best STaPYN powers
Quote:
fire/rad/psy controller. hotfeet, choking cloud, world of confusion.
Golly! I gotta nominate a combo for the best Stand There and Pick Your Nose powers. An Ice/Time controller can simultaneously run the Arctic Air and Time's Juncture toggles, tremendously nerfing all foes within 25 feet. Let's see:
Arctic Air * confuse, -speed, -recharge * 2 end reduction, 1 slow, 2 confuse, and Malaise' Illusion:chance for psi damage Time's Juncture * -damage, -speed, -toHit * 2 end reduction, 1 -toHit, and 1 slow (perhaps superfluous) Frozen in Time is level 34 currently and thru judicious slotting he doesn't even have an endurance problem running those toggles full mission. (And he doesn't pick his nose that often, really!) Plus he has Farsight fully slotted, giving he and his teammates extra full-time defense and toHit. To top it all off, at level 44 he'll be taking World of Confusion from the Psionic Mastery epic pool, adding more confuse within an 8-ft radius, plus minor damage-over-time. Any comment, or challengers to the best STaPYN powers? |
Elec. Control's PBAoE end. drain power (forgot the name of it) and add Time Man.'s Time Juncture power.
Mobs have 0 endurance and even if they do, they'll most likely miss ya.
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Stone Armour. With Granite you can get 90% resist all but psionic, 45% Defense all but psionic, and about regenerate about 54 hit points a second. And that's without using Earths' Embrace.
Good answers.
Major Decoy failed to mention the complete Granite STaPYN combo:
* Granite, Rooted, and Mudpots
Even more regen, and nigh impossible for a group of +4 non-AV, non-psi foes to mez or defeat. Plus you're taunting and doing some damage.
-- Rich
* Thresholds CoH: What to do When
* My Comics Collection
Golly! I gotta nominate a combo for the best Stand There and Pick Your Nose powers. An Ice/Time controller can simultaneously run the Arctic Air and Time's Juncture toggles, tremendously nerfing all foes within 25 feet. Let's see:
Arctic Air
* confuse, -speed, -recharge
* 2 end reduction, 1 slow, 2 confuse, and Malaise' Illusion:chance for psi damage
Time's Juncture
* -damage, -speed, -toHit
* 2 end reduction, 1 -toHit, and 1 slow (perhaps superfluous)
Frozen in Time is level 34 currently and thru judicious slotting he doesn't even have an endurance problem running those toggles full mission. (And he doesn't pick his nose that often, really!)
Plus he has Farsight fully slotted, giving he and his teammates extra full-time defense and toHit. To top it all off, at level 44 he'll be taking World of Confusion from the Psionic Mastery epic pool, adding more confuse within an 8-ft radius, plus minor damage-over-time.
Any comment, or challengers to the best STaPYN powers?
-- Rich
* Thresholds CoH: What to do When
* My Comics Collection