Bug Out!


Beelzy

 

Posted

I was looking at the Devouring Earth Swarms. It is an interesting visual and I was wondering whether it would make a good set.

What do you think, would this be a good set, should it be ranged, control, or support?

What powers will fill in the blanks?

I will be posting a set later, but I want to hear what the community has to say.


 

Posted

I still want a Giant Bug mastermind set. Bugs > Mammals (I use bugs here for any collection of creepy-crawlies).

Ideally it would focus on smaller, more numerous pets compared to the current sets (ie the Tier 1s come in pairs and some of the other Tiers have chances to raise / summon additional bugs in combat).


 

Posted

I had originally referred to that, but thought better of it seeing as Beast Mastery is still, technically, under non-disclosure.

That being said, a single power is not enough...

Imagine a Control set:

T1 Stinging Swarm (Moderate DoT (Lethal/Toxic), -res, -def)
T2 Scorpion's sting (Minor DoT (Lethal/Toxic), Hold)
T3 Spider's web (-reg, -rec, immob, minor toxic damage)
T4 Insect Camouflage (+Def (self), -threat)
T5 Nesting Field (summon nesting field (targeted AoE, 30s effect, -movement, chance for minor lethal/toxic damage, chance for stun, chance for terror)
T6 Personal Swarms (Summon Pet swarm x3)
T7 Plague of Locusts (Targeted AoE, Hold, -res, -def, minor smashing DoT)
T8 Hornet's Nest (Pseudo-pet, area toxic/lethal damage aura, -res, -def, chance for terror)
T9 Black Widow's Kiss (Summon Black Widow, Black widow powers include a minor summon for spiderlings)


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
I use bugs here for any collection of creepy-crawlies
Like the wily nautilus?


 

Posted

Quote:
Originally Posted by GuyPerfect View Post
Like the wily nautilus?
Indeed. Cephalopod Summoning is also high on my Want list.

*sigh* If only Lusca hadn't gotten that restraining notice.


 

Posted

Quote:
Originally Posted by Beelzy View Post
I had originally referred to that, but thought better of it seeing as Beast Mastery is still, technically, under non-disclosure.
Beast Mastery hasn't been under non-disclosure since it hit Beta. All Betas are open Betas now, all VIPs have access, and there is no penalty for sharing what's there.


@Roderick

 

Posted

Quote:
Originally Posted by Beelzy View Post
I had originally referred to that, but thought better of it seeing as Beast Mastery is still, technically, under non-disclosure.

That being said, a single power is not enough...

Imagine a Control set:

T1 Stinging Swarm (Moderate DoT (Lethal/Toxic), -res, -def)
T2 Scorpion's sting (Minor DoT (Lethal/Toxic), Hold)
T3 Spider's web (-reg, -rec, immob, minor toxic damage)
T4 Insect Camouflage (+Def (self), -threat)
T5 Nesting Field (summon nesting field (targeted AoE, 30s effect, -movement, chance for minor lethal/toxic damage, chance for stun, chance for terror)
T6 Personal Swarms (Summon Pet swarm x3)
T7 Plague of Locusts (Targeted AoE, Hold, -res, -def, minor smashing DoT)
T8 Hornet's Nest (Pseudo-pet, area toxic/lethal damage aura, -res, -def, chance for terror)
T9 Black Widow's Kiss (Summon Black Widow, Black widow powers include a minor summon for spiderlings)
I like the idea. It does seem a bit debuff heavy and not great on control really , I'm not sure if that's a good thing or a bad thing mind, it's an interesting way to go : adding more erratic, chance-of controls rather than absolute ones (the T5 and the T8)

There's also probably too many power with -res in them. Given how powerful -res is in the game replacing them with something like -damage might be more balanced.


 

Posted

There are three -res, so I didn't think it would be too overpowered, that being said, I think it would be reasonable to place a -dam, -to-hit proc instead of the -res, -def proc for hornets nest.

The concept of this set is a new take on illusion with a corruptory feel. Also, it should be a nice set to conceptually match with /poison.