Build advice Stalker Electric/WP


cowboybuckTN

 

Posted

Here is what I came up with..

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Teleportation
Villain Profile:
Level 1: Havoc Punch

  • (A) Fortunata Hypnosis - Chance for Placate: Level 50
  • (3) Fortunata Hypnosis - Sleep/Endurance: Level 50
  • (3) Fortunata Hypnosis - Accuracy/Recharge: Level 50
  • (5) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
  • (5) Fortunata Hypnosis - Sleep/Recharge: Level 50
  • (7) Fortunata Hypnosis - Sleep: Level 50
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed: Level 30
  • (7) Luck of the Gambler - Defense: Level 30
  • (9) Luck of the Gambler - Defense/Recharge: Level 30
  • (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 30
Level 2: High Pain Tolerance
  • (A) Aegis - Psionic/Status Resistance: Level 30
  • (11) Aegis - Resistance: Level 30
  • (11) Regenerative Tissue - +Regeneration: Level 30
  • (13) Steadfast Protection - Knockback Protection: Level 30
  • (13) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (15) Steadfast Protection - Resistance/Endurance: Level 30
Level 4: Jacobs Ladder
  • (A) Obliteration - Chance for Smashing Damage: Level 30
  • (15) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30
  • (17) Obliteration - Accuracy/Damage/Recharge: Level 30
  • (17) Obliteration - Damage/Recharge: Level 30
  • (19) Obliteration - Accuracy/Recharge: Level 30
  • (19) Obliteration - Damage: Level 30
Level 6: Hurdle
  • (A) Jumping IO: Level 50
  • (21) Jumping IO: Level 50
  • (21) Jumping IO: Level 50
Level 8: Flurry
  • (A) Absolute Amazement - Stun: Level 50
  • (25) Absolute Amazement - Stun/Recharge: Level 50
  • (25) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
  • (27) Absolute Amazement - Accuracy/Recharge: Level 50
  • (27) Absolute Amazement - Chance for ToHit Debuff: Level 50
  • (29) Absolute Amazement - Endurance/Stun: Level 50
Level 10: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
Level 12: Stealth
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 14: Assassin's Shock
  • (A) Hecatomb - Chance of Damage(Negative): Level 50
  • (42) Hecatomb - Damage/Endurance: Level 50
  • (42) Hecatomb - Accuracy/Recharge: Level 50
  • (48) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (48) Hecatomb - Damage/Recharge: Level 50
  • (50) Hecatomb - Damage: Level 50
Level 16: Super Speed
  • (A) Celerity - +Stealth: Level 50
  • (50) Celerity - RunSpeed: Level 50
  • (50) Celerity - Endurance: Level 50
Level 18: Invisibility
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 20: Phase Shift
  • (A) Recharge Reduction IO: Level 50
Level 22: Build Up
  • (A) Rectified Reticle - Increased Perception: Level 20
  • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 30
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 30
  • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 30
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 30
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 30
Level 24: Placate
  • (A) Recharge Reduction IO: Level 50
  • (34) Recharge Reduction IO: Level 50
  • (36) Recharge Reduction IO: Level 50
Level 26: Thunder Strike
  • (A) Armageddon - Chance for Fire Damage: Level 50
  • (36) Armageddon - Damage: Level 50
  • (36) Armageddon - Damage/Recharge: Level 50
  • (37) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (37) Armageddon - Accuracy/Recharge: Level 50
  • (37) Force Feedback - Chance for +Recharge: Level 30
Level 28: Health
  • (A) Healing IO: Level 50
  • (29) Healing IO: Level 50
  • (31) Healing IO: Level 50
Level 30: Stamina
  • (A) Efficacy Adaptor - EndMod/Endurance: Level 30
  • (31) Efficacy Adaptor - EndMod/Accuracy: Level 30
