Has anyone tried...


Anti_Proton

 

Posted

...using their powers in the underwater pool in the Cimerora cave mission? Been wondering how it looks.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

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I have...

Pets with an aura-ish effect (singularity, dark servant, etc) look REALLY weird. Fire effects also are reduced to almost nothing so you see this very faint glow where the heart of the effect is, and that's it.

Michelle
aka
Samuraiko/Dark_Respite


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I would imagine fire to be that way in water, even intense fire.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

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Honestly no, but those underwater bits make me wish for an underwater zone. Seems like everyone has done it except us.


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Quote:
Originally Posted by Icy_J View Post
Honestly no, but those underwater bits make me wish for an underwater zone. Seems like everyone has done it except us.
Meh, from Super Mario and Zelda too Baldur's Gate 2, the water levels are always the most boring ones of a game.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

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Quote:
Originally Posted by Kheldarn View Post
Yup. I hate underwater, ice, and space zones, and hope we never get them.
Ditto.


 

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There's a big difference between being underwater and in the water.
For example, if you take the last room of the UG Trial, and put an AE building in it, but with no doors, and only a portal from the building to another zone, then you've now got an underwater base with lots of windows where you can look out at the ocean around you, but you aren't actually in the water.
It's the same as if we travelled to an orbiting Vanguard space station being used as a staging grond for missions agaisnt the Battalion starfleet - we'd be in space, but we wouldn't be in space.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
There's a big difference between being underwater and in the water.
For example, if you take the last room of the UG Trial, and put an AE building in it, but with no doors, and only a portal from the building to another zone, then you've now got an underwater base with lots of windows where you can look out at the ocean around you, but you aren't actually in the water.
It's the same as if we travelled to an orbiting Vanguard space station being used as a staging grond for missions agaisnt the Battalion starfleet - we'd be in space, but we wouldn't be in space.

Zero Gravity Super Jump plz.