'Best' MM?
Page 2: 'Best MM Primary/Secondary Combos'
http://boards.cityofheroes.com/showthread.php?t=288081
Reading.
Still open to min/max comments though.
Leaning hard towards Demons/Thermal because of the massive -regen, status effect protection, and availability of defense from IOsets. I also like the format of the debuff, a simple ranged AoE. It heals, it uses demons, and the two fit like a glove thematically.
Still open to min/max comments.
How about demons/time? You will lose a bit of -regen, but it's easy to softcap yourself with powerboosted farsight. And you might be able to make up for that -regen with for instance a degenerative interface.
@Treibhireas on Defiant, Exalted and Freedom
Thugs/Dark. Thugs is hands down the best set if not robotics. They also don't grunt and snort like those demons ; ).
http://www.virtueverse.net/wiki/Shadow_Mokadara
Leaning hard towards Demons/Thermal because of the massive -regen, status effect protection, and availability of defense from IOsets. I also like the format of the debuff, a simple ranged AoE. It heals, it uses demons, and the two fit like a glove thematically.
Still open to min/max comments. |
For regular AV soloing (some are much harder than others for sure), /trap is very good. My Beast/Time is too low level to test AV and have no good sets. I think /Time could be decent for soloing AV.
/Dark should be good too.
Not too sure about /thermal soloing AV. It sounds quite good on paper with Demon though. If you can find an AV with mostly fire damage, that will be awesome!
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
/Dark is good, though im not sure about doing GMs/AV with that, isn't there some mechanic making debuffs affect AVs and GMs only in (small)part? If so /Dark would only add healing to you and -regen and -res to the target, still good but not sure if enough especially considering no status protection in the set.
/Time with powerboosted Farsight on the other hand can get interesting, should reliably softcap most pets atleast vs AoE with the right +def aura IOs.
Also define best, if by best you mean most reliable it would probably be Bots/FF. Bots have massive -regen to ensure any target is going down sooner or later, and /FF plainly has the most defense which you need if you want your pets to be softcapped vs incranate content. Bots also have two single target heals to deal with the odd damage leaking through, which is something i sorely missed on my Thugs/traps.
Also /traps ... im not a fan(anymore). It will do very good vs most AV, but afaik there is no way to get ANY pet set to the incarnate softcap with /traps. And even being 5% away from the softcap would mean your taking twice as much damage if i remember correctly.
Another variant, maybe even a tad more reliable, would be Thugs/Time. That combo can also reach the incarnate softcap and would imho be stronger vs non AV/GM content.
Imho OP MM needs this:
1. Softcaped pets vs the content you want to do.
2. -Regen to the point that the odd AV with unfavourable resistances becomes killable.
3. Enough healing to take care of odd hits.
Damage of pets does imho not factor into it, for example i wouldn't want to try a ninja/pain built or /thermal anything built. Imho no amount of resistance or heals can beat having 55% defense vs anything on your pets.
Edit: The reason i dislike resistance based sets is that BG damage bypasses resistances on pets, and since they(and you) are constantly getting hit you can easily get into a situation where all your pets die at once, which usually means death to you. Whereas with defense sets pets usually die one at a time, giving you time to replace them before BG mode fails.
I've soloed GMs on the thugs/dark up to deathsurge/scrapyard. I couldn't find any more so I stopped, I'm sure it can solo pretty much ever GM in the game if I tried. I can say that /dark is a gm soloing monster, and with darkness night and twilight grasp, pretty much 100% easy safe since you basically don't have to resummon at all. The only thing you need to do is take taunt, since the GM runs like crazy when your anchor debuff is on it.
Not to mention once when you take it into 54x8 content it's 2x the mob melter bots/traps can ever hope to be.
edit: soloing with no lore or temps of course
Demons/Dark or Robots/Time. Both are beyond hax.
Essentially, any combination of Demons, Robots, or Thugs with your choice of Time or Dark. Traps also.
If you solo AVs/GMs, you want either Dark, Traps or Robots in the mix for -Regen.
53 Bots/FF/Mace Mastermind | 53 NRG/FF/Electricity Defender | 50 Time/Dual Pistols/Soul Defender | 50 Demons/FF/Mace Mastermind | 51 Necro/Dark/Soul Mastermind | 50 Thugs/Time/Mace Mastermind | 50 Ice/Ice/Arctic Tanker | 50 Plant/Rad/Earth Controller | 50 Illusion/Trick Arrow Controller | 50 Gravity/Force Field Controller
Yes, I like Force Fields.
