Psychic Weapons/Melee


Aggelakis

 

Posted

Not sure where the best place to post this is for discussion; however, if I phrase this in the from of a question, I think it could work.

Who want to see a Psychic Weapons/Melee set? This is what I was thinking, already posted this in the Customization thread.

Quote:
Originally Posted by Ex_Libris
Back Alley Brawler and the Art Team have requested an Official Custom Weapon Thread.

So here it is with some things to keep in mind regarding your suggestion.


4) Pictures are worth a 1000 words, if you have illustrations and examples of images please link.

My suggestion is and always has been Psionic melee/ranged weapons. I have provided several pictures of some of the more well known examples of Psionic weapons. We, as a COX community have been asking for this for some time now. I believe it was number 2 in the polls behind dual blades. Dual Blades was made rather quickly, but we have yet to see Psionic weapons. Sometime ago I also made a Power set up that was an example for y'all to look at. I had all the powers up to the Tier 9. Is there some kind of reason, y'all as game designers have not followed through on allowing this Power set? I do know that everyone I have ever talked to on here and else were (people who have quit the game) have asked for this or wanted it. I have quit the game several times and everytime I state, NO PSIONIC WEAPONS as a reason for quitting. Yet still, no Psionic weapons. I now see Street Fighting, Huge Melee Weapons, and soon Staff. I like the new feautures y'all have integrated with Street Justice and Staff, really cool concepts. So, I thank y'all for not making Psion weapons until now; however, now is a perfect time to design and make. With all the creative juices flowing and all the 'New' money coming in, this should be a "Charlie Sheen-esque" WIN! I mean COX with the new Psionic weapons will be Psy-winning. Ok, bad joke. Hey if y'all want to be Bi-Winning, then add Psionic Melee too, ala these examples:

http://www.google.com/imgres?q=Iron+...07KHCBA&zoom=1

Having fists glowing with Psychic powers, sort of like the current Dark & Energy Melee.

Hope this finally gets done, this is an example of something I found that would fit for powers and ideas:

Psychic Blade: self-explanitory, and for weapon customization, you can change the way the Psychic weapon looks.

Improved Psionic Weapon: Stronger Version, same idea with customizing.

Psychic Barrage: Flashing fists of fury and light, like a 3-4 hit combo, nothing as long as Dark Barrage (ewww).

Psychic Bow: Create an Energy Bow and Arrows.

Psychic Throwing Stars: Thow (short range) 'Chinese'/'Japanese' stars. Arc for range maybe like 10 max ppl 45 degree arc or something.



http://www.google.com/search?q=psylo...2&ved=0CEQQsAQ

http://www.google.com/search?q=psylo...w=1920&bih=955

http://www.google.com/imgres?q=proto...Gxo3MBA&zoom=1

http://www.google.com/search?q=psylo...w=1920&bih=955


 

Posted

Well if they ever did a psychic melee set (and if they were going to do it, I would have guessed they would have done it already, but with all the new sets spewing out idk) at least 2 of the powers would be Mind Probe and Psychic Shockwave and 1 would be Concentration (BU), and 1 might be Telekinetic Thrust, though that has gross knockback.


 

Posted

I like not, wait, LOVE the idea of a Psychic Melee powerset where you use your fists and even a decent Psychic armor powerset, even suggested it on these forums.

I don't see why not. If you do ALL of the First Ward Story Arcs, you will fight alot of mobs that already have Psychic Melee attacks. So we can just use those animations mostly I would imagine. That way they need only make a few more.

As for Psychic melee weapons, they got an incarnate power that adds a psionic proc to any weaponset chosen though it's not the same as the Night Widow Claws, where you do lethal damage followed by a Toxic Dot that also adds a slow and recharge reduction to the attack.


 

Posted

There is already an overload of melee sets. I guess it's easier to give people different weapons than try to come up with another control or buff set, but still.

Also, are your links supposed to go anywhere in particular?



my lil RWZ Challenge vid

 

Posted

Before you ask for something like this, I would suggest you play some of the existing Psi sets in the game to high levels.

Every single robot you meet...every one, and things that do not have a brain, again, every one, resist psi like a mother. Good luck fighting those arachnos bots, not to mention nemesis. You might as well toss kittens at them.


 

Posted

I've been waiting for this for years myself too. For now the closest I have for "psychic melee" is the Mind/Energy Dom with purple pompoms of doom(minus the doom since it's a dom though) .

Quote:
Originally Posted by Pyro_Beetle View Post
Before you ask for something like this, I would suggest you play some of the existing Psi sets in the game to high levels.

