Non Pet IO's and the Pets that can Take them.


 

Posted

I have a question. A specific question, and a general question. But first I need to frame it with some context.

In City of Heroes, there are "Pet" powers that can be summoned, that don't accept "Pet" IO sets. Obvious examples of this include the various "Pseudo Pet" attack powers such as [Rain of Fire], [Burn], and less obvious ones such as [Fallout] and [Transfusion].

Some of these "pet" powers accept IO's from multiple sets. Further, some of these pets have multiple different powers, often from each of the Allowed Set Categories that the pet power has itself tagged with.

Now, my first question is related to a rumor I'd heard, and my second question is the specific application of the information I stand to gain from the answer to the first:

I had heard a rumor that if a Pet power accepts multiple types of IO enhancement sets, slotting those types of sets will only apply enhancement bonuses to the powers the pet has that fall under that "category". A simple and obvious consequence, if this is true, would be that slotting Dark Servant with "Essence of Curare" would not do anything for the Accuracy of his Heal power.

Frankly, this sounds like a bunch of baloney to me. Has anyone done testing, or have Developer "Word of God" on this matter? Am I really better off with Generic IO's in these kinds of multi-purpose pets? Or will the Accuracy enhancement in "Essence of Curare" affect his [Twilight's Grasp], [Chill of Night], and [Tenebrous Tentacles] powers just fine?

Now, on to the second question:

The power Carrion Creepers accepts Set IO's of the AOE damage, Immobilize, and Slow categories. It summons a pet that summons sub-pets: Vines that have a slowing melee and ranged attack, and an invisible pet that casts "Entangle", and AOE dot and immobilize.

If I slot a Positron's Blast proc in this pet, will it only proc off the AOE immob? If I slot the Impeded Swiftness Proc, will it only trigger off the Vine attacks?

And that leads to my final related question: Am I just better off enhancing the damage of this power?


Mission Arc: Metatronic Mayhem (Id 1750): A tale of robots gone wrong, rogue robots gone right, and madmen gone every which way but loose.

 

Posted

Specifically, slotting accuracy, no matter what the set will enhance all the pet's accuracy of all it's powers.

Where the set type comes into play is if the IO is a proc. The game will only check for procs on attacks of the type that is slotted.

Example.

Dark Servant can slot Neuronic Shutdown: Chance for Psi damage proc. This proc will only have a chance to fire when Dark Servant uses a hold power, not everytime the fluffy attacks. This does not effect enhancements, just procs.

(On a side note. Pets are not effected by recharge. Slotting recharge does not increase their attack's recharge, nor does Speed Boosting them. This works on the other side in that slows also do not effect them)



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by SkarmoryThePG View Post
For your specific question:

Carrion Creepers has poor damage and throws out tons and tons of attacks. That power is meant to make love to damage procs.
Just make sure the procs you use are crafted procs and not purchased procs.

The crafted procs have a fixed percentage chance to fire, the purchased procs have an estimated number of procs per minute.


 

Posted

Quote:
Originally Posted by MajorDecoy View Post
Just make sure the procs you use are crafted procs and not purchased procs.

The crafted procs have a fixed percentage chance to fire, the purchased procs have an estimated number of procs per minute.
Is that really true? I've never seen that said by devs or in patch notes anywhere. Or is it the results of player research?


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"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Quote:
Originally Posted by Ideon View Post
Is that really true? I've never seen that said by devs or in patch notes anywhere. Or is it the results of player research?
Hawk clarified it a little bit in the beta forum.

Quote:
It is not limited to its displayed number of procs per minutes - that is representative of the average number of times it will proc over a minute if you use a single-target power every time it comes off recharge. You can still "get lucky", roll high numbers on the under-the-hood dice, and get many more than 4 procs in a minute. Its just that instead of a flat 20% chance to proc (which gives higher proc uptime per minute to a power that can be used more times per minute), the chance of proc'ing is now variable with the recharge (and other special factors) of the power that you're enhancing.
So, crafted procs by the logic will always be better in fast recharging powers that you (or pets) will use very often, or in the case where you're summoning a lot of pets that will all have a chance to fire off a crafted proc.

Store bought ones (and by extension, ATOs) are dependent on recharge and target cap. In reference to damage auras:

Quote:
These procs should function identically in damage auras as they do in powers with the same Max Targets and a 10 second recharge time.

How exactly they vary in AoEs is still something nobody knows, since Hawk just dismissed the request for exact math with "well just put it what you like and it'll be fine". The one constant people have noticed though is that the Stalker proc placed in Assassin's Strike (1 target, 15s recharge) has an almost 100% activation rate, so take that as you will.