How to make my Bubbles/Energy fun.


3dent

 

Posted

Hey all,

Years ago I created a Bubbles/NRG defender and got him up to level 42 by teaming with some friends. I never found him particularly compelling to play and when the group stopped playing together I stopped playing the toon. I've recently come back to the game and seeing this level 42 character there (A character who's concept/costume I really enjoy) makes me really want to log back on and get him to 50/try some of the end game content on him.

The problem of course is I'm still not terribly thrilled by the bubbles powerset. I always found it like playing a more passive/lower damage blaster. I know the buffs I'm throwing down are hugely beneficial to the team but I feel like it's a hugely hands off power set. Am I just playing it wrong? Has anyone got suggestions on how I can make the character more exciting?

Cheers,
Graff


Graff's Deviant Art!
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Posted

Slot for KB!


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Graff View Post
Hey all,

Years ago I created a Bubbles/NRG defender and got him up to level 42 by teaming with some friends. I never found him particularly compelling to play and when the group stopped playing together I stopped playing the toon. I've recently come back to the game and seeing this level 42 character there (A character who's concept/costume I really enjoy) makes me really want to log back on and get him to 50/try some of the end game content on him.

The problem of course is I'm still not terribly thrilled by the bubbles powerset. I always found it like playing a more passive/lower damage blaster. I know the buffs I'm throwing down are hugely beneficial to the team but I feel like it's a hugely hands off power set. Am I just playing it wrong? Has anyone got suggestions on how I can make the character more exciting?

Cheers,
Graff
1. Turn Force Bubble on

2. Set a Brute or Tanker on your team to auto-follow

3. Profit.


@Celestial Lord and @Celestial Lord Too

 

Posted

FF defenders are nothing compared to FF masterminds in this regard.

Anyway, short of griefing your team... NRG means Nova... FF means lots of LOTG-slottable stuff... Built-to-nuke Defenders with retoggle issues aren't exactly optimal* (I tried it with my Rad/Rad) but they might be thrilling.

*To put it mildly.


 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Slot for KB!
Slotting for kb and throwing lvl 1 baddies around atlas park is the greatest part of this game.


 

Posted

Quote:
Originally Posted by Graff View Post
Hey all,

Years ago I created a Bubbles/NRG defender and got him up to level 42 by teaming with some friends. I never found him particularly compelling to play and when the group stopped playing together I stopped playing the toon. I've recently come back to the game and seeing this level 42 character there (A character who's concept/costume I really enjoy) makes me really want to log back on and get him to 50/try some of the end game content on him.

The problem of course is I'm still not terribly thrilled by the bubbles powerset. I always found it like playing a more passive/lower damage blaster. I know the buffs I'm throwing down are hugely beneficial to the team but I feel like it's a hugely hands off power set. Am I just playing it wrong? Has anyone got suggestions on how I can make the character more exciting?

Cheers,
Graff
Playing an FF/ defender is exactly like playing a less powerful but more defensive blaster, so if you don't enjoy that just stop playing now IMO as you are doomed to disappointed. Basically, every few minutes buff the whole team with the 2x bubbles and then pretend to be a blaster.

As far as FF/NRG goes, I would take force bubble and lots of attacks in the secondary and just enjoy the knockback. If you don't enjoy seeing enemies thrown around like rag dolls then you are unlikely to enjoy the combination.

It is the same for my grav/nrg dom. I wouldn't recommend the combination to anyone unless they enjoyed knockback.


"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator

 

Posted

Quote:
Originally Posted by Graff View Post
The problem of course is I'm still not terribly thrilled by the bubbles powerset. I always found it like playing a more passive/lower damage blaster. I know the buffs I'm throwing down are hugely beneficial to the team but I feel like it's a hugely hands off power set. Am I just playing it wrong? Has anyone got suggestions on how I can make the character more exciting?

Cheers,
Graff
Ali is basically right. And so are you. You are a more defensive, lower damage blaster, with some hugely beneficial buffs. It is a mostly hands off set.

Buff, then blast away, and let PFF get you out if you get in too deep. 2 minutes later, repeat steps 1 and 2, and 3 if needed. If that isn't exciting enough, this probably isn't the optimal set. You could slot for more KB, or try to nuke as often as possible, but that is probably not optimal for most teams..