Bringing the Peace- The last builds I'll ever post.
So, since the Devs have decided to start selling purple IO's in the paragon market soon
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*shakes head* Seriously?
![](http://img.photobucket.com/albums/v442/egmccann/sixthdoctorfacepalm.jpg)
... and yeah, I do think that's deserving.
(And yes, I do actually like the Sixth Doctor.)
Bill, you should check this out, get your two cents in:
http://boards.cityofheroes.com/showthread.php?t=286387
(Note: At one point during this thread, you will have to decide between "Team THB" and "Team Dechs." Just know that we both love everyone no matter which side they choose.)
Bill, you should check this out, get your two cents in:
http://boards.cityofheroes.com/showthread.php?t=286387 (Note: At one point during this thread, you will have to decide between "Team THB" and "Team Dechs." Just know that we both love everyone no matter which side they choose.) |
![Big Grin](images/smilies/biggrin.gif)
"Team THB" and "Team Dechs." Just know that we both love everyone no matter which side they choose.)
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![Big Grin](images/smilies/biggrin.gif)
THB you're Cap, Dechs is Iron Man. Not a groundbreaking analogy but its the one I'm going with.
I don't want to see the time I've invested suddenly feel all for nought with the introduction of purples to the market. This makes me think about un-subscribing, but I know i'll probably get over it in the coming months.
I don't want to see my hardwork suddenly feel all for nought with the introduction of these abominations. This makes me seriously consider un-subscribing.
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Could you please define your "hard work"? Is it a few hours a day buying, crafting, and selling things on the market? Is it spending a few hours a day farming AE maps to sell bronze ticket rolls? Is it a few hours a day farming Dreck map for purple drops?
I design nuclear power plants forty five hours a week. I also have a family and a house to take care of. What the hell makes your hours of hard work more valuable than mine? I don't have time to complete the "sanctioned methods" of obtaining purple enhancements. If I want to spend some of my "hard work" to get purple enhancements, why the hell shouldn't I?
In fact, I could do it right now. There are plenty of ways to buy influence/infamy for cash. They just happen to be against the ToS and virtually unenforceable. Since this is already happening today, selling purples in the NCSoft market doesn't change anything. All it does is get the money that's already being spent on influence to go to the people developing the game.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
*Warning. Strong opinion to follow, but it is nothing personal. I have seen this argument before and this is my canned response.*
Could you please define your "hard work"? Is it a few hours a day buying, crafting, and selling things on the market? Is it spending a few hours a day farming AE maps to sell bronze ticket rolls? Is it a few hours a day farming Dreck map for purple drops? I design nuclear power plants forty five hours a week. I also have a family and a house to take care of. What the hell makes your hours of hard work more valuable than mine? I don't have time to complete the "sanctioned methods" of obtaining purple enhancements. If I want to spend some of my "hard work" to get purple enhancements, why the hell shouldn't I? In fact, I could do it right now. There are plenty of ways to buy influence/infamy for cash. They just happen to be against the ToS and virtually unenforceable. Since this is already happening today, selling purples in the NCSoft market doesn't change anything. All it does is get the money that's already being spent on influence to go to the people developing the game. |
You can, after all, use the same argument for many other things. Why should someone make their own X when they can just go buy it elsewhere? Well, they *like* the sense of achievement, of having taken the time to go through and "earned" them *in the context of whatever it is.*
Some people try to put this down as "elitism," which it isn't - but at the same time, yes, for some people the fact they *did* do things the "long way" and it's now being just handed out for a bit more cash is disappointing. Obviously, not everyone feels this way - not even the "achievers" that did it that way will - but some do.
(Similarly, what if they had a "badge pack?" Pay $15, you get every badge in the game handed out to every character on the account? Some people put in a lot of time earning them in game - would you think they wouldn't have the right to be very disappointed at seeing that come into the market?)
Putting them down for feeling this way is, frankly, a bit rude.
