Poison/Acid blast set.
A powerset with Toxic would be nice, make that rare damage tag worth something. Trouble is you'd need to figure out what is Toxic's signature secondary effect.
Lethal has -Def
Darkness has -ToHit
Fire has DamageOverTime
Sonic has -Res
Psi has -Recharge
...etc
maybe...Ah, what about -Regen / -Recov?
But wait, doesn't Radiation do something like that?
Tricky stuff...

Home server: Victory
Characters on: Victory & Virtue
My first 50(0)! 18/11/11
@Oneirohero
Quote:
The Chemical Ammo in Dual Pistols has a -Dam effect... That could work, and mesh well with a primarily DoT based set.
A powerset with Toxic would be nice, make that rare damage tag worth something. Trouble is you'd need to figure out what is Toxic's signature secondary effect.
Lethal has -Def Darkness has -ToHit Fire has DamageOverTime Sonic has -Res Psi has -Recharge ...etc maybe...Ah, what about -Regen / -Recov? But wait, doesn't Radiation do something like that? Tricky stuff... |
That said, there needs to be at least a few powers without DoT... there should be at least a few powers for up-front damage.
-This Space Intentionally Left Blank.-
Quote:
Radiation is -Defense, same as Lethal.
A powerset with Toxic would be nice, make that rare damage tag worth something. Trouble is you'd need to figure out what is Toxic's signature secondary effect.
Lethal has -Def Darkness has -ToHit Fire has DamageOverTime Sonic has -Res Psi has -Recharge ...etc maybe...Ah, what about -Regen / -Recov? But wait, doesn't Radiation do something like that? Tricky stuff... |
Poison/Acid could work with any number of secondary effects. For that reason I think you'd have to specify which it was. Is it a neurotoxin? Is it a caustic chemical?
Acid tends to work from the outside in, apply it to something and it corrodes. -Def and/or -Resist could work (thematically dissolving your opponent's armor/protective gear). -Damage could also work here since burning large areas of a person's skin is debilitatingly painful.
Poison though typically weakens from the inside out. -Regen/Recovery and -Damage could both work for it.
The problem with a Toxic based damage set is that there's no Toxic Defense. Simply doesn't exist. So either all the attacks have to have split damage (Like how Sonic Blast deals 1/2 smashing and 1/2 energy) or they have to be typed with a more mundane damage type, even if they don't actually deal any damage of that type just so that they have a typed defense to check against.
You could do split damage with Acid, just have it do a small amount of Fire damage so that it checks Fire Defense(decent enough logic being that Acid burns, though chemical burns don't require heat, so don't think too hard about it).
@Oathbound & @Oathbound Too


IMO, the effect for a poison blast set should be that for a certain amount of time the target will have a chance to stop for a moment and puke/shudder (as appropriate to enemy type). For some or all of the attacks, enemies suffering from this debilitating effect could have a melee AoE chance to spread the effect.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Quote:
Ya, definitely need some with up front damage. But as fire blast shows that doesn't mean it can't still have a DOT attached to it for flavor :P.
The Chemical Ammo in Dual Pistols has a -Dam effect... That could work, and mesh well with a primarily DoT based set.
That said, there needs to be at least a few powers without DoT... there should be at least a few powers for up-front damage. |
Poison certainly seems to scream AOE, Acid seems to be more single target, but honestly the two could most likely be interchangeable. They could design a single set that would fit the theme for both and either single target or AOE focusing (or mixed) would work well.
Fatal error: Uncaught mysqli_sql_exception: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near 'Rai'' at line 1 in /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php:262 Stack trace: #0 /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php(262): mysqli->query() #1 {main} thrown in /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php on line 262
I think that they should make a poison and/or acid blast set. Based on doing a bit more damage over time at the cost of a little damage up front. Possibly some weak control/debuff elements to it as well.
.
. (Lets not even go how hog wild I'd go on ideas if I was a designer lol).
I know it runs a little counter to "omg blaster kill everything ASAP", but I believe it would see enough benefit in tougher situations and thematics/coolness to be worth it
I'd build a set myself, but I'm more of a feedback guy than a designer when it's in my spare time
Thoughts, opinions, suggestions, brave person who wants the throw a power set plan up there?