Invuln/Titan weapons build advice
I know you'll lose some recharge, but if you place 4 kinetic combats and a crushing impact triple in where you have the crushing impacts it will give you more S/L Def and save you a few slots...you could put those in resist physical damage and bump your resists. No ATO set either? You could use that and catalyze it to purples to boost your Def/HP/Recharge...plus the proc adds to resists...
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
Okay, rule #1 for Invuln.
Passive resists (anything that says "Resist X", should get 3-slot Aegis treatment.
The active resists should be Reactive Armor.
NOT sure why you're slotting out Gloom for debuff (aside from the +Acc and Defense bonuses. You're soft-capped (and get even MORE so with enemies around you. The To Hit debuff doesn't help anything and gets fiercely resisted. Slot for damage.
Take a look-see at this build.
Also, the build I'm posting is ridiculously fairly End-efficient. You may want to trade out Cardiac for something more useful. Like Agility, or Spiritual.
Also, your original build, with Stealth, had one too many LOTG +Recharge IOs. You were getting no benefit from it. I swapped out for a Kismet for a bit of extra +ToHit.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-EndRdx:40(5), S'fstPrt-ResDam/Def+:30(5)
Level 1: Defensive Sweep -- LkGmblr-Rchg+:50(A)
Level 2: Dull Pain -- Dct'dW-Heal/EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(7), Numna-Heal/Rchg:50(7), Numna-Heal/EndRdx/Rchg:50(13)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(9), Erad-Dmg:30(9), M'Strk-Acc/Dmg/EndRdx:50(11), M'Strk-Acc/Dmg:50(50), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
Level 6: Kick -- Empty(A)
Level 8: Unyielding -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(17), RctvArm-EndRdx/Rchg:40(19), GA-3defTpProc:50(19)
Level 10: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(21), Mocking-Taunt/Rchg/Rng:50(21), Mocking-Acc/Rchg:50(23), Mocking-Taunt/Rng:50(23), Mocking-Rchg:50(25)
Level 12: Resist Energies -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(48), Aegis-ResDam/Rchg:50(50)
Level 14: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-EndRdx:40(27), RctvArm-ResDam:40(27)
Level 16: Follow Through -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(31), Mako-Acc/Dmg/EndRdx/Rchg:50(31)
Level 18: Invincibility -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def:50(33)
Level 20: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(33), LkGmblr-Def:50(33)
Level 22: Resist Elements -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/Rchg:50(34)
Level 24: Resist Physical Damage -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/Rchg:50(36)
Level 26: Tough Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 28: Rend Armor -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(37), Mako-Acc/Dmg/EndRdx/Rchg:50(39)
Level 30: Build Momentum -- HO:Membr(A), HO:Membr(39), HO:Membr(39)
Level 32: Super Jump -- Winter-ResSlow:50(A)
Level 35: Whirling Smash -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-%Dam:30(40), M'Strk-Acc/Dmg/EndRdx:50(40), M'Strk-Dmg/EndRdx/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42)
Level 38: Arc of Destruction -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(42), Erad-%Dam:30(43), M'Strk-Acc/Dmg/EndRdx:50(43), M'Strk-Dmg/EndRdx/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45)
Level 41: Gloom -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(46), Decim-Build%:40(46)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(46), DarkWD-Rchg/EndRdx:50(48), DarkWD-ToHitDeb:50(48)
Level 47: Combat Jumping -- Ksmt-ToHit+:30(A)
Level 49: Stealth -- LkGmblr-Rchg+:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(11), Mrcl-Rcvry+:40(13)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(15), EndMod-I:50(15)
Level 1: Momentum
Level 50: Cardiac Boost
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Do not understand why u have stealth in there unless u are just using it as a mule for the LoTG procs which is pointless if your trying to get that set bonus since your over the rule of 5 for that. You are capped on all 3 of them IE your HP, Regain, and recharge for it. If u have it for def u will lose some once you attack while thats active. If you use kick in your attack chain just remember that it is a KB and KB is kind of bad for melee toons should of gone with boxing. I have a build that is inv/ss I will post to give u a few ideas to help you out. It is a bit cheaper then most but still great def just have not had time to try to fit in some ATOs yet on it.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Little Tank Girl: Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(17), P'ngS'Fest-Acc/Dmg(27), P'ngS'Fest-Dmg/EndRdx(43)
Level 2: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(3), Dct'dW-Heal(5), Dct'dW-Rchg(5)
Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(11), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), P'ngS'Fest-Dmg/EndRdx(15), P'ngS'Fest-Acc/Dmg(15)