Yeah I'm stepping back from /thermal now that I've tried it. I realize after looking over the set in-game that it has nothing to actually defend MYSELF with. No to hit debuffs, defense/resist, the extra heal won't hit myself obviously. Definitely leaning /dark now.
I like demons/dark a lot on paper. The pets seem to set themselves up vs fire/cold, so my resist toggle fits to give them rounded resists. Soul Mastery fits with /dark both in stats and theme. I have defense help, and I like that the set tends to lean on offensive actions so I can effectively lead the charge in bodyguard mode, vs having to always turn around and target pets. Even my heal is off whatever I'm fighting.
Thanks for a good thread, too.
I was ready for this to turn into
'THERE IS NO BEST'
'PLAY WHAT'S FUN'
'LOL THIS THREAD AGAIN'
etc.
Yeah well ... with MM there ARE sets that can be called "best". The crown just circles a bit depending on the specific situation.
That being said i can find literally no fault with demons/dark, your thoughts on shadow fall evening your resistances are spot on. About the only things lacking from the set are status protection for yourself and -defense, which could be an small issue with stacked -tohit powers that autohit. Nothing like dropping some stupid amount of -def on a tsoo sorc and watch him burn.
The reason i find the lack of -defense a bit problematic is that your heal needs a tohit check, and is a PBAOE. So often you end up in the middle of some -tohit AoE thingy trying to heal your pets and failing ... atleast that happens to me occasionally. Petrifying gaze is definitely important in situations like that, shuts them right off, ofc that needs a tohit check too...
Man if you want the best, and i mean the best of the best, you must play DARK Miasma!!
I know many will go saying that this is only a opinion but really DARK MIASMA is the BEST!
YOu first power is a fast AoE HEAL, that can heal +50% of your party HP and rechg in 5 sec or less, it debuff tohit, IS THE BEST Heal Ever!
The best power in the set is your Rez, that is a Kickass Autohit super debuff on regen and stun. Reviving ally is the side effect! THE BEST rez in the game!
The second best power in set is Dark servant, It have his own Heal, -tohit, and soft control. It stack with your Darkest nigth -tohit and -DMG. It can tank and help you keep pets alive BEST Pet Summon in the game!
The rest of the power in the set are great soft control and support.
Dark can mix with almost any primary, most popular one is Thug/, Demon/,Robot/. I would go Thug or demon.
I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac
'LOL THIS THREAD AGAIN'
Man if you want the best, and i mean the best of the best, you must play DARK Miasma!!
I know many will go saying that this is only a opinion but really DARK MIASMA is the BEST! YOu first power is a fast AoE HEAL, that can heal +50% of your party HP and rechg in 5 sec or less, it debuff tohit, IS THE BEST Heal Ever! The best power in the set is your Rez, that is a Kickass Autohit super debuff on regen and stun. Reviving ally is the side effect! THE BEST rez in the game! The second best power in set is Dark servant, It have his own Heal, -tohit, and soft control. It stack with your Darkest nigth -tohit and -DMG. It can tank and help you keep pets alive BEST Pet Summon in the game! The rest of the power in the set are great soft control and support. Dark can mix with almost any primary, most popular one is Thug/, Demon/,Robot/. I would go Thug or demon. |
Without the former two i assure you your pets would die even before the animation of your heal would finish(i verified that on my Ninja/Dark btw). Besides heals are overrated, atleast on squishy pets that are ... what -4 to -6 levels to stuff and have a grand total of like 600 hp? Half the EB and AVs in the game hit so hard your probably trying to heal a crater in the ground.
'LOL THIS THREAD AGAIN'
The best power in DM is obviously Fearsome stare, closely followed by Darkest Night and indeed the AoE heal. Without the former two i assure you your pets would die even before the animation of your heal would finish(i verified that on my Ninja/Dark btw). Besides heals are overrated, atleast on squishy pets that are ... what -4 to -6 levels to stuff and have a grand total of like 600 hp? Half the EB and AVs in the game hit so hard your probably trying to heal a crater in the ground. |
'LOL THIS THREAD AGAIN'
The best power in DM is obviously Fearsome stare, closely followed by Darkest Night and indeed the AoE heal. |
And about Darkest Night been the second best... DO you know that Dark Servant also have Darkest night and it stack with you own Darkest nigth Making your total debuff of 52% DMG DEBUFF and 26%tohit debuff. (How do you thing they manage to kill AV and GM)
IF you add that to DS AoE HEAL,Cone Immo, HOLD,can take quiet a beating and can Become perma easy.
