Procs in Taunt Auras?


Calhou

 

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How do procs work in taunt auras?


 

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Pretty much the same as putting into any other AoE attack i believe. It procs whenever you use the attack! *sorry missread!!* with taunt auras it has a chance to proc once every 10 seconds i believe






" I don't let me kids play on the Freedom Server" -Oya

 

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Originally Posted by Squeakersman View Post
Pretty much the same as putting into any other AoE attack i believe. It procs whenever you use the attack!
So it only has a chance to proc when you toggle on the taunt aura?


 

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the 10 second chance to proc starts when you activate the power and continues until you toggle off the power!






" I don't let me kids play on the Freedom Server" -Oya

 

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Originally Posted by Squeakersman View Post
Pretty much the same as putting into any other AoE attack i believe. It procs whenever you use the attack! *sorry missread!!* with taunt auras it has a chance to proc once every 10 seconds i believe
Any confirmation on this?

As I'm only going to spend 2 bil on the proc if this is true.


 

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Wait... a taunt aura that takes a 2-billion proc? Are you planning on slapping the Panacea proc in Rise to the Challenge? (Damage auras do give their procs a chance to go off once every 10 seconds, but that's unrelated to the tauntitude or lack thereof.)


 

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Originally Posted by Calhou View Post
Wait... a taunt aura that takes a 2-billion proc? Are you planning on slapping the Panacea proc in Rise to the Challenge? (Damage auras do give their procs a chance to go off once every 10 seconds, but that's unrelated to the tauntitude or lack thereof.)
That was my plan...if it indeed has a chance to proc while toggled.


 

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Can someone ABSOLUTELY POSITIVELY confirm this?


 

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Originally Posted by Vitality View Post
That was my plan...if it indeed has a chance to proc while toggled.
There is.. once in activation, and once every 10 seconds after. Except for say, ice controllers with basically no secondary damage source, i don't like slotting procs on auras, the chance is too low (I wouldn't even slot in the troller but many people do).

For example you can use most AoE attacks (like footstomp) every 5 secs or so on a high end build and hit more than a damage aura each time. Or in the case of a controller, the AoE immob you can use every 2 secs with a lil recharge and easily hit the target cap.


 

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Originally Posted by Kioshi View Post
There is.. once in activation, and once every 10 seconds after. Except for say, ice controllers with basically no secondary damage source, i don't like slotting procs on auras, the chance is too low (I wouldn't even slot in the troller but many people do).

For example you can use most AoE attacks (like footstomp) every 5 secs or so on a high end build and hit more than a damage aura each time. Or in the case of a controller, the AoE immob you can use every 2 secs with a lil recharge and easily hit the target cap.
Well I use the chance for +end procs in auto powers...and it has a 10% chance to go off. They work fine for me. So a 20% chance to proc every 10s in RttC is not bad at all.

Also, I'm talking about the Panacea chance for +HP/+End proc.


 

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Good to know.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

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Originally Posted by Vitality View Post
Wow.

Nevermind.

Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc

It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End.

Ridiculous.
ohh so it is like the +endurance proc! Ouch!






" I don't let me kids play on the Freedom Server" -Oya

 

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Originally Posted by Vitality View Post
Wow.

Nevermind.

Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc

It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End.

Ridiculous.
Ah didn't see you were talking about that proc. I didn't know it either but doesn't surprise me, it must be coded like a damage proc or the purple confuse proc - slotted in arctic air it will confuse your enemies. Although the Force Feedback chance for +rech is fantastic in Footstomp or other KB powers because despite being a power that targets enemies, the recharge goes to you when it fires, the Panacea one should theoretically work like that too, maybe they're coded differently and they made Panacea work like a regular chance to damage/confuse/immob proc.

So the better place to slot it is in a power that targets you and is on all the time like FH or Health since there's no self healing power in any set that you'll use more than once every 10 seconds in practice (maybe an emp who rocks the aura lol).

Btw the Performance Shifter is 20%, not 10%:

'This enhancement adds a 20% chance to restore 10 endurance. (This IO will grant endurance to enemy targets if slotted in an enemy-targeted power, such as Dark Consumption.)'


 

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So put it in a different power?


 

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Originally Posted by Pyro_Master_NA View Post
So put it in a different power?
Inherent Health FTW! (That's where I put my Miracles and Numinas already, why not 1 more?.)


@Oathbound & @Oathbound Too

 

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Originally Posted by Vitality View Post
It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End.

Ridiculous.
It's designed that way so that you can slot it into Healing Aura/Heal Other/etc and it will give the target of your heal the +HP/+End when it goes off.


 

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Originally Posted by MTS View Post
It's designed that way so that you can slot it into Healing Aura/Heal Other/etc and it will give the target of your heal the +HP/+End when it goes off.
That's nice to know, although unless you (or your team) is a disaster you won't be making much difference giving them a lil extra hp/end or rocking the aura often by the time you usually slot the proc, unless you buy it and mail to a lowbie you just created.


 

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Originally Posted by Vitality View Post
Wow.

Nevermind.

Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc

It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End.

Ridiculous.
Fast Healing. Chance to proc every ten seconds forever.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Originally Posted by EvilGeko View Post
Fast Healing. Chance to proc every ten seconds forever.
Yeah I know...I was just really looking forward to having it only activate while I had RttC toggled.