I "get" your viewpoint too, don't get me wrong. I don't think either point of view, though, deserves to be put down like that.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
To me it just defeats the purpose of the game. The point of any game I play is to progress through it. Purples and Incarnates to me are like the last "unlocks" in a console game. They take effort to earn through playing the game, and once I get them, that achievement is fun for me. Like I said in the other thread, this to me is like if I could go out and buy a console game, and then pay an extra $30 to buy it with everything unlocked and completed for me. There would just be no point in the game for me because I wouldn't feel any sense of accomplishment after beating it... I would just feel like I wasted a bunch of time because 10 other guys I knew completed it before they even played it.
I'm really not trying to put anyone down. My point is that if pressing a few buttons for a few hours a day is hard work, then so is slaving away at a full time job.
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Yes, the game is a luxury, designed for enjoyment - but there are items meant to be more difficult to get inside the game, goals you need to "stretch" one way or another for, whether that's trying for straight drops, researching and working the market to get the INF to buy it or what have you, and having those items available for straight-up purchase ruins that aspect of the game for some.
(Disclosure: Not me. I don't care about IOing, etc, as long as I'm having fun. My more vital concerns are where it sticks the bar for assumed levels of power in later content. If it's truly impossible for a character on all- or mostly - SOs to finish starting in issue, say, 25-26, it's bad for the game.)
Different people enjoy different things in different games. What I don't understand is how them selling purples on the market affects how you enjoy your game.
Purples and Incarnates to me are like the last "unlocks" in a console game. They take effort to earn through playing the game, and once I get them, that achievement is fun for me.
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Like I said in the other thread, this to me is like if I could go out and buy a console game, and then pay an extra $30 to buy it with everything unlocked and completed for me. There would just be no point in the game for me because I wouldn't feel any sense of accomplishment after beating it... I would just feel like I wasted a bunch of time because 10 other guys I knew completed it before they even played it.
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Nothing they do can take away from what you have done.
Yes, the game is a luxury, designed for enjoyment - but there are items meant to be more difficult to get inside the game, goals you need to "stretch" one way or another for, whether that's trying for straight drops, researching and working the market to get the INF to buy it or what have you, and having those items available for straight-up purchase ruins that aspect of the game for some.
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Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I just don't see how. It's just another way to use your resources (time) in exchange for goods (enhancements).
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But like I said, my biggest concern with it is that having these more widely available via direct purchase may move the bar on assumed power in game content.
THB and Dechs... I know exactly where each of you are coming from. I used to play another MMO (who's name won't be said, but there was also a red and blue side with orcs and humans) where getting those last couple of stat points, that last gear enchantment, that final purple item was a huge achievement. And, coming from that sort of playstyle, I can completely relate with THB. I find enjoyment in trying to achieve something hard to get in a game. There are challenges put in place that, when overcome, are -supposed- to feel rewarding. And, by allowing others to simply use real-world currency to simply buy these sets, it feels like they're letting go of the idea of "achievement". It bothered me at first too, THB.
I talked to Dechs about it as well. What I personally got out of the conversation is that even though players that like the feeling of achievement may not agree with this method of gaining purples, other players may greatly appreciate this. Some players may or may not have the time to actually attempt to obtain these purples. Hell, some of these players don't even have time to get to level 50 in a reasonable amount of time, or even at all. By doing this, NCSoft is not only helping to stop the illegal transactions that other sites promote, but they are giving these other players a chance to play on an equal playing field.
Also, this is quite personal opinion, but I've never really seen CoH as a PvP mmo. That being said, in PvE, we're normally all working together, never against. Easier access to purples can only help you and your allies. Your friends will get stronger, your ability to storm through virtual mobs will be faster, and your experience personally won't change. If you, as a player, don't want to go and buy purples from the store, you can still go and earn them regularly like you always have. The only big change I can see happening is the price of purples dropping in the Auction House. Personally, I welcome that.
I don't think this is as bad a thing as people are making it out to be.
Templar of Judgement Level 50+++ Triform Warshade - Server Freedom
And you thought eight Kheldians were awesome...
