TPN Crash BUG


DarwinPrime

 

Posted

For the second time tonight and 3 times in 2 days the whole league has been thrown from a TPN trial on Union.

Twice as we were TP'd out to fight Maelstrom for the final fight and once when we were TP'd out for the first outside fight against Maelstrom.

Yes i have sent petitions and the reply i got was : "If we are able to reproduce the bug you reported, we will place it on a list of things to be fixed. We will prioritize it based on its impact on the game and players."

it seems to be happening more regularly now:

it happens on max 24 man runs and min 16 man runs
it has always happened just as the teams were being tp'd outside to fight Maelstrom
Threads gained during the trial are lost
Players are unable to log their toons in for up to 20 minutes after the crash
Players when able to log in are finding themselves in random missions belonging to random people

If you experience this bug pls petition if with as much detail as possible to help them find the cause


@kisana

 

Posted

Happened here, too. What triggers it seems to be random. But you're right about it happening at exactly the same time: if the team is inside a building, right before the final phase.


@Joe Public
"Now, now. God never burdens us with more depleted uranium than we can carry."

 

Posted

A team I was on recently was plagued with this issue. Now, I have no idea if this ist he right answer, but one of the folks suggested it was triggered by using a terminal after PO has already reached 500. when we all got back in and re-tried, explicit instructions were given to leave the terminals alone once we hit 500 - lo and behold, we completed the trial without a hitch.

As I said before I have *NO* idea if this is the trigger or not - but it's one theory currently circulating around our server. Hope it helps!


@Mistress Rue
Yes, I RP and play Redside on Virtue - No, Rumors of its demise have been greatly exaggerated

Do you suck at COH/COV? not yet...

 

Posted

Interesting theory. Most of the leagues I've been in (on Union+Defiant) have been using the Incandescence power to tp to a quiet spot outside as soon as the rep hits 500, which also seems to work.


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

Quote:
Originally Posted by Kisana View Post
If you experience this bug pls petition if with as much detail as possible to help them find the cause
Filing a /bug report would be more helpful than a /petition. They go to two different groups.

The /bug reports go to QA and the /petition reports go to CS.

CS can then file it as a bug, but it takes time away from CS being able to help people with problems they can actually help with.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

Has happened twice to my leagues on Pinnacle. Badge condition for News Flash reached twice just before we all got dumped and ended up, zoning into someone's AE mission, upon return an attempting to use the LFG tab.


Pinnacle & Virtue:
A bunch of Heroes - Alpha Team, Legion of Order.
A bunch of Villains -Black Citadel , Pinnache.

 

Posted

There are many things people try to prevent the issue. I've heard MM pets need to be disbanded, no one can be jumping up and down when the TP triggers, etc. I'm not sure whats causing it but I am confident that it is none of these things. I would think it's much more subtle than that. While you can spin around your chair three times and say the alphabet backwards if you think it helps or your league leader commands it, I'm doubtful these suggestions are helping in any meaningful way.


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