Mids Question


Aett_Thorn

 

Posted

I am a pretty basic MIDs user. I just found out how to turn on effect = being attacked for instance. I heard someone in a post say you could choose how many attackers are in range.

I am trying to work on my Invulnerability build. I need to be able to dial it so I can see one mob in range and zero mobs in range for the Invincibility Def bonus.

Can someone tell me how to control the number of mobs in close combat in MIDs?


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I am a pretty basic MIDs user. I just found out how to turn on effect = being attacked for instance. I heard someone in a post say you could choose how many attackers are in range.

I am trying to work on my Invulnerability build. I need to be able to dial it so I can see one mob in range and zero mobs in range for the Invincibility Def bonus.

Can someone tell me how to control the number of mobs in close combat in MIDs?
Once you choose the Invincibility power in your build, right click on it to "lock" it in the lower window. In there, you should see a slider that defaults to "1." You can drag the slider up or down.


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Posted

To 'unlock', right-click the 'locked' text.


 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
FYI, there is no defense bonus for 0 in range of invincibility.
Any power that mentions a "bigger bonus for the first target in range" will give 0 unless it specifies otherwise.


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Posted

The 0 is so I know what it is when the power is off, but I just turned it off. thanks for the info.


 

Posted

Unfortunately with Mids, even if you go in and edit the data base so that you can pick 0 in range, it will still show some defense when Invincibility is turned on. Turning it off like you have does show the correct value for 0 in range.


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