Enlighten me on defense please?
So, I understand that due to attack coding most aim for 45% s/l def. What I'm curious about is how ranged def would work on a character played at a range (namely, a dark / thermal / dark). This would be with pretty much no s/l def. Does anyone have experience with a ranged def corr build?
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Some players choose to slot for S/L because it's the most common damage type for NPC attacks while others like me would rather slot for positional defense R/M/AoE whenever possible, because while all attacks may not be S/L, all attacks are either R/M/AoE.
As far as ranged defense on a Corruptor, it can be achieved but not as easily as on a Defender. Also getting the IO ranged defense bonuses require 6 slotting in many of you powers where as slotting for S/L bonuses only require 3-4
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
Use Hover, it will help you stay out of melee range.
Now for my more typical verbose answer:
The thing with only getting Ranged def vs. S/L is that Positional Defense (Melee, Ranged, AoE) only protects from the respective position. So as long are you are being attacked at Range, your Ranged defense helps you, but if you are engaged in Melee (ie by being grounded and ambushed) that defense does NOTHING to help you. Whereas Typed Defense protects against any attack (Melee/Ranged/AoE) that is made against you. The most common Typed Attack are Smashing and Lethal and therefore the majority of builds aim for as much Smashing and Lethal Defense as can be obtained. So in short, building for Ranged is all well and good but be aware that if you fail to stay at Ranged there is no defense to back that up.
So, I understand that due to attack coding most aim for 45% s/l def. What I'm curious about is how ranged def would work on a character played at a range (namely, a dark / thermal / dark). This would be with pretty much no s/l def. Does anyone have experience with a ranged def corr build?
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Read the links in my signature if you want to actually understand how it works and the importance.
The good thing about Dark is that it does provide a -ToHit Debuff which is pretty much added on like defenses. So a -ToHit Debuff of -10 would improve all your defenses by 10 points. The BIG issue with -ToHit Debuffs is that they can be resisted, most of the time they are not but when your banking on the -ToHit Debuff to cap out and it is resisted you can notice the incoming damage difference.
Because of Thermal you are dealing with resistance bonuses instead so you might be best getting some defense numbers and working more toward resistance capping. Nutshell getting Range defense in mid 30s and getting resistance to 50% along with the ability to heal should prove very useful to you. Of course defense cap plus 50% resistance is better but you will probably have to compromise with the build.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Positional Beats out Typed. Typed is usually obtained when you cannot obtain Positional.
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If you can only cap one defense (S/L or Ranged), it will depend on build, playstyle, and situation. As Hextor said, Ranged will do very well until/unless something gets into melee with you (and hoverblasting doesn't always work in hallways/caves), at which point it does squat, but S/L would keep working.
...Also getting the IO ranged defense bonuses require 6 slotting in many of your powers where as slotting for S/L bonuses only require 3-4
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One good thing about building for ranged is the secondary energy def you'll end up with. Apparently there's alot of energy damage on the itrials. Thunderstrikes are king for these builds.
perma jump is ---> /up 1
EDIT:
Retracting my statement as it was already pointed out
Dreaded Wail hits things freakin' hard.. i like to hit things freakin' hard... so.. id go Wail... SAVE THE WAILS!!!! - Solar_Lunata
just for fun
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Dark Mastery
perma jump is ---> /up 1
So, I understand that due to attack coding most aim for 45% s/l def. What I'm curious about is how ranged def would work on a character played at a range (namely, a dark / thermal / dark). This would be with pretty much no s/l def. Does anyone have experience with a ranged def corr build?
There is no creative impulse without discontent.
@Virlou