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Posts
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Joined
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Quote:I think the guy that started the thread was just looking for a fun zone build with which to pvp. Km/reg, KM/elec, and Km/fire should all be fine.
Yes, Prety much... a few build examples might be niceUnfortunatly I have several toons Im juggling trying to find the right one.
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I think this might be an older build. have to look at it again. I think the only reason I took flurry was to hold the absolute amazement set (the only purple set I actually have right now lol)... is there a better power that set can slot into on this build?
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Here is what I came up with..
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Teleportation
Villain Profile:
Level 1: Havoc Punch- (A) Fortunata Hypnosis - Chance for Placate: Level 50
- (3) Fortunata Hypnosis - Sleep/Endurance: Level 50
- (3) Fortunata Hypnosis - Accuracy/Recharge: Level 50
- (5) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
- (5) Fortunata Hypnosis - Sleep/Recharge: Level 50
- (7) Fortunata Hypnosis - Sleep: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 30
- (7) Luck of the Gambler - Defense: Level 30
- (9) Luck of the Gambler - Defense/Recharge: Level 30
- (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 30
- (A) Aegis - Psionic/Status Resistance: Level 30
- (11) Aegis - Resistance: Level 30
- (11) Regenerative Tissue - +Regeneration: Level 30
- (13) Steadfast Protection - Knockback Protection: Level 30
- (13) Steadfast Protection - Resistance/+Def 3%: Level 30
- (15) Steadfast Protection - Resistance/Endurance: Level 30
- (A) Obliteration - Chance for Smashing Damage: Level 30
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30
- (17) Obliteration - Accuracy/Damage/Recharge: Level 30
- (17) Obliteration - Damage/Recharge: Level 30
- (19) Obliteration - Accuracy/Recharge: Level 30
- (19) Obliteration - Damage: Level 30
- (A) Jumping IO: Level 50
- (21) Jumping IO: Level 50
- (21) Jumping IO: Level 50
- (A) Absolute Amazement - Stun: Level 50
- (25) Absolute Amazement - Stun/Recharge: Level 50
- (25) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (27) Absolute Amazement - Accuracy/Recharge: Level 50
- (27) Absolute Amazement - Chance for ToHit Debuff: Level 50
- (29) Absolute Amazement - Endurance/Stun: Level 50
- (A) Recharge Reduction IO: Level 50
- (23) Recharge Reduction IO: Level 50
- (23) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Hecatomb - Chance of Damage(Negative): Level 50
- (42) Hecatomb - Damage/Endurance: Level 50
- (42) Hecatomb - Accuracy/Recharge: Level 50
- (48) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (48) Hecatomb - Damage/Recharge: Level 50
- (50) Hecatomb - Damage: Level 50
- (A) Celerity - +Stealth: Level 50
- (50) Celerity - RunSpeed: Level 50
- (50) Celerity - Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Rectified Reticle - Increased Perception: Level 20
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 30
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 30
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 30
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 30
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 30
- (A) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
- (A) Armageddon - Chance for Fire Damage: Level 50
- (36) Armageddon - Damage: Level 50
- (36) Armageddon - Damage/Recharge: Level 50
- (37) Armageddon - Accuracy/Damage/Recharge: Level 50
- (37) Armageddon - Accuracy/Recharge: Level 50
- (37) Force Feedback - Chance for +Recharge: Level 30
- (A) Healing IO: Level 50
- (29) Healing IO: Level 50
- (31) Healing IO: Level 50
- (A) Efficacy Adaptor - EndMod/Endurance: Level 30
- (31) Efficacy Adaptor - EndMod/Accuracy: Level 30
- (31) Efficacy Adaptor - Accuracy/Recharge: Level 30
- (43) Efficacy Adaptor - EndMod/Recharge: Level 30
- (45) Efficacy Adaptor - EndMod: Level 30
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 30
- (A) Miracle - +Recovery: Level 40
- (40) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (42) Miracle - Heal: Level 40
- (46) Miracle - Endurance/Recharge: Level 40
- (46) Numina's Convalescence - Heal: Level 50
- (48) Panacea - +Hit Points/Endurance: Level 50
- (A) Healing IO: Level 50
- (39) Healing IO: Level 50
- (39) Healing IO: Level 50
- (39) Recharge Reduction IO: Level 50
- (40) Recharge Reduction IO: Level 50
- (40) Recharge Reduction IO: Level 50
- (A) Empty
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (43) Luck of the Gambler - Defense: Level 50
- (43) Luck of the Gambler - Defense/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Luck of the Gambler - Defense: Level 50
- (45) Luck of the Gambler - Defense/Recharge: Level 50
- (A) Accuracy IO: Level 50
- (A) Endurance Reduction IO: Level 50
