchg+(36)
Level 22: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37), Rec'dRet-Pcptn(37), RechRdx-I(37)
Level 24: Boxing -- S'ngH'mkr-Acc/Dmg(A)
Level 26: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39)
Level 28: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Dam%(42)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 32: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(45)
Level 35: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(46)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(48)
Level 41: Conserve Power -- EndRdx(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(50)
Level 47: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), Aegis-ResDam/Rchg(50)
Level 49: Unstoppable -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(17)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I(A), P'Shift-EndMod(19), P'Shift-End%(19)
Level 50: Nerve Core Paragon
Level 50: Ageless Core Epiphany
------------



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Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

I forgot to mention that I pretty much agree with all the things Finduilas mentioned in her previous post, that included her build.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Here's a slight mod of Find's build. More like how I normally build an Inv.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Dessente: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(7)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(15), KntkC'bat-Dmg/EndRdx/Rchg:35(17), Mako-Acc/Dmg/EndRdx/Rchg:50(17)
Level 2: Dull Pain -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(5), Dct'dW-Heal/Rchg:50(7), Dct'dW-Rchg:50(33), Dct'dW-EndRdx/Rchg:50(33)
Level 4: Jacobs Ladder -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(9), Erad-Acc/Dmg/Rchg:30(11), Sciroc-Dmg/EndRdx:50(11), Sciroc-Acc/Dmg/EndRdx:50(15)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
Level 8: Super Speed -- Winter-ResSlow:50(A)
Level 10: Unyielding -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(13), RctvArm-ResDam/Rchg:40(13), RctvArm-ResDam/EndRdx/Rchg:40(27)
Level 12: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(27), Mocking-Taunt/Rchg/Rng:50(29), Mocking-Acc/Rchg:50(29), Mocking-Taunt/Rng:50(31), Mocking-Rchg:50(31)
Level 14: Resist Physical Damage -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(39), Aegis-ResDam:50(48)
Level 16: Thunder Strike -- Erad-%Dam:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(21), Erad-Acc/Dmg/Rchg:30(23), M'Strk-Dmg/EndRdx/Rchg:50(23), M'Strk-Acc/Dmg/EndRdx:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
Level 18: Invincibility -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def/Rchg:50(19), LkGmblr-Def/EndRdx/Rchg:50(21)
Level 20: Boxing -- Empty(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), Ksmt-ToHit+:30(42)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(37)
Level 26: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx/Rchg:50(31), LkGmblr-Def/EndRdx:50(37), LkGmblr-Def/Rchg:50(37)
Level 28: Tough Hide -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(40), LkGmblr-Def/Rchg:50(40)
Level 30: Chain Induction -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(33), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(43), Mako-Acc/Dmg/EndRdx/Rchg:50(43)
Level 32: Resist Energies -- Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(34), Aegis-ResDam/Rchg:40(34)
Level 35: Build Up -- RechRdx-I:50(A), RechRdx-I:20(39), Rec'dRet-Pcptn:20(40)
Level 38: Lightning Rod -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(43), Erad-%Dam:30(45), M'Strk-Acc/Dmg/EndRdx:50(45), M'Strk-Dmg/EndRdx/Rchg:50(45), Oblit-Acc/Dmg/EndRdx/Rchg:50(46)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- Mrcl-Rcvry+:40(A), RgnTis-Regen+:30(46), P'Shift-End%:50(46)
Level 47: Resist Elements -- Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(48), Aegis-ResDam/Rchg:40(48)
Level 49: Unstoppable -- RechRdx-I:50(A), S'fstPrt-ResDam/Def+:30(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(9), Numna-Regen/Rcvry+:50(50)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I:50(A), P'Shift-EndMod:50(34), P'Shift-End%:50(42)
Level 50: Nerve Core Paragon
Level 50: Ageless Core Epiphany
------------



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Note that I removed the stealth proc from Sprint.

