Any other options valid options besides SS/?
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
I rarely see people put more than 1 slot into DN, and even if they did it doesn't matter. Soul Mastery is incredibly superior to Energy Mastery for survivability, period.
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Can you explain why Darkest Night makes Soul Mastery good for survivability, compared to Energy Mastery? The latter seemed a lot more survivability focussed.
Sorry that I keep asking questions, but with the double XP weekend I'm now quickly approaching on level 35 with my first toon (The SJ/Regen brute) so this discussion has a lot of interest to me.
Can you explain why Darkest Night makes Soul Mastery good for survivability, compared to Energy Mastery? The latter seemed a lot more survivability focussed. |
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Darkest Night reduces enemy damage and chance to hit. It's a bit clunky to use, because it's an "anchor" toggle with a long activation time, but its provides a significant survivability boost when used. If you're not familiar with how anchor toggles work, you target an enemy and activate the power, and they then radiate a debuff field, but the power toggles off when the target dies or moves too far away. It's an active survival tool, basically. Plus, Gloom is in the same pool, and is a very good single-target attack. That's not a survivability benefit, other than its small to-hit debuff, but it is worth mentioning.
Energy Mastery is also a good pool, but other than the little bit of +regen in Physical Perfection it doesn't really give any survivability bonuses. Mostly it's desirable for the endurance management tools (Superior Conditioning, Physical Perfection) and maybe for to-hit debuff resistance (Focused Accuracy). It's also a good choice if you feel "busy" enough without also keeping track of your Darkest Night anchor, because passives of course require no action to use. The attacks in Energy Mastery are passable, but not exceptional.
Fast animation, high damage, ranged, takes apocs. It's damage per animation is really high.
It also fits perfectly into the standard Gloom>Haymaker>KoB>Gloom>haymaker>Burn attack chain |
What about hero brutes who never cross to villainside to pick up Patron pools?
Also: I didn't mention it before, but the thread Auroxis linked to showing Claws as the second lowest ST DPS set was written almost 3 years ago.....Claws has been buffed since then. And Brute Claws didn't even exist then to compare to.
This thread gives a much clearer, and more realistic picture, and it does so using attack chains attainable by your average player, without a crazy build: http://boards.cityofheroes.com/showthread.php?t=132894\
As you can see there, when the sets are compared only using attacks found in the set, Claws comes in 3rd place for ST DPS, behind only Fire Melee and.....Energy. You have to look quite a ways down the list to find SS.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
It also assumes that Fiery Aura and Soul Mastery are the only things EVER paired with Super Strength
What about hero brutes who never cross to villainside to pick up Patron pools? Also: I didn't mention it before, but the thread Auroxis linked to showing Claws as the second lowest ST DPS set was written almost 3 years ago.....Claws has been buffed since then. And Brute Claws didn't even exist then to compare to. This thread gives a much clearer, and more realistic picture, and it does so using attack chains attainable by your average player, without a crazy build: http://boards.cityofheroes.com/showthread.php?t=132894\ As you can see there, when the sets are compared only using attacks found in the set, Claws comes in 3rd place for ST DPS, behind only Fire Melee and.....Energy. You have to look quite a ways down the list to find SS. |
No more than Maneuvers.
Edit: And wait, since when is the +20% regen from Physical Perfection more than barely worth mentioning for survival?