My initial reaction was that I didn't feel like I would keep playing the game once these go live. Dechs definitely talked me down from the ledge in game, even though it took me a couple of days to cool off about it. I still don't like it one bit, but perspective wise there are too many things I like about the game to quit over this. Basically where I'm at now is I'm just not going to post my builds anymore once these go live... I have to accept the fact that people can get purples without any in-game effort or the same amount of time on their characters that I put into mine, but that doesn't mean I have to enable it.
I can't even tell you guys how many PM's and tells I've gotten asking to see my builds. I explained this in my original post, but just to reiterate, even though it looks like I have to accept this decision that PS made, it doesn't mean I have to enable it.
Can we talk about my Peacebringer builds now?
*Incandescent Strike's the thread*
Wait, a Peacebringer? Who plays a Peacebringer? >.>
*Incandescent Strike's the thread* |
After playing a Warshade for so long, sometimes you start to wonder what it feels like to be ordinary.
![Big Grin](images/smilies/biggrin.gif)
I kid. Obviously my Warshade is much more powerful than my Peacebringer, because well, he's a Warshade... But this latest approach to bringing the Peace is actually very fun and rewarding. It's so AOE heavy that it's a nice change of pace from my Warshade, who is mostly single target and control focused.
Many years ago, as far as I am aware, when the market idea was introduced anyway. I was the first person I knew of to suggest selling IO sets. Some people have more time than money and some people have more money than time was my exact words. I guess I know whose camp I am in though, my own.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Maybe Psychic Rep can make "Team THB" and "Team Dechs" t-shirts
![]() |
*High fives Doom*
THB you're Cap, Dechs is Iron Man. Not a groundbreaking analogy but its the one I'm going with. |
THB, I would ask you to reconsider your position once things cool off a bit. This game thrives when people share ideas and post builds and help other people. It makes for better gaming all around. Over the years I have had tons of selfless help from great souls like Werner, Iggy Kamakaze, BassAckwards, Ricodeh, and even you (I posted about your Fire/MM build in the pylon thread).
This game has never been about loot enabling one player to somehow lord over another.
People have time, or money, but generally not both. Selling stuff in the paragon market makes it a more "level playing field" for people who can't spend hours in the game (playing or marketing) to get higher end items. And it does it in a way that helps the game, not that helps [insert ethnic group] gold farmers. People are buying purples today but through grey/black channels. This legitimizes it. That's all. And at the pricing scheme that's been proposed, I can't see very many people doing it. It's like US$20 per purple set.
I really hope you will reconsider and continue to help the community.
*Warning. Strong opinion to follow, but it is nothing personal. I have seen this argument before and this is my canned response.*
1. Could you please define your "hard work"? Is it a few hours a day buying, crafting, and selling things on the market? Is it spending a few hours a day farming AE maps to sell bronze ticket rolls? Is it a few hours a day farming Dreck map for purple drops? 2. I design nuclear power plants forty five hours a week. I also have a family and a house to take care of. What the hell makes your hours of hard work more valuable than mine? I don't have time to complete the "sanctioned methods" of obtaining purple enhancements. If I want to spend some of my "hard work" to get purple enhancements, why the hell shouldn't I? 3. In fact, I could do it right now. There are plenty of ways to buy influence/infamy for cash. They just happen to be against the ToS and virtually unenforceable. Since this is already happening today, selling purples in the NCSoft market doesn't change anything. All it does is get the money that's already being spent on influence to go to the people developing the game. |
Just to clarify a few things:
1. "Hardwork" is probably not the term I should have used. Time invested would have been more accurate. While farming and marketeering are completely viable means of funding character builds, I do very little to zero of either. I don't farm anymore at all and only did for a very very brief time. I also only recently started actively using the market to make a little extra inf. The "hardwork" I was referencing was really just my accumulation of time and influence gained as well as drops that I've gathered from doing regular content solo or teamed with friends over the past 3 years which has funded my ONLY heavily IO'd character, my Warshade. In fact I don't have another alt that has many if any io's.
