posting problem
/golfclap
I agree with the OP. If there's something that needs to be brought up in an issue discussion, feedback from *all* the affected players should be able to be heard.
Workaround - start a thread in one of the all access sections and hope a redname sees it/it doesn't get modded for being "duplicate"/it doesn't vanish down 10 pages.
I agree with the OP. If there's something that needs to be brought up in an issue discussion, feedback from *all* the affected players should be able to be heard.
Workaround - start a thread in one of the all access sections and hope a redname sees it/it doesn't get modded for being "duplicate"/it doesn't vanish down 10 pages.
Wanted: Origin centric story arcs.
If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.
It could be worse.
The original plan was for non-VIP's to have 0 posting privileges on the forums, something several of us complained about.
It got them to reconsider things and look for a workaround that started with them opening the Gameplay/Technical Issue & Bugs section and then expand to the current format of 4 forum sections that are ALL ACCESS.
The original plan was for non-VIP's to have 0 posting privileges on the forums, something several of us complained about.
It got them to reconsider things and look for a workaround that started with them opening the Gameplay/Technical Issue & Bugs section and then expand to the current format of 4 forum sections that are ALL ACCESS.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
So when will non-VIP players be allowed to actually comment on the new issue discussion threads?
I just wanted to say:
"When will Illusion Control - Phantasm be getting the same treatment that Gravity Control - Singularity got with issue 22?
It just so happens that the Phantasm, which has only ranged attacks, always moves into melee, and well away from the controller(out of AoE buffs)."
Could somebody post that in that thread or PM Synapse about it?
It's a pretty important issue.