Procs in Taunt Auras?
Pretty much the same as putting into any other AoE attack i believe. It procs whenever you use the attack! *sorry missread!!* with taunt auras it has a chance to proc once every 10 seconds i believe
" I don't let me kids play on the Freedom Server" -Oya
the 10 second chance to proc starts when you activate the power and continues until you toggle off the power!
" I don't let me kids play on the Freedom Server" -Oya
Pretty much the same as putting into any other AoE attack i believe. It procs whenever you use the attack! *sorry missread!!* with taunt auras it has a chance to proc once every 10 seconds i believe
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As I'm only going to spend 2 bil on the proc if this is true.
Wait... a taunt aura that takes a 2-billion proc? Are you planning on slapping the Panacea proc in Rise to the Challenge? (Damage auras do give their procs a chance to go off once every 10 seconds, but that's unrelated to the tauntitude or lack thereof.)
Can someone ABSOLUTELY POSITIVELY confirm this?
That was my plan...if it indeed has a chance to proc while toggled.
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For example you can use most AoE attacks (like footstomp) every 5 secs or so on a high end build and hit more than a damage aura each time. Or in the case of a controller, the AoE immob you can use every 2 secs with a lil recharge and easily hit the target cap.
There is.. once in activation, and once every 10 seconds after. Except for say, ice controllers with basically no secondary damage source, i don't like slotting procs on auras, the chance is too low (I wouldn't even slot in the troller but many people do).
For example you can use most AoE attacks (like footstomp) every 5 secs or so on a high end build and hit more than a damage aura each time. Or in the case of a controller, the AoE immob you can use every 2 secs with a lil recharge and easily hit the target cap. |
Also, I'm talking about the Panacea chance for +HP/+End proc.
Wow.
Nevermind.
Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc
It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End.
Ridiculous.
Good to know.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Wow.
Nevermind. Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End. Ridiculous. |
" I don't let me kids play on the Freedom Server" -Oya
Wow.
Nevermind. Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End. Ridiculous. |
So the better place to slot it is in a power that targets you and is on all the time like FH or Health since there's no self healing power in any set that you'll use more than once every 10 seconds in practice (maybe an emp who rocks the aura lol).
Btw the Performance Shifter is 20%, not 10%:
'This enhancement adds a 20% chance to restore 10 endurance. (This IO will grant endurance to enemy targets if slotted in an enemy-targeted power, such as Dark Consumption.)'
So put it in a different power?
Wow.
Nevermind. Just found this thread here: http://boards.cityofheroes.com/showt...ight=RttC+proc It procs for your enemies if you slot it in RttC. Meaning that your enemies get the +HP/+End. Ridiculous. |
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How do procs work in taunt auras?