trial rewards


CatAstrophy

 

Posted

I'm sure this is asked before but...

I feel like the trial rewards are based off of how well you perform, either by Damage or by Heals.

I have more than one fire/kin controller and each one did really well, I had to downgrade a few VRs because I had too many. A fire/kin does great DPS and it also does great Heals, it's a win-win character for getting rewards. All other types of powers are worthless ( any kind of mez, slow, -hit, -regen , -recovery )

I'm now playing an bot/time MM and I can't get ANYTHING but commons to drop. I had originally used Vigor as my alpha slot thinking it would help my heals ( and it does ) but I have since moved over to Musculature and a T1 musculature gives be better rewards than a T3 vigor ( I have had at least one uncommon drop ).

The time manipulation other than a few heals is slow, -regen, -to hit which seem worthless in a BAF. several items are immune to slow and don't attack so -to hit is worthless. MM have few direct attacks other than the tissue paper pets, which all seem to vaporize. I really only have two good DPS attack, the Epic fire ball and the ION Judgement, both seem to get me killed.

I'm casting as fast as I can through all of my powers and all that drops is common. Compare that with my fire/kin that had to downgrade several VRs. I can't even make T3s on my MM because I don't have even have uncommon's to make T2s with or the rares to make T3s. The only T2s I have came from converting 60 threads over which I never have had to do on my blasters or fire/kin controllers.

I loved my MM while I was leveling but after a way too many trials I'm starting to hate him.


 

Posted

A couple of things, first the rewards are random, have nothing to do with your AT or your orange numbered participation you would get the same chance roll at the end table if you just stood at the door.

Next, you need use distortion bubble on the door(addiing the hold proc works wonders), also consider get either the cims or polar lights to t3-4 placing them right in front of the door as well.

Been holgging doors like this for some time now on several different toons, MM's (Thugs/Time. Bots/traps) are some of the best door holders in the game. YMMV.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
A couple of things, first the rewards are random, have nothing to do with your AT or your orange numbered participation you would get the same chance roll at the end table if you just stood at the door.
Actually, if you're referring to Incarnate Trial reward tables, this isn't correct. There are TWO tables -- one with a random Common/Uncommon/Rare/VR (not counting the Trials where this is tweaked upward) and another for people who don't participate to the minimum threshold as determined by the game.

But you are correct in saying that, if you do participate enough to be presented with the "regular" reward table, whether you get a common, uncommon, rare or VR drop is completely random as far as we can tell (and all evidence so far seems to back that up solidly).


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Posted

Quote:
Originally Posted by OutaControl View Post
I'm sure this is asked before but...

I feel like the trial rewards are based off of how well you perform, either by Damage or by Heals.
Well, the official explanation is this:
Quote:
Originally Posted by Baryonyx View Post
Hello everyone,

As I mentioned in my previous post, we have been looking at your feedback and our own internal data and coming up with some improvements for a few aspects of the Incarnate System. I'd like to thank you for patiently waiting while we sort out the details, some of which I go into below. Before that, let’s address some general concerns that have come up, particularly in relation to the reward system.
  • All throughout beta and since Issue 20 went live, we’ve been tracking data on the reward system. After evaluating the data since the launch of Issue 20 we’ve found that players are being rewarded with the Uncommon table more frequently than we anticipated. An adjustment for this that improves the availability and frequency of Common, Rare and Very Rare salvage will be included in an upcoming patch.
  • The participation system's primary function is to qualify players for the component reward tables.
  • Once a player qualifies for a component reward, the final block of choices presented to the player are rolled randomly. If you qualified for a component reward, you reached the level of participation for yourself and your league needed to have a chance at any component type.
    • We will continue to monitor the data from the trials, and if we find instances where this is not the case, we will correct them to ensure that this is the case.
    • It has never been possible to guarantee that you will receive a Very Rare. Once the participation system has done a handoff to the random table, it no longer has any effect on your reward. While reports of multiple Very Rares are not unexpected, these occurrences are evidence of consistent league success combined with a large amount of good luck.
  • The 10 Thread table is present to make sure that everyone receives something for their efforts in completing the trial, regardless of whether they had to leave their computer temporarily, suffered numerous disconnections or any of another host of circumstances that could happen when content is out in the wild.
    • We are aware that this also awards the door-sitters, which leads to the perception that this is a consolation prize.
    • We are also aware that this is a point of consternation, because it is possible to get this table through acts of nature or acts of league beyond your control.
    • The second item above is exactly why we felt it was better to offer some minimum tangible reward (which is the equivalent of half a Common component) to everyone for their efforts, even if they are affected by events beyond their control, rather than reward nothing.
  • You are cooperating together against the challenges of the Trial. Rewards earned by you at the end of the trial have no bearing on what rewards other players can potentially receive. This is not a case of “there are only so many Very Rares to go around.” There’s no group loot table: everyone is rewarded independently and has the potential to qualify individually for a Very Rare. If your league does well, and you are a factor in that success, this will only increase your opportunity to earn a Very Rare component. You are not in competition with other players.
  • To illustrate this in a different way: team and league contributions for completion of goals found in the trials are an extremely important part of your overall individual participation score.
    • When your league is successful, you are successful, and your efforts at achieving goals help everyone else in the league. A rising tide lifts all boats.
    • This aspect of the system is why people can sometimes seem to be rewarded for aberrant behavior. Your league has succeeded in meeting the goals of the trial, and their success carries over to you.
  • Earning a decent individual participation score does not require an immense amount of effort, but it does require consistent effort. This is specifically because we are aware of the limited nature of some power sets in regards what they can throw at the enemies encountered.
    • We know that leading one of these trials can take significant effort on the leader’s part, which is why our threshold for participation takes that into account.
    • We also actively monitor the data from the trials to assess whether the thresholds are achieving what we hoped. We have made adjustments in the past, and will continue to do so as necessary.
  • Four things that definitely do not affect your level of participation:
    • Tagging targets
    • Healing points or damage points
    • Interrupting powers mid-cast
    • Cycling powers on and off
  • Any success that may have been achieved while performing actions which do not affect your level of participation listed above is, as noted, due to the success of your league and random chance.
Now, after 525 trials, I've noticed a disparity of trial rewards. Some of that can be attributed to faulty calculations for some ATs (my Master Minds were showing a a lower distribution initially because they weren't able to match the participation metric), but not all.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Eric Nelson View Post
Actually, if you're referring to Incarnate Trial reward tables, this isn't correct. There are TWO tables -- one with a random Common/Uncommon/Rare/VR (not counting the Trials where this is tweaked upward) and another for people who don't participate to the minimum threshold as determined by the game.

