New Character


Ad Astra

 

Posted

I am thinking on creating a Pilgrim-Type Character, other than a Witch. Is it possible to do so? If it is, what parts would be needed to be used, in Character Creation? As always, thanks a bunch, in advance!


Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!

 

Posted

If you can, you should repost your request in this thread. They are really good at this kind of thing.


 

Posted

Quote:
Originally Posted by AnimeWarrior252 View Post
I am thinking on creating a Pilgrim-Type Character, other than a Witch. Is it possible to do so? If it is, what parts would be needed to be used, in Character Creation? As always, thanks a bunch, in advance!
Find a picture of a pilgrim on teh interwebz, and use that as a guide.


Q. Just wondering Posi, where are the new dance emotes we were told would come with GR?
A. Positron: Whoops, my bad.

1387 badges, and counting

 

Posted

Interesting that you see a Witch as being a Pilgrim-type character. I guess if you are thinking of Pilgrims as being at the Salem Witch Trials, but that's almost a different time setting (Colonial instead of Pilgrim).


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

I think the shoes would be the hardest, as there's nothing like the knee-pants and buckle shoes in game. I'm guessing: Pilgrim hat, vampire ruff/cravat, wedding tux with the tails. The rest you'll have to do out of standard parts.


 

Posted

Ad Astra? They had some Pilgrims during the days of The Salem Witch Trials. But, they were known as Colonial Pilgrims by then. All of those Pilgrims would be very old, by then, however.


Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!

 

Posted

If you want something like this, then create this file with Notepad, or preferrable, Notepad++

City of Heroes/costumes/Pilgrim.costume

And cut and paste the following into the content of Pilgrim.costume:

Code:
{
Scale 8.791
BoneScale -0.356
ShoulderScale 0.3011
ChestScale -0.1343
WaistScale -0.01879
HipScale 0.2857
LegScale 0.008747
HeadScales  -0.1012,  0.3671,  -0.79
BrowScales  0.4412,  -0.008055,  -0.8602
CheekScales  -1,  0.2754,  -0.79
ChinScales  1,  -1,  0.7224
CraniumScales  -0.51,  -0.72,  -0.3958
JawScales  0.04632,  -0.02342,  0.2449
NoseScales  0.1695,  0.1658,  0.218
SkinColor  255,  214,  201
NumParts 28
CostumePart ""
{
    Geometry Tucked_In
    Texture1 Baggy_01
    Texture2 !HIPS_Blend
    DisplayName P887196332
    RegionName "Lower Body"
    BodySetName TuckedIn
    Color1  59,  59,  59
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Jackets_Sleeves
    Texture1 !Chest_FancyShirt_01
    Texture2 !CHEST_Peak
    DisplayName P566009771
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  31,  31,  31
    Color2  255,  255,  255
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
    Texture1 skin_v_head_77
    Texture2 none
    DisplayName P687117166
    RegionName Head
    BodySetName Hats
    Color1  227,  227,  227
    Color2  171,  171,  171
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Smooth
    Texture1 skin_bare
    Texture2 none
    DisplayName P3937616722
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Folded
    Texture1 leather_02a
    Texture2 none
    DisplayName P2104750136
    RegionName "Lower Body"
    BodySetName TuckedIn
    Color1  0,  0,  0
    Color2  59,  59,  59
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Leather_02
    Texture1 Leather_03a
    Texture2 Leather_03b
    DisplayName P177456852
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  171,  171,  171
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry N_MALE_Pilgrim_Hat.GEO/GEO_Pilgrim_Hat
    Texture1 !X_Pilgrim_Hat
    Texture2 none
    DisplayName P4104497066
    RegionName Head
    BodySetName Hats
    Color1  51,  17,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2793026233
    RegionName Head
    BodySetName Hats
    Color1  199,  199,  199
    Color2  171,  171,  171
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2281134661
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  199,  199,  199
    Color2  171,  171,  171
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P772741860
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_MALE_NECK.GEO/GEO_Neck_Wizard_Beard_01
    Texture1 !Neck_V_Wizard_Beard_01
    Texture2 !Neck_V_Wizard_Beard_01_Mask
    DisplayName P2371314042
    RegionName Head
    BodySetName Hats
    Color1  115,  115,  115
    Color2  31,  31,  31
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Half
    Texture1 Cape_Top_01
    Texture2 none
    DisplayName P1987928225
    RegionName Capes
    BodySetName HalfMantle
    Color1  51,  17,  0
    Color2  31,  0,  0
    Color3  31,  0,  0
    Color4  97,  30,  30
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P33398819
    RegionName Capes
    BodySetName HalfMantle
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx capes/CapeShortMale.fx
    Geometry none
    Texture1 Cape_01
    Texture2 Cape_Blend
    DisplayName P4269015351
    RegionName Capes
    BodySetName HalfMantle
    Color1  51,  17,  0
    Color2  31,  0,  0
    Color3  31,  0,  0
    Color4  97,  30,  30
}


CostumePart ""
{
    Fx AurasPath/Shrubbery/Shrubbery_IdleAndTrail.fx
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P3636920680
    RegionName Special
    BodySetName "Path Auras"
    Color1  127,  42,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_MALE_TOP.GEO/GEO_Top_Lab_Coat_02
    Texture1 !Top_V_Lab_Coat_01
    Texture2 !Top_V_Lab_Coat_01_Mask
    DisplayName P828551227
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  51,  17,  0
    Color2  51,  17,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Lab_Coat_01
    Texture1 !Sleeves_V_Lab_Coat_Sleeve_01
    Texture2 !Sleeves_V_Lab_Coat_Sleeve_01_Mask
    DisplayName P90216369
    RegionName "Upper Body"
    BodySetName Jackets
    Color1  31,  31,  31
    Color2  143,  143,  143
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P1848153390
    RegionName Head
    BodySetName Hats
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P546439883
    RegionName "Lower Body"
    BodySetName TuckedIn
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


}
In the costume creator, chose the male model and then to saved costumes and look for Pilgrim.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
I think the shoes would be the hardest, as there's nothing like the knee-pants and buckle shoes in game.
There are a few Steampunk bits that would kind of fit.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
There are a few Steampunk bits that would kind of fit.
Or be the legendary and mythical (though almost completely unknown) barefoot pilgrim.


Don't count your weasels before they pop dink!

 

Posted

Is it possible to create a Female Pilgrim Character? Just wondering, because, even though I'm a male, I prefer to play a female character, because they just seem harder to play, somehow.


Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!

 

Posted

I have a "Little Red Riding Hood" look for my archer blaster.

Lower hood
Full cape with no design
long Pleated skirt
Boots with large buckles
Gloves with large buckles

Mine is obviously coloured red, however you could use earth tones for your pilgrim look.

YMMV


Justice
Everwood

Triumph
The Trust

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
I think the shoes would be the hardest, as there's nothing like the knee-pants and buckle shoes in game. I'm guessing: Pilgrim hat, vampire ruff/cravat, wedding tux with the tails. The rest you'll have to do out of standard parts.
Maybe the Baron boots from the Magic pack could work.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.