Assault Rifle 1 ACC SO or 2?


ClawsandEffect

 

Posted

I'm Assault Rifle/Devices.

Assault Rifle has inherent higher base accuracy (ranging from 1.05X - 2.0X base). I also have Targetting Drone (25 % tohit buff maxed). I have 7% ACC buff from a set bonus. Given all that do you think 2 ACC SOs or 1 ACC SO per power; I HATE missing and want to be able to hit +2 baddies with very few misses.

Thanks :-)


 

Posted

With TD running you should be fine with 1 SO.


@Deadboy

 

Posted

Yep, your to-hit chance vs. +2s is capped with 1 SO. You can see this yourself in mids by going to options -> configuration -> exemping & base values. Change the base to hit chance from 75 to 56 for +2s (48 for +3s). When you mouse over a power, a description shows up in Info (to the left) that includes 'Accuracy'. This is your to hit chance, anything 95% or higher is capped.


 

Posted

Agreed with others. TD allows for you to just need to slot 1 SO ACC and you are good to go.


 

Posted

Caveat - TD suppresses while mezzed. You'll want extra accuracy in Burst, Slug and Web Grenade since you can use these while mezzed, a near permanent condition against several late game enemy types.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

Quote:
Originally Posted by Doomguide View Post
Handy link:
Note the differences between Accuracy and To Hit.

http://wiki.cohtitan.com/wiki/Attack_Mechanics

Doomguide
That link only adds confusion to a new player. Even more so when you tell them an accuracy inspiration is actually To Hit. o.O

Quote:
Originally Posted by Miladys_Knight View Post
Caveat - TD suppresses while mezzed. You'll want extra accuracy in Burst, Slug and Web Grenade since you can use these while mezzed, a near permanent condition against several late game enemy types.
It is rare to mezzed as Devices if you play your cards right.


 

Posted

Quote:
Originally Posted by Gemini_2099 View Post
That link only adds confusion to a new player. Even more so when you tell them an accuracy inspiration is actually To Hit. o.O



It is rare to mezzed as Devices if you play your cards right.
Actually I get mezzed all the time playing devices. I just live through it because there are caltrops and trip mines between me and the baddies.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

Haha so true.


 

Posted

Get a kismet +6 to hit with the AR/Targetting drone combo, and you are pretty much not missing much of anything.


 

Posted

/Traps gets mezzed less than /devices. Perhaps that's what Gemini_2099 was thinking?

I agree though, one ACC in most attacks while running TD.
2 ACC in Slug and Burst. 6 slot those puppies.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by Gemini_2099 View Post
That link only adds confusion to a new player. Even more so when you tell them an accuracy inspiration is actually To Hit. o.O
Agreed, it confuses Vets at times too. No time like now to get it straight before misinformation raises its ugly head. Especially for a player (new or old) willing to come to the boards and ask questions.

Doomguide


 

Posted

Actually, unless you fight a lot of uplevel enemies, 1 accuracy SO is fine regardless of secondary.

It's just when you start fighting +2s and higher you need to worry about more.

I'm serious. Log into a character who has 1 Acc SO in its attacks and watch your combat log. You will be at 95% to hit on the majority of the things you shoot at.

Obviously enemies with defense or to-hit debuffs will change that, but in situations where you are not debuffed and they are not buffed 1 accuracy is sufficent.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by NightSable View Post
Get a kismet +6 to hit with the AR/Targetting drone combo, and you are pretty much not missing much of anything.
This is funny to me since my first Kismet drop was on an AR/Dev blaster. And yea, he didn't miss much of anything.


The Bacon Compels You.

 

Posted

Quote:
Originally Posted by Doomguide View Post
Handy link:
Note the differences between Accuracy and To Hit.

http://wiki.cohtitan.com/wiki/Attack_Mechanics

Doomguide
So... By buffing the ToHit chance and/or debuffing Defence, you get more out of any Accuracy increases you have? Because it uses the final modified ToHit/Def Debuff number in it's calcualtion?


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