2. While I don't have a family of my own yet, I also work 40-45+ hours per week. I live in the city, some distance from my extended family of whom I try to see as often as I can as my siblings are starting families of their own. On top of that I have obligations outside of family and work that I've committed myself to. Somedays I'm only home often enough to sleep. So I can understand life gets busy and not all of us have time to grind inf to fund these kinds of expensive builds and this is a logical solution for the casual gamer. My intention was not to make your "hard work" outside of the game seem less valuable than mine or anyone elses for that matter.
3. Of course you have every right to purchase IO's that are introduced to the market and no doubt many will, I was only trying to express MY disappointment at the thought of how long it took me to gather the purples for my Warshade that now they'd be suddenly available for purchase? As a casual player, this took me quite a long time. Maybe I'm doing it wrong but either way It was a lot of my spare time invested over a long course.
It is better that they make these available for purchase from a logical and business standpoint and I agree. Rather the money go back into the game than into the inf farmers pockets and I get that, its not beyond my scope of understanding. Regardless I can't help but be a little bummed about this situation.
At any rate, I apologize for any frustration caused. Back to the PB builds!
Whoa, realizing now that my comments pertaining to my disappointment with said purples coming to the market was really out of place for this thread, I appologize to THB. I did not mean to derail this thread, but I suppose I should know better.
Just to clarify a few things: 1. "Hardwork" is probably not the term I should have used. Time invested would have been more accurate. While farming and marketeering are completely viable means of funding character builds, I do very little to zero of either. I don't farm anymore at all and only did for a very very brief time. I also only recently started actively using the market to make a little extra inf. The "hardwork" I was referencing was really just my accumulation of time and influence gained as well as drops that I've gathered from doing regular content solo or teamed with friends over the past 3 years which has funded my ONLY heavily IO'd character, my Warshade. In fact I don't have another alt that has many if any io's. 2. While I don't have a family of my own yet, I also work 40-45+ hours per week. I live in the city, some distance from my extended family of whom I try to see as often as I can as my siblings are starting families of their own. On top of that I have obligations outside of family and work that I've committed myself to. Somedays I'm only home often enough to sleep. So I can understand life gets busy and not all of us have time to grind inf to fund these kinds of expensive builds and this is a logical solution for the casual gamer. My intention was not to make your "hard work" outside of the game seem less valuable than mine or anyone elses for that matter. 3. Of course you have every right to purchase IO's that are introduced to the market and no doubt many will, I was only trying to express MY disappointment at the thought of how long it took me to gather the purples for my Warshade that now they'd be suddenly available for purchase? As a casual player, this took me quite a long time. Maybe I'm doing it wrong but either way It was a lot of my spare time invested over a long course. It is better that they make these available for purchase from a logical and business standpoint and I agree. Rather the money go back into the game than into the inf farmers pockets and I get that, its not beyond my scope of understanding. Regardless I can't help but be a little bummed about this situation. At any rate, I apologize for any frustration caused. Back to the PB builds! |
I have to accept the fact that people can get purples without any in-game effort or the same amount of time on their characters that I put into mine, but that doesn't mean I have to enable it.
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Returning to your build:
Was kinetic combat in brawl is really necessary? As far as I can see when you toggle maneuvre, combat jumping and combat flight you have %40.3 s/l defense even if you remove kinetic combat from brawl it downs to %36.5 which is well within a small lucks range. Removing kinetic combat from brawl will give you 3 slot which with one you can place shield wall into either CJ or maneuvre or other defense power and you can put other two slot in health for a numina proc and a numina heal proc which will make your regen 15.43hp instead of 11.96 hp (and you will lose only like 3 max hp tops) and you can get for example assault instead of grant invisibility.
So, since the Devs have decided to start selling purple IO's in the paragon market soon, I have decided that I will no longer be sharing builds with the general public. I'm starting this thread to bring attention to that fact (that means no more "Can I see your build?" PM's, lurkers) and to share one last pair of builds for old time's sake, before these abominations go live.
I brought my Peacebringer out of retirement on a whim, because I had a decent pile of infamy and I couldn't decide what to spend it on. I ended up picking my Peacebringer after playing around in Mids for a while. I decided to make a Tri Form build in order to get the most "AOE for my buck." I won't use Photon Seekers or Solar Flare- They scatter mobs all over the place and make for completely unmanageable Knockback.