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 0: LEGACY BUILD
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Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 6.75% Defense(Melee)
- 4.88% Defense(Smashing)
- 4.88% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 78% Enhancement(Accuracy)
- 87.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 135.5 HP (11.26%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 2.2%
- MezResist(Stun) 2.2%
- 20% Perception
- 24% (0.4 End/sec) Recovery
- 52% (2.61 HP/sec) Regeneration
- 10.08% Resistance(Fire)
- 10.08% Resistance(Cold)
- 15% Resistance(Toxic)
- 3% Resistance(Psionic)
- 10% RunSpeed
Set Bonuses:
Fortunata Hypnosis
(Havoc Punch)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
(Hide)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(High Pain Tolerance)- 5% RunSpeed
- 3% Resistance(Psionic)
(High Pain Tolerance)- 1.5% (0.03 End/sec) Recovery
- 18.07 HP (1.5%) HitPoints
- Knockback (Mag -4), Knockup (Mag -4)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Jacobs Ladder)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Flurry)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
(Stealth)- 7.5% Enhancement(RechargeTime)
(Assassin's Shock)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
(Super Speed)- MezResist(Immobilize) 2.2%
- 18.07 HP (1.5%) HitPoints
(Invisibility)- 7.5% Enhancement(RechargeTime)
(Build Up)- 20% Perception
(Build Up)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.59 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
(Thunder Strike)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Stamina)- 13.55 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.5 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Fast Healing)- 2.5% (0.04 End/sec) Recovery
- 22.59 HP (1.88%) HitPoints
(Fast Healing)- 12% (0.6 HP/sec) Regeneration
(Indomitable Will)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Heightened Senses)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;633;1266;HEX;| |78DA6593D94F135114C66F37A6056A195AA0050AB4405718DA88894BD4440153A44| |88282CB0319EB4546266D33332EF8E6834FB2C8A30FBE199717FF41977A3AE70393| |763293DF9DEF7E67B9F7E656DF2CF5FFBCF3EEA6F0846F9BBA6DEF6C3ABAB92F2D6| |55D775E5ABAE913F428F44D6062A72A4D29B56553D61CCBA8E9260B89B3E925B92B| |EBB6D4B60DD36C365E4B4BADD4F7A425EB8E7636E8DF68344C6DC570EAD2B67BDD9| |FCDA694CF547758A9BF326CE3A9611ACEC1A0ABDCA702CD86E5E88ED1A80F2E378D| |9A76CBD4DFCA9DAA6E3BD23A88537B69FA3E84049E56403CF10A51F60BEF63F011D| |3FF10DC66F66C3177DBB11E37D627866890A4B91833A88251E673F27AD81BF05C62| |AD7711BCC1EC8F8323CC0BC3CC438AF5A1475F7BD49E6B795D0EFC05FF30077F83B| |F983D740E01AEEB0DE484DB77AC8329858FAB9D5F59E5B5C5EF826BCCD12A788F39| |BECE4C536008F94345CE37DCC13079FAD823FADAFB44DA11AD298C9AE122E7CA17C| |03C7321076699E50C739AF245503312C25C10549811F2A89C5FA8A839405A147D44| |D1DB31F531847319FA4CB151BF98FAC17B37F51DFCC64C7D05BF304F2876846B784| |7902F054E83A7E449207FE23AFABF0C5E61CE5C05AF81EF39BF42FD8E619D63339C| |6F1C9C0083E449227FF294E3263E8227CCC21173EE90397FCC34A9B749C44EAED22| |0EB17D92DDEAB7C85FFE757C007AC2FA47C2EF728368DD8347AC974127B90EDA041| |B1B33887D9163DE2052939AC3487D32AC44095B94F9E223C4578E6E099832743BBA| |1E1D4B5515425AD04AD94C22EFACF6F3DBDED0ED6BA940D3F2E37291E5719FBEF69| |8506CEEF64EB93EA46B9E342579E529752EE522E76298B5DCA3FC85FD04D| |-------------------------------------------------------------------|
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Ok well for now I went with a KM/Regen scrapper (After looking around I already had a KM/WP at level 50)
So after reading through the endless posts I have another question: Alot of people will say "Use such and such for zone play but use such and such for arena/Fight club"... What would make the difference? -
To whom it may concern:
I love PvP but can never seem to get a good solid build going. Im looking for the best advice on a scrapper build or some kine of a solo build. Right now I am looking at KM/WP but not sure on a solid build for those sets, or if I should take some other sets to begin with. My goal is as much damage as I can throw with as much survivability as I can get (Well duh I guess)..
here are a few questions:
1. Is KM/WP a good set? I was in Sirens the other day and someone threw up an arena match and he was KM/something but I never caught the whole build. Long story short that person was the last one standing...
2, is it better to go Tank, Scrapper or Brute? I play mostly Melee toons, and while stalkers can be nice I seem to have hang ups on being able to run away after I attack someone.
3, I dont want to seem lazy but I could sit here for 3 weeks in mids and still not know what the heck I am doing with numbers. Would love to have a good build for Sirens (since I seem to be drawn to that zone) and one for full level 50 play / RV zone play.
4. Also are there any groups out there that will help PvP Noobs (or in my case hevily experienced failures lol) learn the ropes so to speak?
Thanks in advance...
@tncowboybuck