Incarnate Travel/power pools


Ashlocke

 

Posted

I have a brute and I didn't pick up a travel power, and wanted to get something that would benefit me more in defense and healing. Now I wish I had one and don't want to suffer my aidself, and Epic powers. How about Incarnate Travel powers/power pools; they would be like your normal travel powers/power pools, but ten times better. Since we are incarnates they should be godlike! You would think, Right. Like the ordinary incarnate powers they shouldn’t be a permanent way to get round. They should also slot different then incarnate powers still having the same tiers 1-4, each tier should have a different ability allowing you to only slot 1 ability at a time.

Superluminal
-You've been gifted with the speed of the gods that transcend your average super hero because of your blessing from the well of Furies. this would be the incarnate version of speed but with twist.

Tier 1 - Inhuman Alacrity -
You are blessed with superhuman speed given by the well of furies. You move so fast that you leave afterimages of yourself making you extremely hard to hit in combat and very elusive against all types of attacks. +Speed, +Defense (All), +Resistance (All)

Tier 2 - Celerity Vacuum Dash- while moving at the speed of light the force of your velocity is so furious that you can carry the wind in your path creating a gale force winds when you stop slamming into your enemies knocking them back. This power act as a teleport when a foe is selected or a location you can travel long distances and a high chance of knock back because your momentum. +teleport (location, or Enemy), +Knock back.

Tier 3 - Intangible Vibration - You can vibrate your molecules so fast that you can past through your enemies, and untouchable for a short limited time. You can weaken their defense, and healing ability by vibrating their molecules. +Self Intangible, Foe -DEF(All), -Res(All), -Regen, -Heal

Tier 4 - Quantum Hasting - You are faster than the human mind can process a thought, your lightning fast thinking allows you to always be head of your enemies as, if you can travel through time and see the next step. this power allows you to reduce the recharge time of all incarnate powers for 3 minutes, and instantly recharge all of them. Self + Recharge to all incarnate powers, and Instant Recharge to all Incarnate powers

Titanic Momentum - You have been bestowed with unstoppable moving force by the well of furies anything in your way is coming crashing down.

Tier 1 - Bowling
- the more you run the more of your enemies go flying this travel power allows you to move with certainty that you will not be stop as long as your momentum isn't stopped. Foe: knock back, Repel

Tier 2 -Titan Ascendance – You can jump extremely high reaching the heavens, your superior leaping ability increases your Defense to all attacks, and adds resistance to Immobilization, also avoiding Knockback effects and resistant to Hold effects providing you with nine points of Knockback protection. Self long Jump, + Defense (All), Resistance (Immobilization), +Resistance (Knockback, Hold)

Tier 3 - Seismic Leap - You can leap great heights, but when you come down the earth quakes beneath your feet causing a localized earthquake immediately around you. Superior Damage (Smashing), Point Blank Area of Effect Foe Knockdown, Teleport ,

Tier 4 - Unresistable Force -
you are empowered with unstoppable momentum once you start to move you can’t be stopped. You pummel all enemies as you run, unlike bowling your strong kinetic force allows you to weaken your enemies defense, resistance, damage, and To Hit chance. Foe -Defense(All), -Resistance(All), -Damage, -To-Hit

Transvection - You have been granted with the power to fly by the well of furies reaching speeds greater than the speed of sound with this travel power, with your superior flying abilities you can dominate the skies.

Tier 1- Enthoegen Levitation - you have powerful psychic energy that allows you to lift your body from off the ground and soar through the sky like an eagle. You have great aerial combat abilities given you defense against all attacks, and allowing you to travel longs distance. Self Fly, +DEF(All)

Tier 2 - Ethereal Domination - You are the king of the air and all enemies found in your airspace comes crashing down as you leap in the air and come down with a double-fist attack slamming them down to the ground causing superior damage, Foe Disorient, Knock down, -Fly

Tier 3 - Sonic Haste
- you can reach speeds at Mach 5 instantly traveling long distance creating a sonic boom as you move at supersonic speed. Ranged (Location), Self Teleport


Tier 4 - Aeronautical Vacuum -
????????? (Still working on an Idea for the for tier)

But this is only a rough draft, and I don’t aspect these powers to actually get into the game I would like the Devs to add there input if Incarnate travel/ power pools could be added into the game, so if we don’t take a normal power pool we could craft our on like incarnate abilities. If anyone have anything to add to them please fill free to edit for me I think it would be neat to have incarnate travel powers since we have team teleport with incandescence.


 

Posted

Tier 4 - Quantum Hasting - You are faster than the human mind can process a thought, your lightning fast thinking allows you to always be head of your enemies as, if you can travel through time and see the next step. this power allows you to reduce the recharge time of all incarnate powers for 3 minutes, and instantly recharge all of them. Self + Recharge to all incarnate powers, and Instant Recharge to all Incarnate powers

I'snt that a bit much?




 

Posted

It's actually possible that one of the five remaining Incarnate slots might deal with some kind of "Incarnate Travel" powers.


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Posted

No. You made your choice, you chose to sacrifice travel utility for more power. Even now, you don't want to give up what you took in its place; you want to eat your cake and have it too.


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Faces of the City

 

Posted

If they add any type of "Incarnate Travel," it will probably be via the current incarnate power system we have now. In other words, it'll be less of a pool, and more of a tree.

To that end, you'll want to take another look at your ideas and make a Core/Radial tree, with each tier being more/less the same thing as the previous version, but slightly better.

That said, I don't see a need for travel powers that are basically travels+destiny mashed together, or variations on what we already have. If you want to make an incarnate travel, make something different (yet doable with the game engine).


 

Posted

Rocket Board
Magic Carpet
Ninja Run
Beast Run
Coyote Form


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Posted

Quote:
Originally Posted by Zombie Man View Post
In Soviet Russia, I don't want a power where I can teleport to anywhere in the universe; I want a power where anywhere in the universe will teleport to me.
Fixt


 

Posted

I'm sure I'm not alone in saying that I will be sorely disappointed if one of the incarnate powers turns out to be wasted on travel. It's not that hard to travel around in this game using temporary powers or purchased inherents like Beast Run, Ninja Run, etc. It's also ridiculously easy to get a normal travel power now that you can select any of them at level 6. I want new and awesome things I can do with my incarnate abilities. I don't want to just travel places with them.


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