I'm hating the game right now


Bloodspeaker

 

Posted

Quote:
Originally Posted by Ironblade View Post
So is the Sun.
Are you implying that the game is bright and shiny and we love it? I agree then.

If you're implying that it will last as long as the sun, I'm very sorry to say that won't happen.
I'm serious. I give this game 2 years, maximum, before it is broken in so many ways that it becomes practically unplayable for most people, or at least well on its way to that.
It will be missed, when that sad day comes, if they do not do what is necessary to avoid it.


 

Posted

Quote:
Originally Posted by Snow Globe View Post
By any chance are you using the nVidia 280.XX drivers?
No I'm on 2.96 I think. I've spent a few hours on the nVidia website (I've got a GTX460) making sure I'm on the latest drivers just in case but I'm set to auto update.

Quote:
Originally Posted by Hyperstrike View Post
What REALLY needs to happen is at least a temporary suspension (or at least a marked slowdown) of new development while the game code gets a good "thrice-over" and has someone thoroughly fuzz the results.

That isn't going to happen though. It can't. Paragon's built their workflow pipeline for ship-and-patch. And it's going to keep going that way until the game crashes down around their ears.
I agree with this 100%. It NEEDS to happen, but it won't.

Some have commented here about it being something to do with players maintenance - but that stretches credulity. The other night, we tried to run Kahn (on Defiant) and gave up after three entire team crashes on the first mission and three more on the second. This was not one or two, it was the entire team. That is completely unacceptable.

Also if it were to be a driver issue or a system issue, you'd expect that other games and software would prove equally unreliable. However my experience is that other games do not crash (or if at all, very very rarely) and I have a distinct crash pattern: I crash on iTrials. I don't (normally) crash on TFs - even Apex and TM. If it were a driver issue, then it is likely that my "crash pattern" would likely be more of a broad spread.

Quote:
Originally Posted by Ironblade View Post
So is the Sun.
The Sun ain't gonna last that long and Murdoch knows it!



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
Also if it were to be a driver issue or a system issue, you'd expect that other games and software would prove equally unreliable. However my experience is that other games do not crash (or if at all, very very rarely)

The Sun ain't gonna last that long and Murdoch knows it!
1) Most games I have played rarely have any issues. The MMOs I play even rarely, or don't at all, crash(aside from the ones originally created by Cryptic) and usually have few issues, and all small, because they are smarter about running them.
City of Heroes is unbelievably bad compared to those other games and MMOs.(though Champions Online is much worse)

2) Who is this "Murdoch"?


 

Posted

Quote:
Originally Posted by Ironblade View Post
So is the Sun.
Quote:
Originally Posted by Scarlet Shocker View Post
The Sun ain't gonna last that long and Murdoch knows it!
Quote:
Originally Posted by T_Immortalus View Post
2) Who is this "Murdoch"?
Rupert Murdoch is the owner of a tabloid called The Sun.


"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy

 

Posted

Quote:
Originally Posted by GATE-keeper View Post
Rupert Murdoch is the owner of a tabloid called The Sun.
Where have I heard that name before???

Edit:
Of course, 2012. Charlie sure went out with a bang!


 

Posted

Quote:
Originally Posted by T_Immortalus View Post
Where have I heard that name before???

Edit:
Of course, 2012. Charlie sure went out with a bang!

Probably the Phone Hacking scandal and whether it is affecting any more of NewsCorps.


Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant

 

Posted

Seems like a multifaceted issue, to be honest; an incongruency between multiple game issues and the idiosyncrasies of the playerbase's individual systems. I extensively upgraded my system back in Feb, and I've had absolutely none of the problems that a great many people describe, either here or in numerous other threads, regarding numerous other post-i22 issues (Mastermind pet insanity, among others). It's certainly not JUST the game itself... but it's definitely the game itself.


Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas

Obviously, I don't care about NCSoft's forum rules, now.

 

Posted

Your signature reminds me.

The pets locking up after a zone load bug is still there.
It actually didn't affect my Demons/Time mastermind after Freedom launched. I think Demons are the only ones that it didn't affect.

The only difference I can see is that Demons, at least for a time, didn't have stacking occur on the upgrade that were cast on pets after each loading screen.
It seems that once the upgrade icons on pet buffs should too high a number, in the double digits, they just lock up.

It could also partly be causing the AI problems if it "sort of" grants them multiple copies of the powers from the upgrade, maybe making it a lot harder for the pets to choose "which copy of this power do I use?".

Anyway, it would solve the stuck issue likely.


 

Posted

I've been in touch with support and they suggested I run in Safe-Mode for a bit which I did and crashed during the Underground Trial too but this time I was able to C&P the error and fire it off to them, so hopefully they will be able to find some clues in that



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Have you tried opening the NC Soft Launcher, clicking the arrow next to CoH or right clicking CoH in the list, and selecting Repair (Consistency check)? When I first started playing, almost every patch I would have problems. Sometimes crashing, but mostly constant mapserves. I found that doing a repair after the game updates the problem for me goes away. So now every time the game patches I do that and haven't had a problem for a while. It might not solve your problem, but it couldn't hurt to try. Only takes at most a few minutes to complete the consistency check.