Here's what I've done with this build: I have 32.5% s/l defense in all forms. I can run a well enhanced ST chain in human form with -res procs in every attack. I have an AOE chain of Dwarf Flare>Nova Emanation>Nova Detonation. I have Dawn Strike. Yes, the Nova AOE's and Dawn Strike have knockback, but it can be controlled through positioning, unlike the KB from Solar Flare and Photon Seekers. Yes, Dawn Strike has a crash, but one small blue and conserve power is plenty to cover it and get right back in the game, so long as LF isn't about to crash too (I've made that mistake once or twice, I'm not gonna lie.)
I didn't want to purple this build out right away because I wasn't sure if I would even like it, but so far I do, so it's a definite possibility. I got the PVP IO's for dirt cheap after the converter bomb, but I'm holding off on purple sets for the time being.
Here's what the build looks like right now on live. It's been soloing DA on 52x8 (I BARELY have any incarnate stuff for him, a t1 reactive and t3 spiritual is all) and select tips on 54x8.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Hero Profile:
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Level 1: Gleaming Bolt Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/Dmg/Rchg(36), Decim-Build%(37), Achilles-ResDeb%(37)
Level 1: Incandescence S'fstPrt-ResDam/Def+(A)
Level 2: Gleaming Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(37), Decim-Dmg/Rchg(40), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(42), Achilles-ResDeb%(42)
Level 4: Shining Shield GA-3defTpProc(A)
Level 6: Bright Nova P'Shift-End%(A)
Level 8: Essence Boost Numna-Heal/Rchg(A)
Level 10: Radiant Strike KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), HO:Nucle(43), Achilles-ResDeb%(45)
Level 12: Inner Light Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31)
Level 14: Hasten RechRdx-I(A), RechRdx-I(31)
Level 16: Maneuvers LkGmblr-Rchg+(A)
Level 18: Combat Jumping LkGmblr-Rchg+(A)
Level 20: White Dwarf ResDam-I(A), ResDam-I(31)
Level 22: Reform Essence Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(48), Dct'dW-Rchg(48)
Level 24: Quantum Acceleration LkGmblr-Rchg+(A)
Level 26: Glowing Touch Numna-Heal/Rchg(A), Numna-Heal(45), Numna-Heal/EndRdx(45), Numna-Heal/EndRdx/Rchg(46)
Level 28: Grant Invisibility SW-ResDam/Re TP(A)
Level 30: Tactics Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 32: Dawn Strike Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Restore Essence RechRdx-I(A)
Level 38: Light Form RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(39), RctvArm-EndRdx/Rchg(39), TtmC'tng-ResDam/Rchg(46)
Level 41: Thermal Shield ImpArm-ResPsi(A)
Level 44: Quantum Shield Aegis-Psi/Status(A)
Level 47: Vengeance LkGmblr-Rchg+(A)
Level 49: Conserve Energy RechRdx-I(A)
Level 50: Spiritual Core Paragon
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Level 2: Swift Flight-I(A)
Level 2: Health Mrcl-Rcvry+(A)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-End%(A)
Level 1: Brawl KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Cosmic Balance
Level 1: Energy Flight Flight-I(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 10: Combat Flight LkGmblr-Rchg+(A)
