AoE + /Regen and /Willpower?


Cyberium_neo

 

Posted

I like how Stalkers kill with one shot but lacks staying power to kill a group. It seems that Dual Blade and Claws have innate options to do a lot of cone/AoE. That said, I am thinking about building a Stalker with one of the two set and use /Regen or /Willpower to provide the health and endurance for long battle. Would this idea work?


 

Posted

Quote:
Originally Posted by Cyberium_neo View Post
I like how Stalkers kill with one shot but lacks staying power to kill a group. It seems that Dual Blade and Claws have innate options to do a lot of cone/AoE. That said, I am thinking about building a Stalker with one of the two set and use /Regen or /Willpower to provide the health and endurance for long battle. Would this idea work?
No. To get the most out of dual blades you need to be hidden when you execute 1,000 cuts. 1,000 cuts from hide means almost all the minions are dead starting out. Thats really where the set shines. I would not do claws as it has no real aoe for stalkers. They took out spin and gutted excrivate so its single target unlike the scrapper brute version. Which leaves only shockwave and all that power does is scatter stuff every where. Not much for aoe. If you want aoe do electric melee, then dual blades or spines. To get the most amount out of being hidden you want ninjutsu or some other defense set that can soft cap defense with IOs.


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Posted

Funny, my Claws/Will seems more than capable enough, and Shockwave from Hide/Placate is delicious. The KB I deal with by finding walls, and or jumping afore Shockwave... and I usually fight like a Mexican Jumping Bean on him, so no major issues there. Also, if they go too far... Focus/Dark Blast.

I do miss Eviscerate as an AoE everytime I go to my Widow from the Claws/Will.

Also, while /Self-Empathy is useful with reservations... (no Resists and no Defense make it a tricky Stalker set), /Willpower does have Defense verses all but Smash/Lethal, which you can shore up with power picks/IO slotting.


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Posted

Out of the powersets listed in the OP, and with the considerations given, I'd say DB/WP no question.


 

Posted

Quote:
Originally Posted by Supernumiphone View Post
Out of the powersets listed in the OP, and with the considerations given, I'd say DB/WP no question.
I looked at both Regeneration and Will Power, they do have many similarities. Mind I ask where your conclusion was drawn?


 

Posted

Quote:
Originally Posted by Cyberium_neo View Post
I looked at both Regeneration and Will Power, they do have many similarities. Mind I ask where your conclusion was drawn?
regen is clicky and it causes redraw which is an issue for both claws and DB.

/wp is higher performance by every metric. more survivability, more reliable, more passive healing, easier to plan a build, etc. Even has some DDR. consumes a bit more endurance but thanks to quick recovery that's not an issue. /WP is reliably counted as among the top 3 or 4 secondaries for melee classes by the best munchkins/minmaxers on the forums and by the numbers both Werner and Arcannaville have calculated purely objectively. On stalkers though, it is, I think if not the worst performing secondary, then the second worst despite being quite good for scrappers and brutes.

Regen relies upon the player to have the skill to anticipate need and use the powers proactively and intelligently. If you just click them all, you'll die alot. /WP is just toggle up and go kill things.

Regen also benefits strongly on scrappers and brutes, from the +hp in dull pain. On my scrappper that takes me from a base of 58 hp/sec into the 80s along with giving me capped HP, enough to absorb a whole extra crit from a cim boss or a vicky. for stalkers, you get functionally zero +hp, so no +hps either, and all it is good for is a big heal on a really crappy timer. As this represents more than 30% of the power of /regen's clicks (only IH is more important to long-term survival, MOG is just an alpha absorber and reconstruction is basically a reusable medium green) the loss of dull pain for stalkers is pretty crippling to performance of the set.

Now, Some people like the clicky nature of regen and the reliance upon skill. The better you play the better it performs. It rewards smart power decisions and that is what attracts a lot of people to stalkers in the first place. For them, regen is a great power. It is strong enough, even if inferior to other options. Combined with the IO right sets and primary it can do almost anything. /regen scrappers have solod the ITF and I'm pretty sure a regen stalker could too. Only the autohit aoe nictus would be a pain.

But unless the person is deliberately looking for a challenge, wp is always the way to go. And in particular, for weapon sets, the redraw is a huge reason to go wp.


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Posted

Quote:
Originally Posted by GavinRuneblade View Post
regen is clicky and it causes redraw which is an issue for both claws and DB.

/wp is higher performance by every metric. more survivability, more reliable, more passive healing, easier to plan a build, etc. Even has some DDR. consumes a bit more endurance but thanks to quick recovery that's not an issue. /WP is reliably counted as among the top 3 or 4 secondaries for melee classes by the best munchkins/minmaxers on the forums and by the numbers both Werner and Arcannaville have calculated purely objectively. On stalkers though, it is, I think if not the worst performing secondary, then the second worst despite being quite good for scrappers and brutes.

Regen relies upon the player to have the skill to anticipate need and use the powers proactively and intelligently. If you just click them all, you'll die alot. /WP is just toggle up and go kill things.

Regen also benefits strongly on scrappers and brutes, from the +hp in dull pain. On my scrappper that takes me from a base of 58 hp/sec into the 80s along with giving me capped HP, enough to absorb a whole extra crit from a cim boss or a vicky. for stalkers, you get functionally zero +hp, so no +hps either, and all it is good for is a big heal on a really crappy timer. As this represents more than 30% of the power of /regen's clicks (only IH is more important to long-term survival, MOG is just an alpha absorber and reconstruction is basically a reusable medium green) the loss of dull pain for stalkers is pretty crippling to performance of the set.

Now, Some people like the clicky nature of regen and the reliance upon skill. The better you play the better it performs. It rewards smart power decisions and that is what attracts a lot of people to stalkers in the first place. For them, regen is a great power. It is strong enough, even if inferior to other options. Combined with the IO right sets and primary it can do almost anything. /regen scrappers have solod the ITF and I'm pretty sure a regen stalker could too. Only the autohit aoe nictus would be a pain.

But unless the person is deliberately looking for a challenge, wp is always the way to go. And in particular, for weapon sets, the redraw is a huge reason to go wp.
Thank you for your detailed answer. I will look into WP as my secondary. Too bad Quick Recovery is not there for Stalkers. I was hoping to quad Performance Shifter on Quick Recovery, Stamina, Superior Conditioning, and physical Perfection. (or is this a bad idea?)


 

Posted

While not a bad Idea... that'd be some hella overkill for End Recovery.


I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Quote:
Originally Posted by Errant View Post
While not a bad Idea... that'd be some hella overkill for End Recovery.
My Kinetic/Shield Brute currently has one Performance Shifter as well as Miracle/Numina recover enhancements, but he seems to run out of endurance in longer battle still. That's why I am enticed to slot in more Performance Shifter. The Brute is only at level 38 though so I am not sure how much overkill it would be.


 

Posted

Elec Melee.