Second Auto Power
And here's the reason why this will probably never happen - one more time:
If the Devs allowed us to have a second auto-firing power it would be that much easier for people to create non-player "bot" characters that could follow other characters around. Sure I agree it'd be nice to have this capability in principle. But because it would be something that could so easily be abused I would frankly be shocked to ever see it happen.
Hope that answers the "mystery" behind why this hasn't happened yet.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Know what might work?
Flagging specific abilities like self affecting powers as allowing more than 1 autofire... things like hasten and click mez protection but not attacks or other foe defeating/ccing/debuffing powers.
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Since no one else has mentioned it yet, OP, you can bind whatever power you want as a second "auto" to a movement key or mouse click, and it will fire off as you move about and/or click things. It's a...awkward solution, but it works to keep Rage and hasten up on my tank.
We've begged for it since the game was young. Isn't it time we were able to set both Hasten and our mez-protection clicks (or what have you) to fire on Auto?
For such a conceptually small thing, it certainly is a nuisance, and easily within the long-overdue quality-of-life category. I don't know how many hundreds of times it's been requested in the last several years, but here's one more plea.
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.