Poison doesnt work!


Chad Gulzow-Man

 

Posted

Hey devs thanks for proliferating and also updating poison but you broke it!

Several posters have said that poison's poison trap and venemous gas get no benefit from enhancements placed on them. Great!! I have noticed this aswell on my poison controller with just SOs.

DEVS do NOT LET THIS get ignored because ur ADD always kicks in anytime you want to just focus on new shinies. Plz if you spent the time to proliferate and update poison get it fixed before issue 30(YEAH im that optimistic)


 

Posted

I'm not arguing your message, but the delivery of it was just awful. Learn to type out actual words. You're reporting a bug, not sending a txt 2 ur bff.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

good im glad its able to "grab" your attention, regardless of the approach this needs to be fixed. kthx


 

Posted

Quote:
Originally Posted by Vinceq1980 View Post
good im glad its able to "grab" your attention, regardless of the approach this needs to be fixed. kthx
Appears fixed in the 21.5 patch from the notes


Global: @Kelig

 

Posted

Quote:
Originally Posted by Vinceq1980 View Post
Hey devs thanks for proliferating and also updating poison but you broke it!

Several posters have said that poison's poison trap and venemous gas get no benefit from enhancements placed on them. Great!! I have noticed this aswell on my poison controller with just SOs.

DEVS do NOT LET THIS get ignored because ur ADD always kicks in anytime you want to just focus on new shinies. Plz if you spent the time to proliferate and update poison get it fixed before issue 30(YEAH im that optimistic)


 

Posted

Quote:
Originally Posted by Vinceq1980 View Post
Hey devs thanks for proliferating and also updating poison but you broke it!

Several posters have said that poison's poison trap and venemous gas get no benefit from enhancements placed on them. Great!! I have noticed this aswell on my poison controller with just SOs.

DEVS do NOT LET THIS get ignored because ur ADD always kicks in anytime you want to just focus on new shinies. Plz if you spent the time to proliferate and update poison get it fixed before issue 30(YEAH im that optimistic)
all I can say is I loled when i read it. Funny stuff. I do agree with you on how they totally forget about stuff and how they get their priorities in the wrong place. Still so much broken stuff since before issue 1 thats not fixed yet.


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