Titan Weapons, what attacks to skip?


DreadShinobi

 

Posted

I have a Tanker and wondering what attacks should I consider skipping? I have to take Defensive Sweep which isn't too bad as a LOTG and for Bruising. However, what other powers should I skip? Would skipping Crushing Blow or Arc of Destruction be silly?


 

Posted

Quote:
Originally Posted by Ultimus View Post
I have a Tanker and wondering what attacks should I consider skipping? I have to take Defensive Sweep which isn't too bad as a LOTG and for Bruising. However, what other powers should I skip? Would skipping Crushing Blow or Arc of Destruction be silly?
I'd skip crushing blow.

Skipping arc would be a bit silly.


 

Posted

Reason I ask with the amount of recharge I am going to have I am wondering what the best attack chain would be. I have a SS character and I can pretty much make a chain out of Gloom, Haymaker, KO Blow...

Also I wonder if from a DPA wise if you made a chain out of all the 1 second cast time animations if that would be possible...

Defensive Sweep, Titan Sweep, Follow Through, Whirling Smash.


 

Posted

Crushing Blow and Titan Sweep are the two most skippable powers, IMO. Or possibly Defensive Sweep if your armor set doesn't make good use of it, but obviously that's not an option for a tanker.
I haven't checked the numbers for tankers yet, but for scrappers, Titan Sweep and Whirling Smash trail well behind Arc of Destruction and Rend Armor for DPA. Crushing Blow's DPA is actually not very high compared to the rest of the set.


 

Posted

Quote:
Originally Posted by Hopeling View Post
Crushing Blow and Titan Sweep are the two most skippable powers, IMO. Or possibly Defensive Sweep if your armor set doesn't make good use of it, but obviously that's not an option for a tanker.
I haven't checked the numbers for tankers yet, but for scrappers, Titan Sweep and Whirling Smash trail well behind Arc of Destruction and Rend Armor for DPA. Crushing Blow's DPA is actually not very high compared to the rest of the set.
Well I like Titan Sweep for an extra AOE and for bruising, also while my character is Invul I do like the extra smashing resistance.

Sounds like I can drop Crushing Blow and move my -Res proc from it into Rend instead...


 

Posted

Titan Sweep doesn't do bruising. It's not a bad power by any measure, it just isn't a cornerstone of the set, and thus is skippable if necessary. However, I would certainly not skip it in a leveling build, because Whirl and Arc don't come until much later.

Edit: It appears you mean Defensive Sweep? But tankers can't skip it anyway, I was just adding that for completeness if someone is reading this thread and wondering the same thing for another AT.


 

Posted

Quote:
Originally Posted by Hopeling View Post
Titan Sweep doesn't do bruising. It's not a bad power by any measure, it just isn't a cornerstone of the set, and thus is skippable if necessary. However, I would certainly not skip it in a leveling build, because Whirl and Arc don't come until much later.

Edit: It appears you mean Defensive Sweep? But tankers can't skip it anyway, I was just adding that for completeness if someone is reading this thread and wondering the same thing for another AT.
I wouldn't skip it regardless, unless I had enough recharge to alternate whirling smash and arc of destruction. This game practically caters to people with loads of AoE.


 

Posted

Quote:
Originally Posted by Hopeling View Post
Titan Sweep doesn't do bruising. It's not a bad power by any measure, it just isn't a cornerstone of the set, and thus is skippable if necessary. However, I would certainly not skip it in a leveling build, because Whirl and Arc don't come until much later.

Edit: It appears you mean Defensive Sweep? But tankers can't skip it anyway, I was just adding that for completeness if someone is reading this thread and wondering the same thing for another AT.
Yeah I meant Defensive Sweep.

On another note, since I am Invul should I slot invincibility with to-hit buffs too?


 

Posted

In an IO build I'd much rather slot a Kismet and acc set bonuses than put tohit in Invinc, except possibly for Rectified Reticle (and that's really just for the set bonus). I might feel differently with an SO build that doesn't have other easy ways to boost hit chance.

Quote:
Originally Posted by eth_Nargy View Post
I wouldn't skip it regardless, unless I had enough recharge to alternate whirling smash and arc of destruction. This game practically caters to people with loads of AoE.
I think maybe we're talking about different things here. I don't mean it's skippable in the sense of "not worth taking". Titan Sweep is absolutely an attack worth taking. Rare is the build that can't use another AoE, after all. When I say it's skippable, I mean you can skip it and still do alright if you just don't have an extra power or slots for it. And I say that because with my own build (which does have Titan Sweep), I found it progressively less useful as I gained levels, and on teams. Between Whirl, Arc, Rend, and Follow Through, I rarely can use it before one of my better attacks recharges, especially since Whirl and Arc and those pesky teammates tend to wipe out the nice clump I would've used it against. I can only imagine this would be even more true if I also had Defensive Sweep and had to use it to put up Bruising. On the other hand, mine is a scrapper; a tanker would be more likely to have enemies still standing after Whirl and Arc.


 

Posted

You /need/ Crushing Blow if you're looking at maxing out your ST damage, however it is skippable, since it's not hard to fill your attack chain with titan weapons even without CB.

Defensive Sweep was the only power I skipped on my Brute because I have softcap S/L without it, though thats not an option for tanks.

