Distortion Field and the Lockdown proc


Aggelakis

 

Posted

If I stick Lockdown's chance for hold in Distortion Field from Time Manipulation, then it has a 15% chance to go off on every target and checks every ten seconds, right? And it doesn't matter if the actual hold for Distortion Field fires, just that it can hold is enough to make Lockdown potentially fire?

I'm pretty sure that's how it works, but I want to be positive before I go for it.


 

Posted

Not sure of the raw numbers but I have it on ALL of my time toons. Yes, it goes off that much and is that good. Get use to the tesla cage hold animation.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Good to know. As a followup question, which is going to fire more: the 2 PPM of the store bought version, or the straight 15% chance of the regular version?


 

Posted

Quote:
Originally Posted by MechaCrash View Post
Good to know. As a followup question, which is going to fire more: the 2 PPM of the store bought version, or the straight 15% chance of the regular version?
Well, PPM means procs per minute, so I would suspect that's about 1 every 30 seconds.

15% chance means 1 per every 6.666 proc attmepts, which occur every 10 seconds making it occur once every 66.666 seconds.



If my math is correct, the store bought(or reward merit purchase) proc is the better option.
(Edit: Though I have no idea how they actually calculate the 2 PPM, and it's still random chance which depends on luck.)


 

Posted

Quote:
Originally Posted by T_Immortalus View Post
Well, PPM means procs per minute, so I would suspect that's about 1 every 30 seconds.
In a single-target attack, you'd be correct. AoEs get a penalty, though. That penalty varies by AoE size, target cap, and cone arc, but we don't know exactly how.
Quote:
Originally Posted by MechaCrash View Post
Good to know. As a followup question, which is going to fire more: the 2 PPM of the store bought version, or the straight 15% chance of the regular version?
Good question. Nobody has figured out the formula behind it yet. If you try it, tell us what happens >.<


 

Posted

Quote:
Originally Posted by Hopeling View Post
In a single-target attack, you'd be correct. AoEs get a penalty, though. That penalty varies by AoE size, target cap, and cone arc, but we don't know exactly how.
Well, I assume that the "2 PPM" and "15% chance" are both "if in a single target power".
That would mean that they are directly comparable and likely still proportional within the same AoE power.

Essentially, my calculations were "in a vacuum" irrespective of the power they are placed in.


So yes, 2 PPM would be better, unless things get screwed up more than anticipated with AoE powers.


Edit:
Actually, I did assume a toggle with a "every 10 seconds proc check", but I don't think the power matters so long as they are in the same power.


 

Posted

The 15% chance is always a 15% chance. It is specifically only the PPM procs that have a reduced proc chance in AoEs.


 

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Quote:
Originally Posted by Hopeling View Post
The 15% chance is always a 15% chance. It is specifically only the PPM procs that have a reduced proc chance in AoEs.
Ohhhh.

Well, I never did like overcomplicated under-documented systems. This is just another "caveat emptor" instance of that.


I would go with the 15% chance proc then simply because it is easier to understand, thus likely more predictable, and wouldn't be wasted money like the other if it didn't perform as expected.


 

Posted

I've got the store version in mine and it there were a LOT of sparkling cagey things going off on an 8 man last night.

That's not very scientific but it did seem to me to be about as I'd expect in terms of effectiveness. The vagueness about how it actually works is a downside though (I didn't know about it at the time when I was spending my free points for this month) so if I was to do-over I'd go with the 15% one until some redname actually explains how the market version works.


 

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Another advantage of going with the 15% of the regular crafted one is that if it turns out to be the inferior option, I can unload it on the market and recoup some of my costs. But the store bought one? I am stuck with that forever.

Due to that, and the uncertainty around the store bought version, I think I'll go with the regular version. Thanks for the answers.


 

Posted

That's true too, although the 2 PPM proc has some good uses elsewhere. Notably, it should have a 100% proc chance in the 32-second epic pool holds, which means the power will always hold a boss in one shot. You could do a similar thing with the 4-minute AoE holds in control sets.


 

Posted

Another place the lockdown storebought proc shines is aoe holds with 240sec cooldowns

even with the penalty for being aoe its 100% chance to proc turning your aoe hold into a mag 5 aoe hold for 8 sec every time you fire it, which gives you ample opportunity to slap a ST hold on a boss to make sure they stay held.

If your aoe control power also takes damage sets (a few do) a damage proc would also turn that power into a pretty decent aoe for a controller... especially if you used an epic dmg proc like say a store bought epic hold set dmg proc or the epic controller ATE set proc

the value of such a proc in an aoe control is probably much less for other AT's though since they typically have better aoe dmg options than controllers do. The store procs would also not be 100% in long recharge aoes like volcanic gasses since the proc rate is not determined by the long recharge in that case... but rather the recharge time of the pulsing psuedopet powers which is much shorter.


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Posted

Quote:
Originally Posted by MechaCrash View Post
Good to know. As a followup question, which is going to fire more: the 2 PPM of the store bought version, or the straight 15% chance of the regular version?
Where do you find the PPM of storebought procs? That would be handy thing to know. Are all storebought ones PPM instead of procpercast now? I just bought a Posi proc a week or two ago and haven't used it yet.



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Posted

Quote:
Originally Posted by Psychic Guardian View Post
Where do you find the PPM of storebought procs? That would be handy thing to know. Are all storebought ones PPM instead of procpercast now? I just bought a Posi proc a week or two ago and haven't used it yet.
all store bought enhancements have always been proc per minute as far as I know

also the ppm is found on the enhancement tooltip itself

I'm not sure how you can see before you buy unless you have a tooltip link handy


Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
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Posted

Is the tooltip visible from the email window? I'm more concerned about it there than the market. Hm, I bet all the 20% chance for dmg ones use the same ppm, There's gotta be some forum/wiki guy who'll figure out the pattern and make a list lol .



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Posted

Quote:
Originally Posted by Psychic Guardian View Post
Is the tooltip visible from the email window? I'm more concerned about it there than the market. Hm, I bet all the 20% chance for dmg ones use the same ppm, There's gotta be some forum/wiki guy who'll figure out the pattern and make a list lol .
I dont believe the tooltip can be seen from the email window nor does the market description list as I recall. Your only option is a link or having the physical enhancement on hand.


Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30

 

Posted

Yeah, as far as I know, the only way to see how many procs per minute a store bought IO has is to look at the actual IO itself. I got the numbers by buying the thing on the beta server, where everything costs zero points.


 

Posted

Quote:
Originally Posted by MechaCrash View Post
Yeah, as far as I know, the only way to see how many procs per minute a store bought IO has is to look at the actual IO itself. I got the numbers by buying the thing on the beta server, where everything costs zero points.
cough cough cough look at my link cough cough cough


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