Level 6: Air Superiority -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(21), P'ngFist-Acc/Dmg/EndRdx/Rchg(23), P'ngS'Fest-Acc/Dmg(23), P'ngS'Fest-Dmg/EndRdx(25), P'ngS'Fest-Dmg/Rchg(25)
Level 8: Unyielding -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(19), RctvArm-ResDam/EndRdx(19)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(21)
Level 12: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(29), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(31), Mocking-Rchg(33)
Level 18: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(33), LkGmblr-Rchg+(33)
Level 20: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(34), BasGaze-Acc/Rchg(36), BasGaze-EndRdx/Rchg/Hold(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 24: Super Speed -- EndRdx-I(A)
Level 26: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(36), LkGmblr-Def(37)
Level 28: Rage -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(42), RechRdx-I(42), RechRdx-I(48)
Level 30: Boxing -- Dmg(A)
Level 32: Tough -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(39)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(40), LkGmblr-Rchg+(40)
Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(43), Erad-Dmg/Rchg(45), M'Strk-Dmg/EndRdx(45), FrcFbk-Rechg%(45)
Level 41: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(43), Aegis-ResDam(42)
Level 44: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(46), Aegis-ResDam(46)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- EndMod-I(A), EndMod-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(39), Numna-Regen/Rcvry+(46), Numna-Heal(48)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
Level 1: Gauntlet
Level 1: Prestige Power Slide -- Empty(A)
Level 4: Ninja Run
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Nonono....
You are a TANK. You only put one slot into your bruiser? Bad, bad, not good.
...ok, looking over the rest of the build, it's not TERRIBAD. It would certainly play well and be fun. And that's the only important thing!
But it could be better. I tinkered a bit, see what ya think:
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-EndRdx(9), S'fstPrt-ResDam/Def+(11)
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), SMotTanker-Rchg/Res%(43), SMotTanker-Acc/Dmg/EndRdx/Rchg(43), SMotTanker-Acc/Dmg/Rchg(43), SMotTanker-Dmg/EndRdx/Rchg(45), SMotTanker-Acc/Dmg(46)
Level 2: Dull Pain -- Dct'dW-Heal/Rchg(A), Dct'dW-Rchg(11), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), C'ngBlow-Acc/Dmg(7), Erad-Acc/Dmg/Rchg(15), Erad-Dmg(17), C'ngBlow-Acc/Rchg(45), C'ngBlow-Dmg/EndRdx(45)
Level 6: Kick -- HO:Nucle(A)
Level 8: Unyielding -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(17), Aegis-ResDam/EndRdx/Rchg(19)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(23), Mocking-Acc/Rchg(23), Mocking-Taunt/Rng(25), Mocking-Rchg(25)
Level 12: Resist Energies -- Aegis-Psi/Status(A), Aegis-ResDam(19), Aegis-ResDam/Rchg(21)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-EndRdx(33), RctvArm-ResDam(33)
Level 16: Follow Through -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(34)
Level 18: Invincibility -- LkGmblr-Rchg+(A), HO:Cyto(27), HO:Cyto(27), HO:Cyto(29)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31)
Level 22: Resist Elements -- GA-3defTpProc(A)
Level 24: Resist Physical Damage -- ResDam-I(A)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 28: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(40), GS-Acc/Dmg/End/Rech(40), GS-Acc/End/Rech(50)
Level 30: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(48), GSFC-Build%(48)
Level 32: Super Jump -- Winter-ResSlow(A)
Level 35: Whirling Smash -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(36), Mocking-Taunt/Rng(37), Mocking-Rchg(50)
Level 38: Arc of Destruction -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(39), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(7), RgnTis-Regen+(9)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-End%(5), P'Shift-EndMod/Rchg(5)
Level 1: Momentum
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Reactive Radial Flawless Interface
Level 50: Rebirth Radial Epiphany
Level 50: Spiritual Radial Paragon
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lol, three rebuilds, all at once....
We musta all woke up at the same time.
Wow, didn't expect this much feedback so quickly. Thank you all for your advice, still looking through your builds but just wanted to respond to a couple points. I tinkered with it some after posting, took slots from build momentum, added one to def sweep and a few other changes, but already like some of your changes better. I don't know what I was thinking about some of my choices, such as gloom's slotting though.
I'm probably focusing on recharge too much, the only IO build I've ever made is a dominator with tons of rech and I think I'm instinctively focusing on getting more when I can. I was thinking about getting an ATO, not sure which to slot it in but I'll tinker with it, I didn't like the AOE sets for tanker so possibly in one of those or a fast attack to get more from the proc, not sure.