Do you still think that Darkest NIght is the second best?
I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac
Howling Twiligth is by far one of the most powerful debuff Power in the entire game, His autohit debuff that apply slow,-regen,-rechg outdone Fearsome Stare great control. all the power in /DM are amazing minus black hole.
And about Darkest Night been the second best... DO you know that Dark Servant also have Darkest night and it stack with you own Darkest nigth Making your total debuff of 52% DMG DEBUFF and 26%tohit debuff. (How do you thing they manage to kill AV and GM) IF you add that to DS AoE HEAL,Cone Immo, HOLD,can take quiet a beating and can Become perma easy. Do you still think that Darkest NIght is the second best? |
Darkest Night is number 2 because you have no direct control over wether the mobs will stay in its effect area or not once combat is joined. Its also possible to have your anchor die early, and all its effects will turn off if your mezzed. So yeah thats why i rank it second even though its technically an even stronger debuff.
The debuffs from howling twilight are ok(if you need the -regen), buts its a far cry from being the most powerful debuff in the game, not even among the most powerful available to MM imho. Its a mag 2 stun, -50% recharge and -500% regen debuff. Thats good, but its also a 180 sec clicky with a 30 sec duration. Give me Freezing rain, tar patch, poison trap or hurricane over it any time. Also i play /time, i just can't get excited over -50% recharge anymore, sorry.
And yes i know about dark servant using DM buffs, he is also prone to place his toggle on a bad target like a minion about to die, or fire his cone so it only hits a single target. Not to mention you need quite a bit of recharge to perma him unlike corruptors/defenders, though i admit he is very good in single target situations.
Tar patch is imho also extremely important, 30% more damage and keeping groups together is nothing to sneeze at.
Though DM does indeed not have a single bad power, only an situational one with black hole.
The BEST power in /Dark is definitely your very first power. That AoE heal has large radius, debuff and it heals better than most aoe heal (although requires acc check). This aoe heal is the reason why robot/dark can tank well.
The second best power is Fearsome stare and then Tar patch.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
With perma hasten / chronoshift (which imo is something every Time Manipulation character should build for) Power boost should be up twice as much as Far Sight.
Also, for time, don't forget about Time's juncture -toHit, which effectively is some extra defence to everything.
@Treibhireas on Defiant, Exalted and Freedom
The BEST power in /Dark is definitely your very first power. That AoE heal has large radius, debuff and it heals better than most aoe heal (although requires acc check). This aoe heal is the reason why robot/dark can tank well.
The second best power is Fearsome stare and then Tar patch. |
The only problem with it is that it needs a tohit check and DM has nothing to boost tohit or reduce defense. That problem is amplified by the nature of heals, you only use them if they are needed, and if you need a heal you need a heal and not a "missed".
But then again im the kind of guy that hates it if even a single tier 1 minion dies ... over the course of a whole mission. I require perfection and tidyness, if the minion responsible for breaking that perfection up wasn't dead already i would kill it as punishment.
I just finished a thread about a Blapper built blaster for fun, and realized I already have the combo I want and it's already lv50 on another server. Going to be a while before my free transfer comes up, better part of a month, and I was looking for a MM to do.
I have a tendentcy to pick really bad MM sets... I recently quit Ninja/Thermal, and quit Mercs/Something before that and I have a tendency to pick low end builds for my characters. I want one character to be really effective and overpowered. Solo AV's/GM's, stand up to incarnate content, +4x8, etc (Lots of MM can do tha- as easily as possible, then!).
I like Demons. I did not like them when they came out because they all seemed to look the same, but after teaming with some I notice the size and power difference more and the uniformity is actually a bit refreshing now that I've actually played more MM sets. The Oni and Spec Ops looked out of place standing together in their sets. But that doesn't necessarily have to be my primary.
I like heals. I will likely use this character as a badge hunter since MM's heal, solo well, and can allow themselves to take damage/status effect hits with bodyguard. I would prefer to be able to heal to earn those badges naturally.
High end, well played, IO'd and incarnated out... what MM combo has the greatest overall potential? I've heard good things about Bots/FF, Demons/Thermal, and... Anything/Time lol.