Honestly, the only way it's normally going to be useful is if you shut off Invincibility. Of course, doing that ALSO takes your Mez protection with it. My tank is tough, but I'm NOT running around with mez protection off at +4x8.

Not nobody! Not nohow!



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Shutting up, wrong advice.

What I deserve for posting at 1AM.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Here is my build. With the Agility Alpha I am Defense soft-capped to all types except Psi and of course capped to S/L Resistance.



Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-EndRdx(48)
Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 2: Dull Pain -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(5), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(7), Mrcl-Heal(9)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Erad-%Dam(43)
Level 6: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(11), ImpArm-ResPsi(11), Aegis-Psi/Status(50)
Level 8: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-EndRdx(50)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(15), GftotA-Def(17), GftotA-Def/EndRdx(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(37), FrcFbk-Rechg%(37)
Level 18: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), GftotA-Def(19), GftotA-Def/EndRdx(21)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-EndRdx(50)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), GftotA-Def(27), GftotA-Def/EndRdx(27)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(29), SW-ResDam/Re TP(29)
Level 28: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 35: Resist Elements -- ImpArm-ResPsi(A), ImpArm-ResDam(36), GA-3defTpProc(36)
Level 38: Lightning Rod -- C'ngBlow-Dmg/Rchg(A), C'ngBlow-Acc/Rchg(39), C'ngBlow-Acc/Dmg(39), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Heal(45), Mrcl-Heal/EndRdx(45)
Level 47: Resist Energies -- ImpArm-ResPsi(A), ImpArm-ResDam(48), ImpArm-ResDam/EndRdx(48)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Partial Core Revamp
Level 50: Ion Partial Radial Judgement
Level 50: Preemptive Total Radial Conversion
Level 50: Cimeroran Total Core Improved Ally
Level 50: Rebirth Partial Core Invocation
------------



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Posted

Quote:
Originally Posted by Hyperstrike View Post
Note that I removed the stealth proc from Sprint.

Honestly, the only way it's normally going to be useful is if you shut off Invincibility. Of course, doing that ALSO takes your Mez protection with it. My tank is tough, but I'm NOT running around with mez protection off at +4x8.

Not nobody! Not nohow!
Ahem, Hyper, since when does Invinc provide mez protection for Invul instead of Unyielding?


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

D'oh!

Opening mouth.
Inserting foot.
Pushing till I taste hip.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by oOStaticOo View Post
Here is my build. With the Agility Alpha I am Defense soft-capped to all types except Psi and of course capped to S/L Resistance.



Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-EndRdx(48)
Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 2: Dull Pain -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(5), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(7), Mrcl-Heal(9)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Erad-%Dam(43)
Level 6: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(11), ImpArm-ResPsi(11), Aegis-Psi/Status(50)
Level 8: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-EndRdx(50)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(15), GftotA-Def(17), GftotA-Def/EndRdx(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(37), FrcFbk-Rechg%(37)
Level 18: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), GftotA-Def(19), GftotA-Def/EndRdx(21)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-EndRdx(50)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), GftotA-Def(27), GftotA-Def/EndRdx(27)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(29), SW-ResDam/Re TP(29)
Level 28: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 35: Resist Elements -- ImpArm-ResPsi(A), ImpArm-ResDam(36), GA-3defTpProc(36)
Level 38: Lightning Rod -- C'ngBlow-Dmg/Rchg(A), C'ngBlow-Acc/Rchg(39), C'ngBlow-Acc/Dmg(39), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Heal(45), Mrcl-Heal/EndRdx(45)
Level 47: Resist Energies -- ImpArm-ResPsi(A), ImpArm-ResDam(48), ImpArm-ResDam/EndRdx(48)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Partial Core Revamp
Level 50: Ion Partial Radial Judgement
Level 50: Preemptive Total Radial Conversion
Level 50: Cimeroran Total Core Improved Ally
Level 50: Rebirth Partial Core Invocation
------------



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Very nice build, sir. Now the only question is will I be able to farm successfully and quickly, and create profit from that? That was one of the main reasons I made this character, to fuel my other characters from the income received from this one. So will I be able to do it? I am thinking of respeccing into this build, I have just hit 50 yesterday.


