New Character
If you can, you should repost your request in this thread. They are really good at this kind of thing.
Q. Just wondering Posi, where are the new dance emotes we were told would come with GR?
A. Positron: Whoops, my bad.
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Interesting that you see a Witch as being a Pilgrim-type character. I guess if you are thinking of Pilgrims as being at the Salem Witch Trials, but that's almost a different time setting (Colonial instead of Pilgrim).
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
I think the shoes would be the hardest, as there's nothing like the knee-pants and buckle shoes in game. I'm guessing: Pilgrim hat, vampire ruff/cravat, wedding tux with the tails. The rest you'll have to do out of standard parts.
Ad Astra? They had some Pilgrims during the days of The Salem Witch Trials. But, they were known as Colonial Pilgrims by then. All of those Pilgrims would be very old, by then, however.
Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!
If you want something like this, then create this file with Notepad, or preferrable, Notepad++
City of Heroes/costumes/Pilgrim.costume
And cut and paste the following into the content of Pilgrim.costume:
{
Scale 8.791
BoneScale -0.356
ShoulderScale 0.3011
ChestScale -0.1343
WaistScale -0.01879
HipScale 0.2857
LegScale 0.008747
HeadScales -0.1012, 0.3671, -0.79
BrowScales 0.4412, -0.008055, -0.8602
CheekScales -1, 0.2754, -0.79
ChinScales 1, -1, 0.7224
CraniumScales -0.51, -0.72, -0.3958
JawScales 0.04632, -0.02342, 0.2449
NoseScales 0.1695, 0.1658, 0.218
SkinColor 255, 214, 201
NumParts 28
CostumePart ""
{
Geometry Tucked_In
Texture1 Baggy_01
Texture2 !HIPS_Blend
DisplayName P887196332
RegionName "Lower Body"
BodySetName TuckedIn
Color1 59, 59, 59
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Jackets_Sleeves
Texture1 !Chest_FancyShirt_01
Texture2 !CHEST_Peak
DisplayName P566009771
RegionName "Upper Body"
BodySetName Jackets
Color1 31, 31, 31
Color2 255, 255, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
Texture1 skin_v_head_77
Texture2 none
DisplayName P687117166
RegionName Head
BodySetName Hats
Color1 227, 227, 227
Color2 171, 171, 171
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Smooth
Texture1 skin_bare
Texture2 none
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Folded
Texture1 leather_02a
Texture2 none
DisplayName P2104750136
RegionName "Lower Body"
BodySetName TuckedIn
Color1 0, 0, 0
Color2 59, 59, 59
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Leather_02
Texture1 Leather_03a
Texture2 Leather_03b
DisplayName P177456852
RegionName "Upper Body"
BodySetName Jackets
Color1 171, 171, 171
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry N_MALE_Pilgrim_Hat.GEO/GEO_Pilgrim_Hat
Texture1 !X_Pilgrim_Hat
Texture2 none
DisplayName P4104497066
RegionName Head
BodySetName Hats
Color1 51, 17, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P2793026233
RegionName Head
BodySetName Hats
Color1 199, 199, 199
Color2 171, 171, 171
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Jackets
Color1 199, 199, 199
Color2 171, 171, 171
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P772741860
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_NECK.GEO/GEO_Neck_Wizard_Beard_01
Texture1 !Neck_V_Wizard_Beard_01
Texture2 !Neck_V_Wizard_Beard_01_Mask
DisplayName P2371314042
RegionName Head
BodySetName Hats
Color1 115, 115, 115
Color2 31, 31, 31
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Half
Texture1 Cape_Top_01
Texture2 none
DisplayName P1987928225
RegionName Capes
BodySetName HalfMantle
Color1 51, 17, 0
Color2 31, 0, 0
Color3 31, 0, 0
Color4 97, 30, 30
}
CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P33398819
RegionName Capes
BodySetName HalfMantle
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx capes/CapeShortMale.fx
Geometry none
Texture1 Cape_01
Texture2 Cape_Blend
DisplayName P4269015351
RegionName Capes
BodySetName HalfMantle
Color1 51, 17, 0
Color2 31, 0, 0
Color3 31, 0, 0
Color4 97, 30, 30
}
CostumePart ""
{
Fx AurasPath/Shrubbery/Shrubbery_IdleAndTrail.fx
Geometry none
Texture1 none
Texture2 none
DisplayName P3636920680
RegionName Special
BodySetName "Path Auras"
Color1 127, 42, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_TOP.GEO/GEO_Top_Lab_Coat_02
Texture1 !Top_V_Lab_Coat_01
Texture2 !Top_V_Lab_Coat_01_Mask
DisplayName P828551227
RegionName "Upper Body"
BodySetName Jackets
Color1 51, 17, 0
Color2 51, 17, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Lab_Coat_01
Texture1 !Sleeves_V_Lab_Coat_Sleeve_01
Texture2 !Sleeves_V_Lab_Coat_Sleeve_01_Mask
DisplayName P90216369
RegionName "Upper Body"
BodySetName Jackets
Color1 31, 31, 31
Color2 143, 143, 143
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P1848153390
RegionName Head
BodySetName Hats
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P546439883
RegionName "Lower Body"
BodySetName TuckedIn
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Is it possible to create a Female Pilgrim Character? Just wondering, because, even though I'm a male, I prefer to play a female character, because they just seem harder to play, somehow.
Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!
I have a "Little Red Riding Hood" look for my archer blaster.
Lower hood
Full cape with no design
long Pleated skirt
Boots with large buckles
Gloves with large buckles
Mine is obviously coloured red, however you could use earth tones for your pilgrim look.
YMMV
Justice
Everwood
Triumph
The Trust
|
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |

I am thinking on creating a Pilgrim-Type Character, other than a Witch. Is it possible to do so? If it is, what parts would be needed to be used, in Character Creation? As always, thanks a bunch, in advance!
Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!