  • (31) Efficacy Adaptor - Accuracy/Recharge: Level 30
  • (43) Efficacy Adaptor - EndMod/Recharge: Level 30
  • (45) Efficacy Adaptor - EndMod: Level 30
  • (46) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 30
Level 32: Fast Healing
  • (A) Miracle - +Recovery: Level 40
  • (40) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (42) Miracle - Heal: Level 40
  • (46) Miracle - Endurance/Recharge: Level 40
  • (46) Numina's Convalescence - Heal: Level 50
  • (48) Panacea - +Hit Points/Endurance: Level 50
Level 35: Reconstruction
  • (A) Healing IO: Level 50
  • (39) Healing IO: Level 50
  • (39) Healing IO: Level 50
  • (39) Recharge Reduction IO: Level 50
  • (40) Recharge Reduction IO: Level 50
  • (40) Recharge Reduction IO: Level 50
Level 38: Mind Over Body
  • (A) Empty
Level 41: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (43) Luck of the Gambler - Defense: Level 50
  • (43) Luck of the Gambler - Defense/Recharge: Level 50
Level 44: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (45) Luck of the Gambler - Defense: Level 50
  • (45) Luck of the Gambler - Defense/Recharge: Level 50
Level 47: Teleport Foe
  • (A) Accuracy IO: Level 50
Level 49: Teleport
  • (A) Endurance Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Assassination
Level 4: Ninja Run
Level 0: LEGACY BUILD
------------
Set Bonus Totals:
  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 6.75% Defense(Melee)
  • 4.88% Defense(Smashing)
  • 4.88% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 3% Defense(Ranged)
  • 3% Defense(AoE)
  • 78% Enhancement(Accuracy)
  • 87.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 135.5 HP (11.26%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 2.2%
  • MezResist(Stun) 2.2%
  • 20% Perception
  • 24% (0.4 End/sec) Recovery
  • 52% (2.61 HP/sec) Regeneration
  • 10.08% Resistance(Fire)
  • 10.08% Resistance(Cold)
  • 15% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 10% RunSpeed
------------
Set Bonuses:
Fortunata Hypnosis
(Havoc Punch)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Luck of the Gambler
(Hide)
  • 10% (0.5 HP/sec) Regeneration
  • 13.55 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Aegis
(High Pain Tolerance)
  • 5% RunSpeed
  • 3% Resistance(Psionic)
Steadfast Protection
(High Pain Tolerance)
  • 1.5% (0.03 End/sec) Recovery
  • 18.07 HP (1.5%) HitPoints
  • Knockback (Mag -4), Knockup (Mag -4)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Obliteration
(Jacobs Ladder)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Absolute Amazement
(Flurry)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Hecatomb
(Assassin's Shock)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Celerity
(Super Speed)
  • MezResist(Immobilize) 2.2%
  • 18.07 HP (1.5%) HitPoints
Luck of the Gambler
(Invisibility)
  • 7.5% Enhancement(RechargeTime)
Rectified Reticle
(Build Up)
  • 20% Perception
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 22.59 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Armageddon
(Thunder Strike)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Efficacy Adaptor
(Stamina)
  • 13.55 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.5 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Miracle
(Fast Healing)
  • 2.5% (0.04 End/sec) Recovery
  • 22.59 HP (1.88%) HitPoints
Numina's Convalescence
(Fast Healing)
  • 12% (0.6 HP/sec) Regeneration
Luck of the Gambler
(Indomitable Will)
  • 10% (0.5 HP/sec) Regeneration
  • 13.55 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Heightened Senses)
  • 10% (0.5 HP/sec) Regeneration
  • 13.55 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)