 

Posted

You didn't mention a budget, so I made the build how I would do it if it were me. Your softcapped to S/L/E/N/F/C. After IO bonuses and accolades, your walking around with 2677 HP. Excellent regen and recovery. Muscular Alpha and Reactive Interface to boost your damage, and Rebirth Partial Radial for a 2nd heal that also boosts your regeneration. Tanker ATO proc is also slotted to boost your resistance.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(46)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(31), SMotTanker-Acc/Dmg/Rchg(37), SMotTanker-Rchg/Res%(43)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(43)
Level 4: Dull Pain -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5)
Level 6: Jacobs Ladder -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(25)
Level 8: Unyielding -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(9), TtmC'tng-ResDam(9)
Level 10: Fly -- Winter-ResSlow(A)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(43)
Level 16: Thunder Strike -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(17), Erad-Acc/Dmg/Rchg(17), Erad-Acc/Dmg/EndRdx/Rchg(21)
Level 18: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(19), LkGmblr-Rchg+(19)
Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(23), LkGmblr-Rchg+(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Rchg+(27)
Level 28: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(31), Mako-Dam%(34), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 30: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(39), Mocking-Taunt/Rng(39), Mocking-Rchg(42)
Level 32: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33), LkGmblr-Rchg+(33)
Level 35: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-ResDam(37)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc(46)
Level 47: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(50), Aegis-ResDam(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Numna-Heal/EndRdx(36), Mrcl-Rcvry+(45), RgnTis-Regen+(45)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(11)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Musculature Total Radial Revamp
Level 50: Ion Total Core Judgement
Level 50: Reactive Total Radial Conversion
Level 50: Rebirth Partial Radial Invocation
------------
------------
Set Bonus Totals:

  • 12.5% DamageBuff(Smashing)
  • 12.5% DamageBuff(Lethal)
  • 12.5% DamageBuff(Fire)
  • 12.5% DamageBuff(Cold)
  • 12.5% DamageBuff(Energy)
  • 12.5% DamageBuff(Negative)
  • 12.5% DamageBuff(Toxic)
  • 12.5% DamageBuff(Psionic)
  • 16.63% Defense(Melee)
  • 17.88% Defense(Smashing)
  • 17.88% Defense(Lethal)
  • 16.63% Defense(Fire)
  • 16.63% Defense(Cold)
  • 17.88% Defense(Energy)
  • 17.88% Defense(Negative)
  • 6% Defense(Psionic)
  • 16.63% Defense(Ranged)
  • 13.19% Defense(AoE)
  • 5.4% Max End
  • 18% Enhancement(Accuracy)
  • 48.75% Enhancement(RechargeTime)
  • 15% SpeedFlying
  • 428.7 HP (22.88%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • MezResist(Held) 6.05%
  • MezResist(Immobilized) 8.25%
  • MezResist(Sleep) 2.2%
  • MezResist(Stunned) 2.2%
  • 5% (0.08 End/sec) Recovery
  • 64% (5 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 25% SpeedRunning



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Posted

Quote:
Originally Posted by oOStaticOo View Post
Absolutely. There are plenty of S/L Farms out there to run. Will it be as fast as a SS/FA Brute? No. But it is doable.
I've already managed to get on it and start rocking it out. I've slotted everything except for Tough, the gladiator piece in Resist Elements, and Physical Perfections Numina Heal/EndRdx/Rchg, and man, I'm loving it. Really fun to be able to take all those hits and just the awesomeness and aesthetic of Electric Melee looks awesome :P. Thanks for posting! Glad I picked a tanker.