Remember that guy? Lord Recluse?
Oh, wait, we're saving another dimension now. Y'know, it's becoming increasingly difficult to write a story for this character when it's so damned hard to do genuinely evil things in this game. I really wish they'd hire some new writers for the villain content. I mean the current writers are okay at writing heroic stories, but there's really no sense of great evil being done by my characters. It's like someone said "Evil = Robbery" and that became the writer's bible for everything redside. I'm not asking to firebomb orphanages or anything equally un-PC, but a superweapon project every now and then never hurt anyone. Well, except your targets. They tend to hurt quite a bit. |
Regular story arcs. Involving your alignment.
Not the well. And if it does involve the well, it's either you trying to master it as a villain or keeping it from mastering you as a hero.
http://www.virtueverse.net/wiki/Shadow_Mokadara
And that's precisely why I never want to do them again. I'm perfectly fine with my villains being glamorous and cool and having greater goals than just kicking puppies and digging mass graves. A lot of the new villain content is like someone thought "villain = Wrong Turn. I don't want it.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I think a major in-game reason for Rogue Isles not being invaded by UN/US is that if you break it - you own it. And no one sane wants to own RI.
I can see it now:
"General X: Mr President, you want us to neutralize Arachnos, because they have supported and committed terrorist attacks on our territory. Our armed forces can defeat them in open battle. We can take over Rogue Isles. But then we would have to keep them, secure them. Our boys trying to keep peace in a land where a significant part of the population consists of super powered psychopaths. It may not end well."
And that was probably Recluse's plan all along. Gathering Destined Ones and letting them become Villains. Those that Arachnos can use or control, they will. The rest are still going to hate heroes more. And they will certainly resist anyone trying to bring actual justice to the Isles.
I do not suffer from altitis, I enjoy every character of it.
I think a year-long arc would be nice:
"For years, Lord Recluse and his Arachnos organization has controlled the Rogue Isles. Now, from the ashes of the past, comes a threat so single-minded it threatens the very planet. Witness the coming of... MYRMIDON."
Make it an almost ant-like organization with all "drones" focused on the goal of the organization. No challenging, not infighting. None of the chaos of Arachnos. Give it an "insidious secret." a special new co-op zone, and both a 40-ish level co-op team and soloable end-game to the arc.
... Hit it ...