Group Fly fix - May 2012
In case you weren't aware, you are able to respond to posts in your previous thread. Or your other thread. And your other other thread. Oh, and your other thread.
ps. And your other thread.
pps. Don't forget this one that I'd commented in!
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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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QFT - there realllly is no need to start a new thread on the exact same subject - saying the exact same thing every month. It doesn't get your point across any more than it did before...just saying
In case you weren't aware, you are able to respond to posts in your previous thread. Or your other thread. And your other other thread. Oh, and your other thread.
ps. And your other thread. pps. Don't forget this one that I'd commented in! |
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Not only is there no need to start a new thread each month, it's actually against the forum rules.
QFT - there realllly is no need to start a new thread on the exact same subject - saying the exact same thing every month. It doesn't get your point across any more than it did before...just saying
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But the OP doesn't care about that.
And Kitsune, I think you missed a few of the OP's threads on the same subject.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
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I stopped when I realized that I had commented on one he wrote last year
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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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It's an MMO. Either you tell them to stop using group fly or tell them about Null. And we managed for 7 years with a simple 'please turn off group fly' in chat and that's when it also had the -acc penalty.
Originally Posted by plainguy;
@Tyger from Aprils posting.
Tyger straight and simple I think it is unreasonable for you to think I should spend my time trying to show someone where Pocket D is and where Null the Gull is in pocket D and then how to use him. I think if someone is complaining about having Group Fly on then it is an issue. But if you think that is the perfect answer by all means let me know what your in game handle is and I will point players towards you to show them. Since your so game and volunteering to showing people new zones and such. |
It's also not a game-breaker if they have to stick with the group fly buff so:
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1. Allow players to click the buff off as you can any other buff.
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2. Allow for a option in the interface right below the teleport option to disable group fly.
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3. Have Null the Gull hanging around EVERY TRAINER in EVERY ZONE. At least with this if someone decided to use Group Fly now they would have some leg to stand on telling the person you can go to any trainer in any zone and look for the sea gull near him or her to fix your issue. Instead of telling someone go to Pocket D and look for a sea gull on a truck. Especially when they might not have the power to get there and have no clue what in the world Pocket D is.
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See you next month. Again.
Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Doesn't cancel work?
Group Fly is a pulsing buff (it's a toggle), so you can't simply reject it like you can a Teleport request.
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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Hi All,
Please refrain from lobbying on the forums. The developers and members of the community team regularly check the boards for suggestions, and it is not necessary to post repeatedly. I'll be closing this thread now.
Thank you all for your passion,
~Mod13
Group Fly is a very nice power, but completely unusable in a group the way it is ATM for TONS of reasons I won't bother posting as many know them already.
Here are a few suggestions:
1. Allow players to click the buff off as you can any other buff. Yes this would require code changes. I'm just giving suggestions and not trying to dictate which way I want it done.
2. Allow for a option in the interface right below the teleport option to disable group fly. Understand interface changes take time. But this issues / gripe / complaint has been around for years. Does it really take 8 years ( I guess it does or more ) to add the option to block group fly requests.
Gripe: I have zero clue why they could make an option in the interface for Teleport ( Single or Group ) but not for Group Fly.
Understanding that making changes to the interface seem to be a big deal. So I think suggestion number 3 would be a decent temp fix for at least the next 3 to 5 years until you guys figure out how to do it in the interface.
3. Have Null the Gull hanging around EVERY TRAINER in EVERY ZONE. At least with this if someone decided to use Group Fly now they would have some leg to stand on telling the person you can go to any trainer in any zone and look for the sea gull near him or her to fix your issue. Instead of telling someone go to Pocket D and look for a sea gull on a truck. Especially when they might not have the power to get there and have no clue what in the world Pocket D is.
Now of course that is not a fix compared to having it in a interface because you cannot reach Null the Gull inside a mission or doing an incarnate mission like you can your interface. But least its something. Its a start in the right direction.
@Tyger from Aprils posting.
Tyger straight and simple I think it is unreasonable for you to think I should spend my time trying to show someone where Pocket D is and where Null the Gull is in pocket D and then how to use him. I think if someone is complaining about having Group Fly on then it is an issue. But if you think that is the perfect answer by all means let me know what your in game handle is and I will point players towards you to show them. Since your so game and volunteering to showing people new zones and such.
As a matter of fact how would a new player even have a clue about Null the Gull ? Is there a tutorial with him ? Is it mentioned in any documentation ? Simply the answer is no..
The only way you know about Null the Gull is through word of mouth. How many of us have been in Pocket D doing incarnates just to hear someone mention Null the Gull and other ask what that is. I personally have done incarnate Trials with billion INF build players who had no clue about Null the Gull. Null the Gull is a obscure NPC in a very limited zone. At most you would only find out about Null the Gull when you get toon to level 50 and try the incarnate trials. Other then that most new players would have no clue about Pocket D.
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