I thought I did have reactive armor in all my active res slots. I had no idea about this rule of 5, I'll have to look into better uses for those slots. I did like the def buff from stealth though
Don't use kick, and it isn't even slotted with one enhancement. You do have to get it or boxing for tough and weave. I did forget completely that you lose some of your def bonus from stealth after attacking though.
On the first build I like some of the changes I've noticed, but I'm not so sure about dull pain slotting, I consider that to be a very good power and breaking up the sets loses a lot of bonuses. I won't be able to get the pvp one for a long time also, great enhancement but well out of my range of affordability. The accuracy on the single targets seems low to me. Perhaps I should add some slots to titan sweep, but six seems like too many to me.
Second build - really good end recovery. I'll look more into this build later, I do miss having hasten, almost always get it.
Third build - the bruiser only needs to hit to get the debuff, adding more slots isn't necessarily the best thing to do. I did add one after posting and am still tinkering, but it already has a recharge of 4 seconds without any enhancement and just with global +rech it is down to 2.4 seconds on my original build. With one slot I could add accuracy, end red, damage, or whatever else you think it needs. I did consider slotting it like you did and spam it more for the def bonus, res proc, and bruising, but I felt that the slots were better spent in other powers. That being said, I would say your build is better than mine. I don't really like energy mastery though, it is ok, but just not interesting to me, I would rather have soul or pyre, but if I did get it I would have to get laser beam eyes, always thought it was a cool power. I like the addition of Hasten, wanted to add that in but wasn't sure where. Can't afford the pvp enhancement.
I'll look at the builds in more depth, but you all have already given me a lot of good advice and ideas. Thanks for the help and I'll post a second attempt later.
Help yourself out with Stealth (and similar powers that suppress in combat). Open up Mids, open up Options->Configuration, go to the Effects & Math tab, and check the box on the right-hand edge called "Attacked". Hit the OK button.
Mids will now show you the suppressed value, which is all that anyone should ever care about.
I hit 50 on my invulnerability/titan weapons tanker and really like him but just have SO's on him and want to make an IO build for him. I only do PVE and want to be able to solo or group. My main focus is being hard to kill, but want to have enough endurance red/mod to last, decent damage for a tanker, and a travel power.
I've made a first draft on Mids posted below, but am not sure it has enough endurance reduction, even with cardiac (which I have already), would like better resists, and I think some powers are under/overslotted but i'm not sure what changes to make. I can spend a decent amount of inf on this, but don't have enough to have any or at least more than 1-2 purple sets right now.
Any advice/critiques are welcome and I thank you for your time and hopefully help.
Hero Plan by Mids' Hero Designer 1.956
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Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-EndRdx(9), S'fstPrt-ResDam/Def+(11)
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A)
Level 2: Dull Pain -- Dct'dW-Heal/Rchg(A), Dct'dW-Rchg(11), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(15), Erad-Dmg(17)
Level 6: Kick -- Empty(A)
Level 8: Unyielding -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(17), Aegis-ResDam/EndRdx/Rchg(19), Aegis-Psi/Status(19), Aegis-ResDam/Rchg(21)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(23), Mocking-Acc/Rchg(23), Mocking-Taunt/Rng(25), Mocking-Rchg(25)
Level 12: Resist Energies -- ResDam-I(A)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-EndRdx(33), RctvArm-ResDam(33)
Level 16: Follow Through -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(34)
Level 18: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(29)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31)
Level 22: Resist Elements -- ResDam-I(A)
Level 24: Resist Physical Damage -- ResDam-I(A)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 28: Rend Armor -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(37), C'ngImp-Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/Rchg(40)
Level 30: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(48), GSFC-Build%(48)
Level 32: Super Jump -- Winter-ResSlow(A)
Level 35: Whirling Smash -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(36), Erad-%Dam(36), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Dmg/EndRdx(37), Erad-Dmg/Rchg(50)
Level 38: Arc of Destruction -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dmg/EndRdx(40), Erad-%Dam(42)
Level 41: Gloom -- SipInsght-Acc/EndRdx/Rchg(A), SipInsght-ToHitDeb/EndRdx/Rchg(43), SipInsght-%ToHit(43), SipInsght-ToHitDeb(43), SipInsght-Acc/ToHitDeb(46)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Mrcl-Rcvry+(7), RgnTis-Regen+(9)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-End%(5), P'Shift-EndMod/Rchg(5)
Level 1: Momentum
Level 50: Cardiac Boost
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