Every single robot you meet...every one, and things that do not have a brain, again, every one, resist psi like a mother. Good luck fighting those arachnos bots, not to mention nemesis. You might as well toss kittens at them.
Because smashing/lethal isn't resisted by anything lol. Each damage type has strengths and weaknesses, with Psi being 1 of the 2 with the least amount of NPCs being protected against. I have a Mind Controller at 50, I don't remember any problems with robots. I also have Mind/Psi Doms, a psi blaster, etc, don't remember any brickwalls from certain NPC types .



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Posted

Quote:
Originally Posted by Psychic Guardian View Post
I've been waiting for this for years myself too. For now the closest I have for "psychic melee" is the Mind/Energy Dom with purple pompoms of doom(minus the doom since it's a dom though) .


Because smashing/lethal isn't resisted by anything lol. Each damage type has strengths and weaknesses, with Psi being 1 of the 2 with the least amount of PLAYERS being protected against. I have a Mind Controller at 50, I don't remember any problems with robots. I also have Mind/Psi Doms, a psi blaster, etc, don't remember any brickwalls from certain NPC types .
Fix't.

I forget the rankings exactly. But Psychic is 3rd or 4th most resisted by NPC factions...

Think the least is Neg Energy, or Cold.


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Posted

Quote:
Originally Posted by Psychic Guardian View Post
I've been waiting for this for years myself too. For now the closest I have for "psychic melee" is the Mind/Energy Dom with purple pompoms of doom(minus the doom since it's a dom though) .


Because smashing/lethal isn't resisted by anything lol. Each damage type has strengths and weaknesses, with Psi being 1 of the 2 with the least amount of NPCs being protected against. I have a Mind Controller at 50, I don't remember any problems with robots. I also have Mind/Psi Doms, a psi blaster, etc, don't remember any brickwalls from certain NPC types .
Besides, it's not hard to include a lift-like power - most things that resist Psi don't like smashing.


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Posted

When Psychic damage gets resisted by NPCs it gets resisted hard. No other damage type lets you play through a mission where you're doing half damage to absolutely everything.

I'm not sure what you're suggesting. A single powerset with fist, blade, bow and shuriken attacks? Or multiple powersets? And would a single attack be customised to fist,mace or blade, or fixed as one?

If they're customisable, you have animation problems, in that the correct animation and weapon customisation would have to be linked.
If you're proposing a set where some attacks are swords and some are basic melee, look at how often Fire and Ice melee get mentioned in threads about alternate animations.

I think your first link was to Iron Fist?
Just use Energy Melee. Color it whatever you like and say it has some psychic component in your bio. Who cares what the damage type is? - you punch people with glowing fists and they fall over at slightly different rates. Unless you're watching the damage log instead of the game screen you wouldnt know.

Similalry, a Psylocke-esque character could be played using Dual Blades as long as we had a weapon customisation, without the need for a new "Psychic Blades" set being invented.


 

Posted

Quote:
Originally Posted by Dr Harmony View Post
When Psychic damage gets resisted by NPCs it gets resisted hard. No other damage type lets you play through a mission where you're doing half damage to absolutely everything.

I'm not sure what you're suggesting. A single powerset with fist, blade, bow and shuriken attacks? Or multiple powersets? And would a single attack be customised to fist,mace or blade, or fixed as one?

If they're customisable, you have animation problems, in that the correct animation and weapon customisation would have to be linked.
If you're proposing a set where some attacks are swords and some are basic melee, look at how often Fire and Ice melee get mentioned in threads about alternate animations.

I think your first link was to Iron Fist?
Just use Energy Melee. Color it whatever you like and say it has some psychic component in your bio. Who cares what the damage type is? - you punch people with glowing fists and they fall over at slightly different rates. Unless you're watching the damage log instead of the game screen you wouldnt know.

Similalry, a Psylocke-esque character could be played using Dual Blades as long as we had a weapon customisation, without the need for a new "Psychic Blades" set being invented.
I don't want to pretend in a pretend game that I'm already pretending to be a pretend Hero, to pretend to have psychic weapons and powers.

****NOW after that Hyperbolic statement****

Look I understand what your're saying, I just want to have a melee concept that is already based off of or using the Psychic concept that COX has already designed. I don't think it is unreasonable to expect that, especially given the new enemies with psychic melee attacks. I understand the flavoring aspect, but doing fire damage and calling myself a pschic flame starter or Pryokinetic is not what I want any more (believe me I have plenty of those toons). I rather have the design of psychic weapons or melee with said Psychic dmg and -recharge and whatever else they'd add to the power set, to choose from as well.