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Level 8: Bright Nova Blast Dev'n-Hold%(A)
Level 8: Bright Nova Bolt SKheldiansG-Rchg/FormBuff(A)
Level 8: Bright Nova Detonation Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Acc/Dmg/EndRdx(5), Posi-Dam%(5), FrcFbk-Rechg%(50)
Level 8: Bright Nova Scatter KheldiansG-Acc/Dmg(A), KheldiansG-Dmg/Rchg(7), KheldiansG-Acc/Dmg/Rchg(7), KheldiansG-Dmg/EndRdx/Rchg(9), KheldiansG-Acc/Dmg/EndRdx/Rchg(9)
Level 20: White Dwarf Antagonize Zinger-Taunt(A), Zinger-Taunt/Rchg(25), Zinger-Taunt/Rchg/Rng(27), Zinger-Acc/Rchg(27), Zinger-Taunt/Rng(29), Zinger-Dam%(29)
Level 20: White Dwarf Flare Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15)
Level 20: White Dwarf Smite KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 20: White Dwarf Step Zephyr-ResKB(A)
Level 20: White Dwarf Strike KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 20: White Dwarf Sublimation Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(23), Dct'dW-Rchg(25)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|AF38639F5BFBC4FBDE52D734CF1B9ED7F4167CC794EFC10FC CCC43AEA6BF1E2B3D8|
|FD8AFF931F88479E229F88C1996B533A6E916FB741499274B E05DEC5619B4991177|
|2CFADB87FEF6A1BFFDE86F3FFA3B80FE8ED663551D3B1FC0C EB763E7DBB1F3B1FA5|
|CA17F468EFF890F213E84F830E23BEB73A58EBB228CBB228A BB228ABBA20377C502|
|0564B09F7F01DF5E0428|
|-------------------------------------------------------------------|
Here's what the build will probably look like if I decide to invest more into it:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1782;762;1524;HEX;|
|78DA6D94DB4E13511486F7B4BBD49663197A007AA6D0424BA 11C3C0563441283A21|
|61B2F0D2932C824B5AD6D217AE985CFE0853E80573E828ABE 84175EF80280468D1A|
|C07131EBA71D5327997C7BFED96BFD6BF69ABD6F3E5EEA7A7 DEDE965A1F45F2D15E|
|BF5B5BC56BCAFADD7F4F203ADE6BC556C6CD78A25717239E9 1EB5BE5DBBBDB9A995|
|EBFA8E965DD97EA8972BDBF5B545CAD148FC336B496B9B758 5927A96CB5B5A4D2B3|
|7B2A70377BE5229650B554DDBE835872B5A7143ABD5B7F46A D7E97395727ACC87E5|
|F28E5ED7D7F592DE78220254DB39BA7F3B042E438A0582142 27CCA1031274538633|
|719DDB509A14AB1D78A11C2AF081192E2903485358792B199 F36393CC912C3805E6|
|9809E4DBA7583BF2D967D8EB8834B63114C70B9E9778C93CA 0174E85E73B135CE33|
|1692EF8BBC6903FC91C4B81E3609A9984BF41B19DF0EA8457 125E716A62377B29DD|
|69F68A821E7AD78BBA7BBD8AA9291D427858B37BF284B8149 95566EE0E58607E235|
|F15BE6A867326C1EFF4CE8BBE7883BC26E321300C46981351 E6670AF0A31E3FEAB1|
|533D83ACD9060BAC4DDC0557995FC96B1871C3F3ACA9F46D2 1D416C29A64B0260EC|
|A19C15A470E792D3347CCC963F00F6830A704D7F893BCE2F0 8A631D7F91368A351B|
|8D907F92E6C7C038331765FAA8AE14E253F8C61ED2D2D0D23 7D86780B42CB42CE6F|
|D209F6968D3F0DE73D37F8B7F491961EDC0AA5D67DF7DAB66 D025BE5895E7FC9541|
|D9DC197681EE47D1FD18BA1F43F7C3E6DC9304869192961D8 52A26AC9AE938DDA6E|
|4DA94D93665AE4D596953F2B2B97BF175AEBEE69E340AB2B9 B7840B6BE9927CBE99|
|7BF01557ECB66A1FB80F9D2DCDE19CE155B2CD82734C390F9 E65763C6376B562A5F|
|30DE7EB78CB3CF30EDC65BADFA3EFB2B9A71C6A99F3B82BC8 57051F317B6A609DE9|
|6DC54AF53C6B7D17C08BCCFE05F012D3D78AB1ABE8F8003A3 E808EFBD0717F6BAE5|
|03F717CE03FF13EC407101F40FCA0B53E9C09433813867026 047126047126AC5240|
|0E7DFC6819E7DD66F7CDF13DCBB86819AF5BC67F01463008D 2|
|-------------------------------------------------------------------|
Enjoy.