But you are correct in saying that, if you do participate enough to be presented with the "regular" reward table, whether you get a common, uncommon, rare or VR drop is completely random as far as we can tell (and all evidence so far seems to back that up solidly).
You mean like getting the 10 thread reward when you dc and come back late, yes I have had that happen. You are correct Sir.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
A couple of things, first the rewards are random, have nothing to do with your AT or your orange numbered participation
err... sort of. There is a participation metric but if the OP were not 'participating' enough, he would be getting 10 threads, not commons. Since he's getting commons, you're right - it's RANDOM and the OP has had bad luck.

Quote:
you would get the same chance roll at the end table if you just stood at the door.
This part is flat-out WRONG. If you sit by the door, you'll get the 10 threads 'reward' instead of a salvage roll.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Well, the official explanation is this:
That big block of text Snow Globe had in here didn't copy over for some reason.
Now, after 525 trials, I've noticed a disparity of trial rewards. Some of that can be attributed to faulty calculations for some ATs (my Master Minds were showing a a lower distribution initially because they weren't able to match the participation metric), but not all.
Well, I think there needs to be some further clarification on this issue. I will share what I know - specifically about the UGT.

In the November 10 patch notes, the statement is clear. UGT will Always provide a rare/very rare.

In the December 13 patch notes, the statement is that it is now even easier to be awarded this table, provided you are present during the entire trial and working with the league.

On November 13th, I was awarded a common. Having led the UGT in question, I thought this to be a bug. I was encouraged to post about the incident on the forums, which I did. I was in e-mail communication with the GMs for over a month on this matter.

Sadly, the wording of that communication are not allowed on the forums.
But, the gist of it was that there was a participation metric for the rare/very rare, but I did not meet that participation metric.
I called foul again, referencing the very same post Snow Globe documents above. They reiterated that my participation was insufficient to merit the rare/very rare metric.

It would seem to me a logical conclusion that there are multiple metrics at work.
(we could reach other conclusions, but they might be an off topic digress. )
1. Did player meet metric for rare/very rare ?
If yes, let the rng do its thing.
If no, did player meet the metric for common, uncommon, rare, very rare?
If so, let the rng do its thing.
If not, give 10 threads.

Yes, it is entirely possible that at that time the rewards for the UGT were broken.
Yes, it is also entirely possible (but unlikely) that the GMs in question were illiterate or unable or unwilling to correctly respond to the issue.

It is also possible that Baryonyx's post left out some criteria on purpose, to prevent some possible exploit. <shrug>

That's all I can tell you about it - and my conclusions are speculative in nature, because of the conflict between what the Senior GM tells me and what Baryonyx's post says.


"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese

@Ukase

 

Posted

Quote:
Originally Posted by Ukaserex View Post
That big block of text Snow Globe had in here didn't copy over for some reason.
The forums does not normally include quotes when quoting a post. You have to manually add them back, but in this case please don't.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Trouble is that some of my alts just have luck and some doesn't. Some keep getting purples and other good recipes, and some need to borrow money from other alts just to get SO's. E-mailing things among alts does help a lot (at least I don't have to bother friends to transfer things from one to another).
I wish that devs will one day give us possibility to send incarnate salvage from one to another alt. Till then I will have T3 and 4 incarnate powers only on lucky alts. Unlucky will have to be happy with just T1 and 2 and never do newer trials.


"If you want to win you must not lose."
"Easiest way to turn defeat into a victory is to put on the enemy's uniform"
"Better strategic retreat than dishonorable defeat"
- Il Numero Uno (The Number One)

 

Posted

Quote:
Originally Posted by Ironblade View Post
err... sort of. There is a participation metric but if the OP were not 'participating' enough, he would be getting 10 threads, not commons. Since he's getting commons, you're right - it's RANDOM and the OP has had bad luck.


This part is flat-out WRONG. If you sit by the door, you'll get the 10 threads 'reward' instead of a salvage roll.
I guess you missed the post where I stated as such.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Well, since my original post I've got two uncommon to dop.
I've had to convert 120 threads to get the other two uncommon I needed.
if I have to convert all threads to uncommon to eventually make a rare, I'll die of old age.

I have 10 characters decked out in T4, this is my only slacker. I pretty much HATE this character.


 

Posted

Quote:
Originally Posted by OutaControl View Post

I have 10 characters decked out in T4, this is my only slacker. I pretty much HATE this character.
I find it odd that you hate a character not for how it plays, but for the poor luck you get in random drops on it. Also, is getting tier 4 really necessary for each and every one of your characters? Really?


 

Posted

Just a side note:

today
I did 4 trials with my MM and got 4 commons.
I did 4 trials with my ice/kin controller and got 4 rares.

I still say it must be related to performance and the MM pets don't give me any credit or are dead and can't give me any credit.