Code:
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Posted

Drop teleport and tp foe, pick up super jump and combat jumping. I would also drop flurry. Drop Fitness pool, you don't have to actually pick those powers anymore as you start the game with them now.

You want Hibernate and sharks, your Assassin Strike and Sharks should have 3 acc/dmg hami enhancements and last 3 should be dmg procs.

I dont have mids on my smart phone but looking this over it needs quite a bit of work. In the end be patient and don't be afraid to have a bunch of revisions. i will keep an eye on this thread. if someone else doesnt put in a decent build I will try to post something within the next 48 hours.


@-Kurgain

-FAP-Renegades-Whirligig-Velocity-Bedlam

 

Posted

I made this build fairly quickly, I don't agree with the 3 proc thing for AS or Sharks, because it is very expensive with Sharks, and the only good melee damage procs are the purple one and the Glad Strike one. Mako/ToD procs have a pretty low proc chance compared to most other procs.

I would go with Musculature for Alpha on any kind of Stalker, just any fyi. Damage bonus on this build is a bit lower then I would like, but I'm too lazy to tweak it to have more right now.

21% dmg bonus
60% accuracy
62.5% rech

I tried to keep the cost around where your original build would have been at, might be a little more or less, not 100% sure.


Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Accuracy/Endurance/Recharge
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
  • (5) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Endurance/Recharge
  • (7) Luck of the Gambler - Defense
Level 2: High Pain Tolerance
  • (A) Titanium Coating - Resistance/Endurance
  • (9) Titanium Coating - Resistance
  • (9) Titanium Coating - Resistance/Endurance/Recharge
  • (11) Miracle - Heal/Endurance
  • (11) Miracle - Heal
  • (13) Miracle - Heal/Recharge
Level 4: Reconstruction
  • (A) Doctored Wounds - Heal/Endurance
  • (13) Doctored Wounds - Heal
  • (15) Doctored Wounds - Heal/Recharge
  • (15) Doctored Wounds - Recharge
  • (17) Doctored Wounds - Endurance/Recharge
Level 6: Assassin's Shock
  • (A) Hecatomb - Damage
  • (17) Hecatomb - Damage/Recharge
  • (19) Hecatomb - Accuracy/Damage/Recharge
  • (19) Hecatomb - Accuracy/Recharge
  • (21) Hecatomb - Chance of Damage(Negative)
  • (21) Gladiator's Strike - Chance for Smashing Damage
Level 8: Build Up
  • (A) Adjusted Targeting - To Hit Buff/Recharge
  • (23) Adjusted Targeting - Recharge
  • (23) Encouraged Accuracy - To Hit Buff
  • (25) Encouraged Accuracy - To Hit Buff/Recharge
  • (25) Encouraged Accuracy - To Hit Buff/Recharge/Endurance
Level 10: Mind Over Body
  • (A) Impervium Armor - Resistance/Endurance
  • (27) Impervium Armor - Resistance
  • (27) Impervium Armor - Resistance/Recharge
  • (29) Impervium Armor - Resistance/Endurance/Recharge
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 14: Super Speed
  • (A) Celerity - Endurance
  • (33) Celerity - RunSpeed
  • (33) Celerity - +Stealth
  • (43) Run Speed IO
Level 16: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Kismet - Accuracy +6%
Level 18: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 20: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Luck of the Gambler - Defense
Level 22: Placate
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 24: Super Jump
  • (A) Jumping IO
  • (33) Jumping IO
  • (36) Endurance Reduction IO
Level 26: Thunder Strike
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Chance for Smashing Damage
  • (39) Armageddon - Chance for Fire Damage
Level 28: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense
Level 30: Invisibility
  • (A) Endurance Reduction IO
Level 32: Lightning Rod
  • (A) Obliteration - Damage
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Recharge
Level 35: Assault
  • (A) Endurance Reduction IO
Level 38: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Rectified Reticle - Increased Perception
Level 41: Spirit Shark
  • (A) Devastation - Accuracy/Damage
  • (46) Devastation - Accuracy/Damage/Recharge
  • (46) Devastation - Accuracy/Damage/Endurance/Recharge
  • (46) Devastation - Damage/Recharge
  • (48) Explosive Strike - Chance for Smashing Damage
  • (48) Apocalypse - Chance of Damage(Negative)
Level 44: Spirit Shark Jaws
  • (A) Devastation - Accuracy/Damage
  • (48) Devastation - Accuracy/Damage/Recharge
  • (50) Devastation - Damage/Recharge
  • (50) Devastation - Accuracy/Damage/Endurance/Recharge
  • (50) Gladiator's Net - Chance of Damage(Lethal)
Level 47: Fast Healing
  • (A) Healing IO
Level 49: Hibernate
  • (A) Recharge Reduction IO
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (31) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (31) Efficacy Adaptor - EndMod/Accuracy
  • (31) Endurance Modification IO
Level 1: Assassination
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run


@TheKatalyst
My **** is bleeding.

 

Posted

I think this might be an older build. have to look at it again. I think the only reason I took flurry was to hold the absolute amazement set (the only purple set I actually have right now lol)... is there a better power that set can slot into on this build?


 

Posted

Quote:
Originally Posted by cowboybuckTN View Post
I think this might be an older build. have to look at it again. I think the only reason I took flurry was to hold the absolute amazement set (the only purple set I actually have right now lol)... is there a better power that set can slot into on this build?
I wouldn't worry about stressing to fit that set in, the bonuses you get for it aren't worth it for a Stalker.


@TheKatalyst
My **** is bleeding.

 

Posted

I've had my elec/wp since stalkers got elec and this is what I respecced into when I got back in i21. No health IO's in HPT cause I had hp accolades on my stalker so they wern't needed but you can take a slot off assault for a HP IO in HPT.

Used the armageddons cause I had them spare, use any cheap alternative or 3 HO's and 3 procs ^-^

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I took musc alpha. I don't like slotting hami's and 3 procs in AS cause I use AS alot and spamming it can hurt your end plus I like recharge in my AS. It sucks if you have to wait for it to recharge when you have an opportunity to AS someone.

I also overslotted the travel powers because I like capped travel speeds in RV

Hope this helps.

Morti.


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker