A moment of nostalgia...


Arcanaville

 

Posted

Quote:
Originally Posted by Frosty_Femme View Post
The new tutorial may tell you how to train but it doesn't introduce you to a trainer until level 5. Does that make sense to anyone?
Yeah, well, the 'tutorial' is very pretty. But as an actual TUTORIAL, it blows.


Paragon City Search And Rescue
The Mentor Project

 

Posted

I liked Outbreak as it was very low key. As my first 3D MMO, I was glad I wasn't dropped into the middle of a fight and had time to tweak my key settings, graphic options, look over the interface, as well as checking out other new characters materializing around to me.

If I was new today, the whole Galaxy City battle around me would concern me as I get bombarded by both a voice telling me to fight and popups I'm afraid to read while in battle. It's a little overwhelming.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by KnightofKhonsu View Post
Really? I don't remember seeing Outbreak as one of the choices we had to do in the 1 - 15 storylines.
It's not in the arc listing in the Pillar. It's one of the missions in the story arc from Miles Standish.... I mean The Pilgrim.
(I know Standish wasn't actually a Pilgrim, but I think he's the best-known name from Plymouth Colony.)


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Story-wise, the new tutorial ties in with the rest of the game way better than the old Outbreak one.
The old Outbreak tutorial fit in with the CoV arcs better, so claiming story is a wash.

I personally prefer the shorter tutorial. Which means that I like the old CoV tutorial (run upstairs and pick up badge; skip all the inside junk and go out to defeat 4 things, 2 at a time, with Sands of Mu; talk to pilot and either drop door mission or defeat 2 longbow and 3 ppd with Sands of Mu again; leave and level up). The new tutorial makes you defeat 18 things when solo (2 shivans, gain a level, 15 shivans to clear the area, then the big shivan that doesn't die in 1-2 power activations), and that's far more than 4 power activations.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.