Don't skip Arc.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
You /need/ Crushing Blow if you're looking at maxing out your ST damage
Can you expand on this statement? Outside Momentum, Crushing Blow's DPA is exceeded by Rend and Follow Through; during Momentum, CB is second to last above Defensive Sweep, although only barely behind TS or WS. Procs and Interface should cause TS and WS to pull further ahead of CB in terms of DPA. However, I haven't yet figured out just how best to fit the attacks together in a coherent chain, perhaps there is a feature of this that makes CB better? It does have the fastest animation outside Momentum, so is it the best for starting each cycle with? Or is the ability to slot another Achilles proc enough to give it the edge?


 

Posted

Quote:
Originally Posted by Hopeling View Post
Can you expand on this statement? Outside Momentum, Crushing Blow's DPA is exceeded by Rend and Follow Through; during Momentum, CB is second to last above Defensive Sweep, although only barely behind TS or WS. Procs and Interface should cause TS and WS to pull further ahead of CB in terms of DPA. However, I haven't yet figured out just how best to fit the attacks together in a coherent chain, perhaps there is a feature of this that makes CB better? It does have the fastest animation outside Momentum, so is it the best for starting each cycle with? Or is the ability to slot another Achilles proc enough to give it the edge?
Okay after looking at it more closely and (rather shoddy) testing I think you're right, at the very least you're right in that it is not as superior as I thought it was.

This is what I have been currently using -- (and I lead with RA for the 7.5% -res in addition to achilles heel proc, I could be wrong about this being the best way to go though)
Rend Armor momentum builder attack chain: RA[long]>FT>AoD>CB>FT repeat

Build Momentum attack chain: RA>FT>AoD>CB>FT>RA>CB


However what I could be using is:

Build Momentum Attack chain: RA>FT>AoD>TS>FT>RA>TS (at this point momentum falls off just before you'd be able to use follow through again *tear*, thats super frustrating lol)

If using 2 titan sweeps in that attack chain instead of 2 crushing blows meant that I could use a 3rd follow through before I lose momentum I would say it's undisputably better, however you run out of time right before that is possible even with a gapless attack chain.

Alternatively I could use a BM attack chain that leads with FT instead of RA to get that 3rd FT in instead of a 2nd TS. Or I could use a BM attack chain with AoD as the first or second attack to get a second AoD in.


Uhh, sidetracked, was basically just writing down my thoughts as I beat on a pylon. It's too late for me to do maths.

I see what you are saying though, and tommorow I'll see if I can come up with higher dps without using CB by replacing CB with Whirling Smash or Titan Sweep. My Armageddon set(and proc) is in Whirling Smash so adding that additional purple damage proc to my attack chain could really help. (on that train of thought I also need to respec and move my Hecatombs out of rend armor and put them into follow through)

And while this doesnt affect my particular toon, it should be noted that using WS or TS instead of CB is more end heavy and requires more recharge.

And even if I totally remove Crushing Blow from my attack chain I still won't drop the power for Defensive Sweep. It is necessary for the S/L defense it gives via Kinetic Combats, since Titan Weapons only has 2 attacks that should be slotted with Kinetic Combats (the other ST melee attack should have hecatombs), it means you can only get 4 kinetic combat sets (the other 2 in boxing and brawl) in TW while still retaining your hecatomb set and not taking pool power attacks other than your tough/weave prerequisite, losing 1 of those 4 sets means no S/L softcap for me. Softcap is better than the 7.5% rchg that defensive sweep would give me.


 

Posted

Quote:
Originally Posted by Ultimus View Post
Yeah I meant Defensive Sweep.

On another note, since I am Invul should I slot invincibility with to-hit buffs too?
Not unless you are slotting it with 2 Rectified Reticles for the Smashing/Lethal defense. Invince only gives 2% to hit per mob around you. So enhancing it to the ED cap will only make it 3%. Not worth the slots unles, again you are slotting for bonuses. If you are slotting Rectified Reticle, slot the To Hit one and the proc (Invuln doesn't have any +Percep powers, so it would be a nice thing to have, keeping [Smoke Bomb]s from making you lose all targets for a few seconds.)



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
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Posted

Quote:
Originally Posted by _Pine_ View Post
Not unless you are slotting it with 2 Rectified Reticles for the Smashing/Lethal defense. Invince only gives 2% to hit per mob around you. So enhancing it to the ED cap will only make it 3%. Not worth the slots unles, again you are slotting for bonuses. If you are slotting Rectified Reticle, slot the To Hit one and the proc (Invuln doesn't have any +Percep powers, so it would be a nice thing to have, keeping [Smoke Bomb]s from making you lose all targets for a few seconds.)
It's a global, not a proc. Difference there.


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Posted

Quote:
Originally Posted by _Pine_ View Post
Not unless you are slotting it with 2 Rectified Reticles for the Smashing/Lethal defense. Invince only gives 2% to hit per mob around you. So enhancing it to the ED cap will only make it 3%. Not worth the slots unles, again you are slotting for bonuses. If you are slotting Rectified Reticle, slot the To Hit one and the proc (Invuln doesn't have any +Percep powers, so it would be a nice thing to have, keeping [Smoke Bomb]s from making you lose all targets for a few seconds.)
Wonderful slotting for Invincibility is 2 Enzymes. It hits the Defense, ToHit and EndRdx in only two slots. (However, it is taking advantage of an exploit.) When you are surrounded by foes, that Defense really adds up.


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Posted

Although the Enzymes would be better, my current preference is to slot 2 Cytoskeletons, one Membrane, and the LotG:+7.5% recharge in Invincibility.


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